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Red Steel II


Seanoow

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Many people have been asking me what my favorite game is, and/or who my favorite character is. I managed to scavenge the internet to find some images I could use and finally made a set for my favorite game. Without any more interruptions I bring you:
RED STEEL II
[spoiler=The Last Kusagari]ppNU2y8.jpg
Once per turn you can activate one of the following abilities:
Eagle: When this card declares an attack, banish the monster this card is battling until your opponent's end phase. This card can not be destroyed by that battle, apply damage normally.
Tiger: If this card would be destroyed by battle, it is not, and the monster this card battled loses 500 attack.
Bear: All your opponent's monsters can not declare an attack next turn, this card can not attack the turn you activate this effect.
Dragon: Target one monster your opponent controls, return it to their hand and deal 500 damage to their life points.
Cobra: Reduce this card's attack to half its normal attack until the end phase, this card can then attack 5 targets at the same time (can attack the same target up to 3 times), but can only attack your opponent directly once with this effect.[/spoiler]
[spoiler=Pistol Strike]GTCiZnI.jpg
Target one "The Last Kusagari" you control, activate one of the following effects:
-Inflict damage to your opponent equal to half the attack of the target.
-Reduce the attack of 1 face-up monster your opponent controls by half of the targeted "The Last Kusagari".
-Target one set monster your opponent controls, change it to face-up defense position and reduce its defense by 500.[/spoiler]
[spoiler=Katana Intercept]YTDLq4h.jpg
Activate one of the following:
-When your opponent's monster declares an attack, change the attack target to a "The Last Kusagari" you control.
-When your opponent's monster declares a direct attack, special summon 1 "The Last Kusagari" from your graveyard in face-up defense position, half its attack, and negate it's effects.[/spoiler]
[spoiler=Armored Interception]BX2Vfdm.jpg
You must have 2000 life points or less to activate this card.
Target 1 face-up "The Last Kusagari" you control, negate its effects and place 5 "Armor" Counters on it. If that card would be destroyed, remove one "Armor" Counter instead. If your opponent attacks the targeted "The Last Kusagari" with a monster that has 2000 or more attack, that monster is not destroyed by that battle, your opponent takes not battle damage from that battle, remove 1 "Armor" Counter from the targeted "The Last Kusagari". As long as the target monster has "Armor" Counters on it, it can not attack your opponent directly or deal any battle damage to your opponent.[/spoiler]
[spoiler=The Final Hope]Y36AfY0.jpg
Pay 3000 life points, special summon one "The Last Kusagari" from your hand or deck. As long as this card is on the field, that summoned monster can not be destroyed by card effects. All face-up warrior type monsters you control gain 200 attack.[/spoiler]
[spoiler=You Face The Last Kusagari]eNMw6mH.jpg
Activate only if your opponent controls an effect monster with 2800 or more attack.
Banish all the cards in your graveyard (minimum 3) and 8 monsters from your deck. Special summon one "The Last Kusagari" from your hand.[/spoiler]
[spoiler=When the Last Hope Fades]uf8NrMc.jpg
Activate when a face-up "The Last Kusagari" you control is destroyed. Pay 2000 life points, during your 2nd standby phase after activating this card, if you control no monsters, special summon 1 "The Last Kusagari" from your graveyard.[/spoiler]
[spoiler=One Will Live On]kgccmC2.jpg
Activate only if you control no monsters while your opponent controls at least 1.
Discard all the cards in your hand (at least 3) and send 4 warrior-type monsters from your deck to the graveyard, their effects can not be activated. Special summon 1 "The Last Kusagari" from your deck, and destroy all monsters your opponent controls. "The Last Kusagari" can not attack your opponent directly or inflict battle damage to them for 2 turns after you activate this card.[/spoiler]
[spoiler=Jian Ally of the Kusagari]gDZGt8r.jpg
If you control a face-up "The Last Kusagari" you can special summon this card from your hand in face-up attack position. If this card is summoned this way, it loses 400 attack. All other face-up warrior type monsters on the field gain 200 attack.[/spoiler]
[spoiler=Sheriff Judd]h1UYSIy.jpg
He may be a little weak due to his injured leg, but that doesn't stop him from cleaning up the streets from the Jackals, Katakara, and Ninjas with his shotgun. Ha! I'm only pulling your leg. Ninjas don't really exist...[/spoiler]
[spoiler=OKAJI - The Armored Menace]5uiWkEj.jpg
2 level 6 monsters.
When this card is xyz summoned, place 3 "Armor" Counters on this card. If this card battles, or would be destroyed, remove 1 "Armor" Counter (If by battle, this card loses the Counter after damage calculation). This card gains 1 "Armor" Counter during both your and your opponents end phase as long as this card did not battle that turn. (Max 5) This card gains 400 attack for each "Armor" Counter on this card. If this card is attacked by a monster with less attack than this cards original attack, that monster is not destroyed and your opponent takes no battle damage from the attack.[/spoiler]
[spoiler=PAYNE]l0RgbWz.jpg
2 level 6 monsters.
This card can also be xyz summoned to your opponent's side of the field by using any 2 synchro or xyz monsters they control.
If there is a face-up "The Last Kusagari" this card immediately attacks it, regardless of the phase of the turn or side of the field "The Last Kusagari" is on. If this card battles a warrior type monster other than "The Last Kusagari" destroy it immediately with this effect, other cards and effects can not be activated in response to this.
"I'm going to cut your in HALF! I'm going to break all your bones! TWICE!"[/spoiler]
[spoiler=Songan's Influence]z2mSqP1.jpg
-Excavate the top 5 cards of your deck, if any of them are warrior type monsters, add them to your hand. Send the rest of the cards to the graveyard.
-During the end phase of the turn this card was activated you can banish this card from your graveyard, select one spell or trap that was sent to the graveyard by this card's effect, add that target to your hand.[/spoiler]
[spoiler=BIG BILL]F9cQFSx.jpg
If this card attacks your opponent directly it is changed to defense position.
While this card is in attack position, if an opponents monster with 2000 or more attack declares an attack on this card, that monster is not destroyed, and your opponent takes no battle damage from that battle. This card is then changed to defense position after damage calculation.
This card's battle position can not be changed manually until the 2nd standby phase after its position was changed.[/spoiler]
[spoiler=KATAKARA ELITE]OdLY0gM.jpg
If you control a level 6 warrior type monster, you can special summon this card from your hand.
If this card is summoned using its own effect, it loses 500 attack and defense.
You can not special summon for the rest of the turn after using this cards effect.[/spoiler]
[spoiler=Ninja Clan Swordslinger]AuARFfZ.jpg
This card can not be destroyed by battle unless it battles a warrior type monster.
Once per turn, during your second main phase, you can target one monster on the field, reduce that target's attack by 500 then change its battle position.[/spoiler]
[spoiler=Ninja Clan Twin Sword]Fe6KFA1.jpg
When this card is normal summoned, you can special summon one "Ninja Clan Swordslinger" from your hand or deck. If you use this effect, you can not special summon for the rest of the turn.[/spoiler]
[spoiler=SHINJIRO]ufOm68W.jpg
3 level 8 warrior type monsters.
This card can also be xyz summoned by using any 3 of the following: "Ninja Clan Swordslinger", "Ninja Clan Twin Swords", "Payne", "Okaji - The Armored Menace".
Once per turn you can activate one of the following:
Dark Eagle: When this card is targeted for an attack, banish the attacking monster and deal 500 damage to your opponents life points. During the next standby phase the targeted monster is returned to the field in attack position. This effect can only be used once on each monster. (Copies included).
Dark Bear: All monsters your opponent controls can not attack next turn, your opponent takes 500 damage for each card affected by this. This card can not attack during the next battle phase.
Dark Dragon: Target one monster your opponent controls, banish it and deal 1000 damage to your opponents life points, if this effect is used this card can not activate any of its effects for 2 turns.
Dark Cobra: Target any 5 cards your opponent controls, banish them. Then this cards attack and defense are cut in half.[/spoiler]

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