krakonfour Posted July 25, 2014 Report Share Posted July 25, 2014 Warning! Big set ahead! The Story: The energies harnessed by humans while dueling is impressive. It is a power that is seemingly limitless. Now, millennia after they were granted by the Gods, traces of those energies being unleashed has reached other galaxies. Dark forces, long after consuming their own dwellings and leaving behind ashen husks, now set their eyes on a new target for their hunger. The Xenotypes are invading. Archetype: [Spoiler=The Warriors] [/Spoiler] [Spoiler=The Machines] [/Spoiler] [Spoiler=The Horrors] [/Spoiler] [Spoiler=The Commanders] [/Spoiler] [Spoiler=Boss Monsters] [/Spoiler] [Spoiler=Extra Deck] [/Spoiler] [Spoiler=The Nests] [/Spoiler] [Spoiler=Spells and Traps] [/Spoiler] All cards completed. Link to comment Share on other sites More sharing options...
dizzyshot Posted July 25, 2014 Report Share Posted July 25, 2014 I love all these. The only thing I got to say is if Xenotype Assault: Elite I believe should be a level higher to actually make it seem like its an Elite over the other monsters in its category. Also from the picture provided of Ang'rth it looks more metal than flesh and their for I believe it should be Machine type. These are however your cards and are only my lonely suggestions. Other than those notes can't wait to see more. Link to comment Share on other sites More sharing options...
krakonfour Posted July 25, 2014 Author Report Share Posted July 25, 2014 I created it more like the 'Xenotype Commander' Elite Guard, having the special role of protecting the commanders. If I make it level 5 for example, it would not be able to XYZ summon. I'm going to make 2 more cards for this archetype. Link to comment Share on other sites More sharing options...
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