CardRelic Posted July 26, 2014 Report Share Posted July 26, 2014 Comments please. I'm sorry if their are any grammar mistakes on this card, if there are please let me so i fix them. Also is card OP? Lore: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Banishing 2 Level 6 or higher Spellcaster-type monsters you control with the same level, but different attributes, and cannot be special summoned any other way. While this card is face-up on the Field, it is also treated as EARTH, WIND, WATER, FIRE and DARK Attribute, it is also treated as a FAIRY monster. Once Per turn, you can discard one Spellcaster-type Monster or Trap card; add 1 Spell card from your deck to your hand, if you do, place Spell Counters on the Field equal to the discarded monster's Level. Link to comment Share on other sites More sharing options...
cardffreakxx Posted July 26, 2014 Report Share Posted July 26, 2014 by banishing 1 LIGHT Spellcaster-type Monster and 1 DARK Spellcaster-Type Monster on your side of the field who's levels are 6 or more (both banished monsters must have the same level) all attributes are in all caps example; LIGHT, WIND, WATER Once Per turn, you can discard a Monster or Trap card; add 1 Spell card from your deck to your hand. I think its too over powered lower attack and the effect of adding a spell card from the deck is a little too strong, maybe add from the Graveyard? just a thought Link to comment Share on other sites More sharing options...
CardRelic Posted July 26, 2014 Author Report Share Posted July 26, 2014 by banishing 1 LIGHT Spellcaster-type Monster and 1 DARK Spellcaster-Type Monster on your side of the field who's levels are 6 or more (both banished monsters must have the same level) all attributes are in all caps example; LIGHT, WIND, WATER Once Per turn, you can discard a Monster or Trap card; add 1 Spell card from your deck to your hand. I think its too over powered lower attack and the effect of adding a spell card from the deck is a little too strong, maybe add from the Graveyard? just a thought Well i was thinking about the graveyard but i choose deck to see what people thought of it Link to comment Share on other sites More sharing options...
Nightmare Stomper Posted July 27, 2014 Report Share Posted July 27, 2014 This card is quite strange, and I don't understand why one would want to use it. (This is a joke - searching out a spell card is way too op and is never an option, especially in the way you have it set up.) Why would you want it to have ALL the attributes? what's the goal here? that does more harm than good. also this isn't a chaos monster. Try this, maybe: Merlin, the Master of Magic 2900/2850 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Banishing 2 Level 6 or higher Spellcaster-type monsters you control with the same level, but different attributes. While this card is face-up on the Field, it is also treated as EARTH, WIND, WATER, FIRE and DARK Attribute. Once per turn, you can discard 1 Spellcaster-type monster from your hand; add 1 Continuous Spell Card from your Deck to your hand, then, if you do, place Spell Counters on the Field equal to the discarded monster's Level. Link to comment Share on other sites More sharing options...
CardRelic Posted July 29, 2014 Author Report Share Posted July 29, 2014 This card is quite strange, and I don't understand why one would want to use it. (This is a joke - searching out a spell card is way too op and is never an option, especially in the way you have it set up.) Why would you want it to have ALL the attributes? what's the goal here? that does more harm than good. also this isn't a chaos monster. Try this, maybe: Merlin, the Master of Magic 2900/2850 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Banishing 2 Level 6 or higher Spellcaster-type monsters you control with the same level, but different attributes. While this card is face-up on the Field, it is also treated as EARTH, WIND, WATER, FIRE and DARK Attribute. Once per turn, you can discard 1 Spellcaster-type monster from your hand; add 1 Continuous Spell Card from your Deck to your hand, then, if you do, place Spell Counters on the Field equal to the discarded monster's Level. OK first off he the master of all magic so he can control all the elements and so he can be counted as all of the attributes. Second I like he summoning condition better on yours cause he is all the attributes so it shouldnt be limited to light and dark. Third I dont like that you can only add continuous spells to your hand I made him a little op (but not too much) so that if it was real it would be limited to one per deck. I like the spell counter addition i should of thought of do that as well. And finally as he is Merlin, so he is the most powerful magician in existence so as for lowering his attack thats a no. It was originally 4600 ATK but was reduced already thinking of upping it to a solid 4000 and so making it the most powerful magician base attack wise. Link to comment Share on other sites More sharing options...
CardRelic Posted July 29, 2014 Author Report Share Posted July 29, 2014 Next Im thinking of making Morgan so that she and Merlin complement each other Link to comment Share on other sites More sharing options...
CardRelic Posted August 3, 2014 Author Report Share Posted August 3, 2014 Bump Link to comment Share on other sites More sharing options...
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