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gladiator beasts???


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The Gladiator Beast win condition is Heraklinos, which is summoned thanks to the effect of Secutor. The three cards you list are all good cards to have in such a deck.

 

Gladiator Beasts aren't lightning-fast and aren't anti-meta (Heraklinos would be anti-meta if he could be summoned faster, but he's too slow), so they aren't great in this format; then again, outside of a handful of decks, nothing is. They're decent in a decent format, but not top-tier.

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I Run Gladiator Beasts, I found a very interesting Combo with Heraklinos:

 

Heraklinos + Archfiend Shield + Wild Nature's Release(x3) + Battle Halberd= No Spell/Traps(For Your opponent) and 11400 ATK Heraklinos(ALL IN THE SAME TURN)

 

I don't have Wild Nature's Release, so I have yet to actually use the combo. It's just something I found while looking at The Wikia.

 

Gladiator Beasts are fun if used right, though they can be slow.

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I Run Gladiator Beasts' date=' I found a very interesting Combo with Heraklinos:

 

Heraklinos + Archfiend Shield + Wild Nature's Release(x3) + Battle Halberd= No Spell/Traps(For Your opponent) and 11400 ATK Heraklinos(ALL IN THE SAME TURN)

 

I don't [i']have[/i] Wild Nature's Release, so I have yet to actually use the combo. It's just something I found while looking at The Wikia.

 

Gladiator Beasts are fun if used right, though they can be slow.

 

6-card combos (really an 8-card combo due to Heraklinos being composed of 3 monsters) suck.

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