Jump to content

Morningsolar


Anton524

Recommended Posts

3rd archetype I recently finished. They're called "Morningsolar", an archetype that revolves around removing counters which lead to special abilities.

 

Monsters:

 

morningsolar_voltzerker_by_photonklass-dmorningsolar_topaz_lanternite_by_photonk

morningsolar_voltic_sisters_by_photonklamorningsolar_stormball_striker_by_photon

morningsolar_grinder_dragon_by_photonklamorningsolar_pixie_charmer_by_photonklas

morningsolar_flashpoint_runner_by_photonmorningsolar_oscillo_hornet_by_photonkla

morningsolar_lightwave_witch_by_photonklmorningsolar_radiant_guardian_by_photonk

morningsolar_strobelight_warrior_by_photmorningsolar_flashbeam_shooter_by_photon

morningsolar_oracle_satellite_by_photonkmorningsolar_dj_luminar_by_photonklass-d

morningsolar_voltageman_by_photonklass-d

 

Synchros:

 

morningsolar_thundercomet_dragon_by_photmorningsolar_magivoltic_knight_by_photon

morningsolar_illumicharger_by_photonklasmorningsolar_starlight_paladin_by_photon

morningsolar_aurora_borealis_dragon_by_p

 

Spells:

 

oracle_power_enhancement_by_photonklass-morningsolar_calibrator_by_photonklass-d

morningsolar_plasma_blaster_by_photonklathundershock_baseball_by_photonklass-d7r

morningsolar_sanctuary_battle_shield_by_

 

Traps:

 

nonagon_morningsolar_barrier_by_photonklmorningsolar_pv_satellite_by_photonklass

morningsolar_s_got_talent_by_photonklassstellar_dragon_transition_by_photonklass

illuminating_flare_by_photonklass-d7s6yt

 

Here's my fanmade character for this archetype:

 

yugioh_potential_new_character__light__b

 

Link to comment
Share on other sites

Overall I'd say this is a good deck but I just have a few concerns and a couple of suggestions.

1st - Flashpoint Runner and Stormball Striker have the exact same effect except striker can still attack. Maybe change one of them to a direct attack or something else. But not a big problem.

2nd - I'm having a hard time reading a few cards because their text is very small if you can put a quick lore of their effect underneath the cards with lengthy effects that would be great!

3rd - Nonagon Morningsolar Barrier (Sorry if it's miss spelt) Seems very broken. If it just negated the attack it would be fine, but they fact that you can remove from anywhere to stop the battle phase is crazy.

4th - (Just a suggestion) I could see the deck running a lot smoother if you changed Oracle Power Enchantment to a continuous spell that adds a counter to a Morningsolar once per turn insted of add one search one.

But other than those minor problems I like the deck a lot. Keep it up! :D

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...