VlausHieme Posted August 2, 2014 Report Share Posted August 2, 2014 Some cards are more optional than the other ones but, do it the way you want to do it though.... They specialize in getting their star players out while having no monsters in the graveyard. The monsters can dominate keeping your opponent pin down (as long their grace yard is free of any long time residents) while continuing gaining resources but one slip (mainly allowing 1 monster to go to your fracking grace yard could result in major loss of control) The name is based off a famous guy who did something most people would considered wrong.Judtrayal Fangtrust: Level 4 DARK Sea Serpent-TypeEffect monster 1000 Attack and 1000 DefenseYou can only use 1 "Judtrayal Fangtrust" effect per turn, and only once that turn. During either player's turn you can tribute this card to Special Summon 1 level 4 or lower "Judtrayal" monster from your Deck except "Judtrayal Fangtrust". Once per turn during either player's turn you can shuffle this card you control into your Deck to destroy 1 monster your Opponent controls. While you have no monsters in your Graveyard: other face-up level 4 or lower "Judtrayal" monsters you control can not be destroyed by card effects.Judtrayal Tailspike: Level 4 DARK Sea Serpent-TypeEffect monster 1000 Attack and 1200 DefenseYou can only use 1 "Judtrayal Tailspike" effect per turn, and only once that turn. When this card is Summoned: You can add 1 level 4 or lower "Judtrayal" monster from your Deck to your hand, except "Judtrayal Tailspike". Once per turn during either player's turn you can shuffle this card you control into your Deck to destroy 1 Spell/Trap card your Opponent controls. While you have no monsters in your Graveyard: other face-up level 4 or lower "Judtrayal" monsters you control can not be destroyed by battle.Judtrayal Bloodcurl: Level 4 DARK Sea Serpent-TypeEffect monster 1400 Attack and 900 DefenseYou can only use 1 "Judtrayal Bloodcurl" effect per turn, and only once that turn. During either players turn you can Discard this card to shuffle 1 "Judtrayal" monster in your Graveyard into Deck except "Judtrayal Bloodcurl" to Special Summon 1 level 4 or lower "Judtrayal" monster from your hand except "Judtrayal Bloodcurl". Once per turn during either player's turn you can shuffle this card you control into your Deck to banish 1 Spell/Trap card in your opponent's Graveyard. While you have no monsters in your Graveyard: other face-up level 4 or lower "Judtrayal" monsters you control can not be banished by card effects.Judtrayal Whinehearse: Level 4 DARK Sea Serpent-TypeEffect monster 1200 Attack and 900 DefenseYou can only use 1 "Judtrayal Whinehearse" effect per turn, and only once that turn. Once per turn, you can add 1 "Judtrayal" Spell card from your Deck or Graveyard to your hand then, send 1 card in your hand to the bottom of your Deck. Once per turn during either player's turn you can shuffle this card you control into your Deck to banish 1 monster card in your opponent's Graveyard. While you have no monsters in your Graveyard: other face-up level 4 or lower "Judtrayal" monsters you control gain 100 ATK and DEF for each "Judtrayal" monster you control.Judtrayal Cryptshaker: Level 4 DARK Sea Serpent-TypeEffect monster 1300 Attack and 800 DefenseYou can only use 1 "Judtrayal Cryptshaker" effect per turn, and only once that turn. Once per turn, you can add 1 "Judtrayal" Trap card from your Deck or Graveyard to your hand then, send 1 card in your hand to the bottom of your Deck. Once per turn during either player's turn you can shuffle this card you control into your Deck to banish the top card of your opponent's Deck. While you have no monsters in your Graveyard: all other face-up monsters on the field loses 100 ATK and DEF for each "Judtrayal" monster you control except level 4 or lower "Judtrayal" monsters.Judtrayal Lionheart: Level 8 DARK Sea Serpent-TypeEffect Pendulum monster 2300 Attack and 2500 Defense Scale 5-5Pendulum Effect:If you have a "Judtrayal" card in your other Pendulum Zone, decrease this card's Pendulum Scale by 1 and increase the other card's Pendulum Scale by 1. During you End Phase: inflict 100 damage to your Life points for every monster in your Graveyard. (this effect can not be negated.) You can only use 1 "Judtrayal Lionheart" effect per turn, and only once that turn. Once per turn: You can pay 800 Life Points; decrease or increase this card's Pendulum Scale by 1 until the End Phase. Once per turn, you can add 1 "Judtrayal" monster from your Deck or Graveyard to your hand then, destroy 1 face-up "Judtrayal" card you control.Monster Effect:You can only use 1 "Judtrayal" effect per turn, and only once that turn. You can Tribute 3 "Judtrayal" monsters to Tribute Summon (but not Set) this card and if you do: Inflict 500 Damage to your opponent's Life Points and you gain 500 Life Points. Once per turn, you can add 1 "Judtrayal" monster from your Deck or Graveyard to your hand then, send 1 card in your hand to the bottom of your Deck. Once per turn during either player's turn you can shuffle this card you control into your Deck to draw 1 card. While you have no monsters in your Graveyard: When you Special Summon a "Judtrayal" monster, your opponent cannot activate cards or effects.Judtrayal Dragonborn: Level 8 DARK Sea Serpent-TypeEffect Pendulum monster 2500 Attack and 2300 Defense Scale 7-7Pendulum Effect:If you have a "Judtrayal" card in your other Pendulum Zone, increase this card's Pendulum Scale by 1 and decrease the other card's Pendulum Scale by 1. During you End Phase: inflict 100 damage to your Life points for every monster in your Graveyard. (this effect can not be negated.) You can only use 1 "Judtrayal Dragonborn" effect per turn, and only once that turn. Once per turn: You can pay 800 Life Points; decrease or increase this card's Pendulum Scale by 1 until the End Phase. Once per turn, you can add 1 "Judtrayal" monster from your Deck or Graveyard to your hand then, send 1 card in your hand to the bottom of your Deck.Monster Effect:You can only use 1 "Judtrayal Dragonborn" effect per turn, and only once that turn. You can Tribute 3 "Judtrayal" monsters to Tribute Summon (but not Set) this card and if you do: shuffle up to 3 "Judtrayal" cards in your Graveyard into your Deck. Once per turn, you can add 1 "Judtrayal" monster from your Deck or Graveyard to your hand then, destroy 1 face-up "Judtrayal" card you control. Once per turn during either player's turn you can shuffle this card you control into your Deck to destroy 1 card on the field. While you have no monsters in your Graveyard: When you Normal Summon a "Judtrayal" monster, your opponent cannot activate cards or effects.Judtrayal Enchanted Thorn Nest: Quick-Play Spell CardAdd 1 "Judtrayal" Trap card from your Deck to your hand.Judtrayal's Enchiridion: Normal Trap CardSet 1 "Judtrayal" Spell card directly from your Deck.Judtrayal Sunken Temple: Field Spell CardYou can Normal Summon 1 "Judtrayal" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) While you only control level 4 or lower "Judtrayal" monsters, all level 4 or lower "Judtrayal" monsters can be treated as 2 Tributes for the Tribute Summon of a "Judtrayal" monster. If a "Judtrayal" monster you control would be targeted by a card effect, you can send this card to the Graveyard and if you do; negate the activation, and if you do, destroy that card.Scorned Judtrayal Strike: Continuous Trap CardTarget 2 "Judtrayal" monsters with different names in your Graveyard and if you do Special Summon the targeted monsters in Attack Position. When this card leaves the field, destroy all monsters targeted by this card's effect. When one of the monsters targeted by this card effect leaves the field, destroy this card.Serpent Purity, Judtrayal Sword: Equip Spell CardEquip only to a "Judtrayal" monster. If you have no monsters in your Graveyard you can equip this card during your opponent's Main Phase or Battle Phase. It gains 300 ATK. If this card is sent from the field to the Graveyard: You can add 1 "Judtrayal" monster from your Graveyard to your hand.Serpent's Poison, Ultimate Judtrayal: Trap CardWhen your opponent activates a Spell/Trap Card, or monster effect, while you control a face-up level 4 or lower Attack Position "Judtrayal" monster and have no monsters in your Graveyard: Negate the activation, and if you do, destroy that card.Honorable Judtrayal Basilisk: Rank 4 DARK Sea Serpent-Type Xyz effect monster2 or more (max. 5) Level 4 "Judtrayal" monsters 0 Attack and 0 DefenseIf you have no monsters in your Graveyard, this card gains 3000 ATK and DEF. Once per turn during either player's turn when your opponent would Summon a monster, OR your opponent would activate a Spell/Trap Card: you can Detach 2 Xyz Materials from this card to have this card gain this effect until the End Phase;● Twice per turn during either player's turn: you can target 1 random card in your opponent's hand and call the type of the card (Monster, Spell, or Trap), and if you call it right, shuffle that card into the Deck. If you call it wrong, and the targeted card was a Spell or Trap card, set it directly from your opponent's hand and, if the targeted card was a monster and can be Special Summoned, Special Summon it face-down otherwise Special Summon 1 Sinister Hatchling Token (Sea Serpent-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position to your opponent's side of the field.Honorable Judtrayal Wyvern: Rank 4 DARK Sea Serpent-Type Xyz effect monster2 Level 4 "Judtrayal" monsters 2450 Attack and 2450 DefenseWhile this cards have Xyz Material(s) all "Judtrayal" monsters that would be sent to the Graveyard is shuffled into the Deck instead. This card can be treated as 2 Tributes for the Tribute Summon of a "Judtrayal" monster. Once per turn during either player's turn you can Special Summon 1 level 4 or lower "Judtrayal" monster from your hand, Deck or, Graveyard then, Detach 2 Xyz Materials from this card.Your thoughts? Link to comment Share on other sites More sharing options...
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