Ezmoe Posted August 8, 2014 Report Share Posted August 8, 2014 All of you know how hard it is to be original these days. It seems if you turn around, you see another Greek gods set or something. I was able to be original with these Ogres, and conjure up something. The gimmick of these behemoths is Pwnage over Levels. The weaker must fall. So, GOML. NOTE: Some cards images have been ripped from WOW, Warhammer, I truly don't care. Some images are crappily made by yours truly, but it was either crappy image, or no image. [spoiler= Extra Deck] [spoiler= Lore] 2 Ogre Monsters You remove from play 2 Fiend-type monsters to Special Summon this card from the graveyard. If this card attacks or is attacked, all monsters on your opponent's side of the field who have the same level or rank as the attacked or attacking monster are destroyed and sent to the graveyard. For each monster destroyed by this effect, you take 200 points of damage. [/spoiler] [spoiler= Lore] 3 Level 3 monsters. This card is treated as an "Ogre" monster. Once per turn, you can detach 1 Xyz material to target one monster your opponent controls, banish that target and this card. During each of your opponent's standby phases, that card loses 100 ATK x it's own level (permanently). If this card leaves the field, Special Summon all monsters banished because of this effect. [/spoiler] [spoiler= Lore] 2 Level 4 Fiend-Type Monsters Once per turn, You can detach 1 XYZ material to select one "Ogre" monster in your graveyard; Special Summon it in defense position. It has 0 DEF and cannot be used as a synchro material monster. [/spoiler] [/spoiler] [spoiler= Monsters] [spoiler= Lore] If this card is attacks a level 4 or lower monster, destroy the monster after damage calculation. [/spoiler] [/spoiler] [spoiler= Spells] [spoiler= Lore] An "Ogre" monster cannot be destroyed by battle if another "Ogre" Monster is on the field. Target the highest level Fiend-type monster on your side of the field; all monsters with a lower level are switched to attack position. (This does not affect set cards that were set before this card's activation) Your opponent cannot set monsters. [/spoiler] [/spoiler] [spoiler= Traps] [spoiler= Lore] You can only activate this card if your opponent declares a direct attack. Special Summon this card as an Effect Monster (Fiend-Type/Dark/Level 4/ATK 1000/DEF 1000). (This card is also still a Trap Card.) Roll a six-sided die. Monsters that level is less than or equal to the rolled number cannot attack. [/spoiler] [/spoiler] Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.