Log-Lag Posted August 10, 2014 Report Share Posted August 10, 2014 Too much power? [attachment=42261:Spray Peace.jpg] The first Spell/Trap Card activated in the Main Phase 1 of any player is negated and destroyed. Link to comment Share on other sites More sharing options...
Log-Lag Posted August 11, 2014 Author Report Share Posted August 11, 2014 bump Link to comment Share on other sites More sharing options...
Forest Fire Posted August 11, 2014 Report Share Posted August 11, 2014 well if it a spells affect didn't activate as such... actually... i'm pretty sure all spells you would use in the main phase 1 would be spells that activate so while this does have a nice amount of power, it's not op. in fact... there are some better alternatives to this card, but it would be a nice little back up. the only problem would be negating yourself accidentally. but if you made it so that it only countered your opponent's spells and traps, i think that would be pushing it a little. Link to comment Share on other sites More sharing options...
derfy Posted August 12, 2014 Report Share Posted August 12, 2014 Interesting card, seems alittle trollish but I like it. It forces people to spend alittle more resource if they want to use spells in the Main Pahse 1 Link to comment Share on other sites More sharing options...
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