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Golem Archetype


MaNgAkA_fReAk

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Cosmic transfusion is WAY too OP, its a one card field nuke that gives you a 4k beatstick with the only restriction of not being able to attack for one turn.  Also how does you get "Obsidian Golem" to your opponents side of the field? because it seems like "Obsidian Golem of Transfusion" has a useless effect.  And a lot of your cards have their own independent effects, so this isn't really an archetype, and more of just a bunch of cards with the same word in their name.  Most of this deck revolves around fusion summoning big golems, then I guess overlaying them or tuning the fusions(?) into bigger monsters, but besides drawing into the correct fusion summoning cards/monsters, this is like a slow version of any kind of HERO fusion deck, I think your deck needs more synergy.

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Thank you for the review. I have edited and rethought the group so that it has more synergy. The concept behind this edit is this:

-Create a solid wall of Golems to prevent battle damage

-Create a cycle of banished Golems to cause effect damage

 

I have removed "Cosmic Golem" and it's fusion spell because it is extremely overpowered and it is really unnecessary with the new concept.

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