Dokutah Posted August 17, 2014 Report Share Posted August 17, 2014 ( COMMERCIAL NARATION... L.O.L [lots of lies...lol] ) following post is a sneak peek of the up coming 1st booster pack of "Yugioh: NeX", the "Inverse Reverse" now you can possess the ancient yet timeless power in your hand... cards in this booster introduce you to uniquely power-full cards that support the most forgotten decks...be competitive in your own style!!! you can harness various archetypes like vicious XYZ-Killer "Blanclads", Fate sealing "Horror Riders", nostalgic destroyers Muthanos, even the newly improved next generation Toon monsters 1 "Blanclad" Tuner + 1 or more non-Tuner monsters You can special summon this card from your Extra Deck During either player turn by sending 1 "Blanclad" Tuner monster you control and 1 or more Xyz material attached to Xyz monster your opponent control whose total combine Level is equal to this card Level (this is treated as synchro summon). Once per turn, during either player's turn, when an opponent's monster effect is activated: You can negate the activation, send it to Graveyard, if you negate the effect of Xyz monster this way: Sent all monsters your opponent controls to Graveyard. 3 or more Level 12 monsters (max. 5) If your opponent would Pendulum Summon at least 3 or more monster(s): You can reveal this card from your Extra Deck; negate that Summon, then Special Summon this card from your Extra Deck, using those monsters and all face-up Pendulum monsters your opponent controls as the Xyz Material. (This Special Summon is treated as an Xyz Summon.) During either player's turn, when this card is targeted for an attack or by a card effect whose controller controls Pendulum Monster(s) and/or Pendulum Summoned monster(s): Negate that attack/effect, and if you do, attach that card to this card. You cannot attach Xyz Material to this card except by this effect. When this card has 15 or more Pendulum Monsters, attached to this card, you win the Duel. Cannot be Special Summoned or Set. This card can and must be Normal Summoned during either player turn by Tributing 3 "Condemned Token". This card Summon cannot be negated. When it would be removed from Field or during the End Phase of the turn this card is Normal Summoned: Return it to the hand. only 1 "Horror Riders" can attack per turn. When your opponent would add or draw card(s) to his/her Hand or Deck by card effect except he/she draw during Draw Phase, negate the effect; Banish that card and all cards he/she would add to his/her Hand or Deck for the rest of the Duel, then halved the ATK of all other monsters This card can only be Special Summoned from your Extra Deck by banishing 1 Synchro Summoned DARK Synchro Monster your opponent control and all of its Synchro Material from his/her Graveyard (if any) for the rest of the duel during either player turn. (You do not use "Polymerization").Once per turn you can banish 1 face-up monster your opponent control with the lowest ATK, and if you do reduce the ATK of opponent face up monster with the highest ATK by the amount of banished monster ATK You can only control 1 face-up "Muthanos Gojira". If you 3 or more cards you control with at least 1 Dinosaur-type,or Reptile-type,or Dragon-type Normal Monster is sent to Graveyard at the same time by the opponent card effect , you can Special Summon this card from your hand and deck, and if you do this card cannot be targeted by, and is unaffected by opponent card effect whose its type (Monster,Spell,Trap) is same as cards that was sent to Graveyard during that turn (except normal monster). Active only when your take a total of 2000 or more damage from attack or effect of monster(s) your opponent control that is summoned from his/her Extra Deck [the amount may accumulate from 2 or more effect(s) activation or attack(s)] and your Life Points become 4000 or lower. As long as this card remains face-up on the field, both players must turn their respective Extra Decks upside down and proceed with the current Duel. Neither players can Special Summon monsters from their Extra Deck, except the monster on top of His/Her respective Extra Deck. Once per turn, during the Main Phase: the turn player can pay 400 Life Point or by discard 1 "Seal of Unnatural's''; that player shuffles their Еxtra Deck [the amount of Life Point player need to pay is doubled if he/she active this effect more than once per turn] This card's activation cannot be negated. Target 1 monster equipped with Equip Card(s) and choose 1 Spell & Trap Card Zone that is occupied by a card equipped to that target; move all cards equipped to that target to that Card Zone, and stack them in any order. (They are still on the field and can be targeted and affected by card effects as normal. Control of these cards does not change.)If a card would be equipped to that target place it at the bottom of the stack in the chosen Card Zone. If 2 or more cards in the stack in that Card Zone would be destroyed by card effect, you can destroy the topmost card of the stack instead. The effects of the cards in the pile in that Card Zone cannot be negated, except for the topmost card of the stack Link to comment Share on other sites More sharing options...
EpicDrago Posted August 17, 2014 Report Share Posted August 17, 2014 Okay your text is waaaaaaaaaaay wrong on most of these and they sound ridiculously confusing. I have a hard time even figuring out what most of them say. Had to like reread them about 10 times each. Tons of errors in writing the card effects. Also, practically all of these cards are overpowered and unrealistic Link to comment Share on other sites More sharing options...
Dokutah Posted August 18, 2014 Author Report Share Posted August 18, 2014 grammar error? maybe... but over-power? let start the debate... you see just like the title said, its a sneak peek... the cards are definitely random picked. and get separated from its archetype if there's any ... blanclad, highboson, and monova: despite its fast summoning and power full effects (atk for highboson) its full potential only can be achieved if its played against xyz/synchro/pendulum user only horror rider : i havent post the "countdown of the condemned" (its defintely hard to play) the only card that generate the exclusive tribute fooder of this card, and despite this card can recycle it self back to hand when it would be removed, this card is not omni-potent... you can block its attack, reduce its stat,...ETC muthanos: the summoning effect is too situational to be splash-able other than deck dedicated to it...limiting its effect along with seal: i must admit this is one of my most power-full card i design, is meant to be punish extra-deck reliant decks and no more than that, also hard to active and easy to removed everforging: just get the rid of monster targeted by this card with a either right or as you like methods and its effect is done for... Link to comment Share on other sites More sharing options...
Im the prince of the ring! Posted August 18, 2014 Report Share Posted August 18, 2014 The Xyz is FREAKING bad design. It punished players running pendulum by basically taking them away from the opponent and using them as material. Plus it's more unrealistic when you ss it by negating a pendulum summon. and the synchro is just as bad. you negate a card effect with no cost and if it's an xyz, your opponent's monsters are gone. These cards are really bad design. Link to comment Share on other sites More sharing options...
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