Peridank Posted August 21, 2014 Report Share Posted August 21, 2014 I have an Idea for a Archtype of Disruptive monsters... thoughts? Water Devil-Shark Head|LV4|DARK|ATK 1600|DEF 1400|Fiend-Type| Lore: When Normal Summoned, your opponent discards 1 random card from there hand, if the discarded card is a monster card: Inflict 1000 damage to your opponent. Water Devil-Clamten|LV4(or 3)|DARK|ATK 1400|DEF 1800|Fiend-Type| Lore: When Normal Summoned, you can Banish 1 set card your opponent controls face-down. If this card is removed from the field: Set any cards banished by this cards effect in it's original zone, if not add them to your opponent's hand. Water Devil-Abysser|LV2|DARK|ATK 1000|DEF 900|Fiend-Type| Lore: FLIP: Return all face-up monsters on the field to the hand. (this card cannot be returned to the hand) Demented Waters|Field Spell| Lore: All WATER monsters gain 400 ATK. When a "Water Devil" monster is destroyed by an opponent's declared attack, and sent to the graveyard: Draw 1 card I have more ideas but I thought I would just post these for now. These guys are just made to mess with your opponent by pulling little gimmicks... they are all going to be LV4 or lower except for one. That one won't be as disruptive as much as a beatdown... I'll post it soon. What do you think? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.