Black12o2 Posted August 30, 2014 Report Share Posted August 30, 2014 "Abyssma, the Shadow Fiend Queen" Fiend Lvl: 8 (********) Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by banishing 3 Fiend-type monsters from your graveyard. Once per turn, you may target 1 of your banished Fiend-type monsters; Special Summon it to your side of the field, and if you do, destroy 1 face-up card on your opponent's side of the field. If this card would be destroyed and sent to the graveyard, (by battle or by card effect) you may banish it instead. "Artmoror, the Armored Fiend" Fiend Lvl: 4 (****) Effect: This card can only be Special Summoned by banishing 1 face-up Fiend-type monster you control on your side of the field. Once per turn, you may banish this face-up card from your side of the field to Special Summon 1 "Artmoror, the Ultimate Armored Fiend" from your hand. If this card was banished due to the effect of another Fiend-type monster, you may Special Summon 1 "Artmoror, the Ultimate Armored Fiend" from your hand or graveyard. "Artmoror, the Ultimate Armored Fiend" Fiend Lvl: 6 (******) Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Artmoror, the Armored Fiend" and cannot be Special Summoned in other ways. This card cannot be banished. When this card destroys an opponent's monster by battle, you may target 1 of your banished Fiend-type monsters; Special Summon it to your side of the field. This card cannot attack the turn you activate this effect. "Baron of the Fiendish Plain" Fiend/Synchro Lvl: 8 (********) Efefct: 1 DARK Tuner + 1 or more DARK non-Tuner monsters If this card battles a non LIGHT monster, destroy it immediately. (Without applying damage calculation.) This card cannot be banished. "Burst Dragon" Dragon Lvl: 2 (**) Effect: This card is also treated as a Fiend-type monster. Once per turn, if this face-down Defense position monster is targeted for an attack by your opponent, you may flip this card, negate the attack, and destroy the attacking monster. Once per turn, you may banish this card, (from your side of the field or your hand) you take no battle damage from any battles involving Fiend-type monsters until the End Phase. If this card is banished due to the effect of another Fiend-type monster, you may draw 2 cards and immediately end your turn. "Call of Shadowfire" Trap Effect: This card can only be activated if 1 "Shadowfire Fiend" you control was banished this same turn. Discard 2 Fiend-type monsters, and Special Summon 1 banished "Shadowfire Fiend" to your side of the field. "Cudgel of Malice" Spell/Equip Effect: Equip only to a face-up Fiend-type monster you control. The equipped monster gains 300 ATK points and becomes uaffected by your opponent's Effect monster's effects. "Curse of Shadowfire" Spell/Quick-play Effect: This card can only be activated as long as you control 1 face-up "Shadowfire Fiend" on your side of the field. Target 1 face-up monster your opponent controls; Reduce its ATK points to 0. "Dreadmere, Lord of the Crypt" Fiend/Synchro Lvl: 8 (********) Effect: 1 DARK Tuner + 1 or more DARK non-Tuner monsters When this card is Synchro Summoned, target 1 face-up card on your opponent's side of the field and banish it. Once per turn, you may banish 1 Fiend-type monster from your hand to increase this card's ATK by 200 points until the End Phase. If this is the only monster you control, you may banish 1 Fiend-type monster from your hand to Special Summon 2 of your banished Fiend-type monsters to the field in face-up ATK position. "Fiend of Draining" Fiend/Synchro Lvl: 6 (******) Effect: 1 DARK Tuner + 1 or more DARK non-Tuner monsters When this card is Synchro Summoned, you may target 1 face-up monster your opponent controls; Reduce that target's ATK points to 0. During each of your Standby Phases, you may inflict 1000 points of damage to your opponent's life points. This card cannot be banished. "Fiend Warlock of Dark Magic" Fiend/Synchro/Tuner Lvl: 6 (******) Effect: 1 DARK Tuner + 1 or more DARK non-Tuner monsters When this card is Synchro Summoned, you my target 1 DARK Tuner monster in your graveyard; Special Summon that target. "Fiendish Disguise" Spell/Quick-play Effect: Target 1 face-up Fiend-type monster you control; Banish (from your deck or hand) another Fiend-type monster to have the targeted monster gained the banished monster's Level and effect until the End Phase. "Fiendish Flame Manipulator" Fiend Lvl: 3 (***) Effect: If this card was banished due to the effect of another Fiend-type monster; Look through your deck and add 1 DARK monster to your hand. During your 3rd Standby Phase that this card was banished, you may return it to your deck. "Fiendish Supremacy" Spell/Continuous Effect: All Fiend-type monsters you control gain 500 ATK and DEF points. You may only control 1 "Fiendish Supremacy" on your side of the field. "From the Crypt" Trap/Counter Effect: Activate only when a face-up Fiend-type monster you control was destroyed by battle. Special Summon 1 of your banished Fiend-type monsters. "Howling Fiend" Fiend Lvl: 4 (****) Effect: When this card is targeted for an attack by an opponent's monster, banish this card during the end of the damage step. Once per turn, you may banish 1 Fiend-type monster from your hand; This card gains 400 ATK points until the End Phase. "Invasion from the Fiendish Plain" Spell/Field Effect: While this card remains face-up on the field, all Fiend-type monster gain 200 ATK and DEF points. Once per turn, you may Special Summon 1 of your banished Fiend-type monsters to your side of the field. When this card leaves the field, discard any monsters Special Summoned by this effect. "Moira, the Petite Fiend" Fiend/Tuner Lvl: 2 (**) Effect: When this card is Normal Summoned, you may Special Summon 1 Level 4 or lower DARK monster from your hand. The Special Summoned monster is banished during the End Phase of this turn. Once per turn, you may banish 1 Fiend-type monster from your hand; This card gains 400 ATK and DEF points until the End Phase. As long as you control another face-up Fiend-type monster on your side of the field, your opponent cannot target this card for an attack. If you use this card as material for a Synchro Summon, you may treat this card as a non-Tuner monster. "Reformed Abomination" Spell/Equip Effect: Target 1 Fiend-type monster in your graveyard; Special Summon to your side of the field and Equip it with this card. The Special Summoned monster's ATK and DEF points are reduced to 0. If this card is destroyed, destroy the monster this card was equipped to as well. When this card leaves the field, inflict 500 points of damage to your opponent's life points. "Seraph, Dark Lord of the Fiendish Plain" Fiend/Synchro Lvl: 12 (************) Effect: 1 DARK Tuner Synchro + 1 or more DARK non-Tuner Synchro monsters When this card is Synchro Summoned, you may banish all cards on the field, except this card. This card cannot be destroyed by battle or by card effects. If this monster is targeted for an attack, it gains ATK points equal to the original ATK points of the monster it battled with. "Shadowfire Fiend" Fiend/Tuner Lvl: 4 (****) Effect: Once per turn, you may banish 1 Fiend-type monster from your side of the field or your hand; Shuffle this card back into your deck and draw 1 card. If this card was banished due to the effect of another Fiend-type monster, during your next Standby Phase after the turn that this card was banished, you may Special Summon it to your side of the field. You may only use this effect once per turn, and only once that turn. If this card is used as Synchro material for the Synchro Summon of a Fiend-type monster, the Synchro Summoned monster gains 200 ATK until the End Phase of the turn it was summoned. "Stealth Rat of the Black Forest" Fiend Lvl: 3 (***) Effect: This card is also treated as a Beast-Warrior type monster. Once per turn, you may banish 1 Fiend-type monster to Special Summon this card to your opponent's side of the field, and if you do, this monster cannot declare an attack, or change its battle position.During each of your opponent's Standby Phases, as long as they control this face-up card on his/her side of the field, you may add 1 Fiend-type monster from your deck to your hand. "The Fiend Manipulator" Fiend Lvl: 6 (******) Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned (from your hand) by tributing 2 face-up Fiend-type monsters you control. Once per turn, you may target 1 of your banished Fiend-type monsters; Equip that target to this card, and if you do this card gins 100 ATK points, and if it were to be destroyed by battle, you may destroy the monster equipped to this card instead. "The Fiendish Engineer" Spell/Equip Effect: Target 1 Fiend-type Synchro Monster in your graveyard; Special Summon that target and equip it with this card. The ATK points of the Synchro monster equipped with this card are reduced to 0, and its effects are negated. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------- Any critique is appreciated! I'm honestly thinking about adding more to this set. Please leave some feedback as to whether or not I should! Link to comment Share on other sites More sharing options...
Black12o2 Posted August 31, 2014 Author Report Share Posted August 31, 2014 BUMP Link to comment Share on other sites More sharing options...
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