Jump to content

[Dark World Support] Path into Dark World [like it actually needs it...]


Yu-gi-oh Dude

Recommended Posts

http://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Path+into+Dark+World&cardtype=Spell&trapmagictype=Continuous&rarity=Common&picture=http%3A%2F%2Ffc07.deviantart.net%2Ffs51%2Ff%2F2009%2F282%2Fc%2Fe%2Fceb1e9dd6595b912041378e9d1cd3fd3.jpg&circulation=YGOD&set1=84843&set2=32993&carddescription=Activate+only+when+there+is+a+face-up+%22Gates+of+Dark+World%22+on+your+side+of+the+field.+During+your+Standby+Phase%2C+you+must+discard+1+%22Dark+World%22+Monster+Card+from+your+hand+or+destroy+this+card.+Once+per+turn%2C+when+a+%22Dark+World%22+Monster+Card+(except+the+Monster+Card+discarded+by+this+card%27s+effect)+is+discarded%2C+it+is+treated+as+having+been+discarded+by+an+opponent%27s+card+effect.+If+this+face-up+card+is+destroyed+by+its+own+effect%2C+you+may+not+activate+the+effects+of+any+%22Dark+World%22+Monster+Card+until+the+end+of+your+next+turn.+&creator=Yu-gi-oh+Dude&year=2014&serial=97857891

 

Lore: 

 

Activate only when there is a face-up "Gates of Dark World" on your side of the field. During your Standby Phase, you must discard 1 "Dark World" Monster Card from your hand or destroy this card. Once per turn, when a "Dark World" Monster Card (except the Monster Card discarded by this card's effect) is discarded, it is treated as having been discarded by an opponent's card effect. If this face-up card is destroyed by its own effect, you may not activate the effects of any "Dark World" Monster Card until the end of your next turn. 

 

 

 

 

 

 

 

CnC, this is my first card in agesssss. 

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...