VlausHieme Posted September 3, 2014 Report Share Posted September 3, 2014 DG as in Dimensional Guardians, they are similar to Guardians of the Galaxy and or Prison GuardsDG Lamb: Level 1 EARTH Fiend-TypeTuner Effect monster 300 Attack and 800 DefenseYou can only use 1 "DG Lamb" effect per turn, and only once that turn. During the End Phase of the turn this card was added to your hand; Special Summon 1 level 4 or lower "DG" monster from your hand except "DG Lamb". When this card is sent to the Graveyard: You can destroy 1 Spell or Trap card your opponent controls. When this card is Special Summoned: your opponent returns 1 monster they control to their hand.DG Hound: Level 2 FIRE Fiend-TypeNon-Tuner Effect monster 800 Attack and 300 DefenseYou can only use 1 "DG Hound" effect per turn, and only once that turn. During the End Phase of the turn this card was added to your hand; Special Summon 1 level 4 or lower "DG" monster from your hand except "DG Hound". When this card is sent to the Graveyard: discard any number of cards then, for each card you discarded to the Graveyard by this effect, add 1 level 4 or lower "DG" monster from your Graveyard to your hand except "DG Hound". When this card is Special Summoned: inflict 800 damage to your opponent's Life Points.DG Fiend: Level 3 WIND Fiend-TypeNon-Tuner Effect monster 1300 Attack and 800 DefenseYou can only use 1 "DG Fiend" effect per turn, and only once that turn. During the End Phase of the turn this card was added to your hand; Special Summon 1 level 4 or lower "DG" monster from your hand except "DG Fiend". When this card is sent to the Graveyard: You can set 1 "Dimensional Prison" directly from your Deck. When this card is Special Summoned: you can target 1 "Dimensional Prison" in your Deck or Graveyard; add that target to your hand.DG Necromancer: Level 4 WATER Fiend-TypeTuner Effect monster 800 Attack and 1300 DefenseYou can only use 1 "DG Necromancer" effect per turn, and only once that turn. During the End Phase of the turn this card was added to your hand; Special Summon 1 level 4 or lower "DG" monster from your hand except "DG Necromancer". When this card is sent to the Graveyard: You can Special Summon 1 "DG" monster from your Graveyard except "DG Necromancer". When this card is Special Summoned: you can add 1 "DG" monster from your Deck to your hand.DG Reckoning: Quick-Play Spell CardYou can only use 1 "DG Reckoning" effect per turn, and only once that turn. Send 1 "DG" card from your Deck to the Graveyard. During either player's turn while this card is in your Graveyard you can pay 800 Life Points to Send 2 "DG" cards with different names from your Deck to the Graveyard then, add 1 level 4 or lower "DG" monster from your Graveyard to your hand. You can only activate "DG Reckoning" once per turn.DG Clasp: Normal Trap cardDiscard 1 card to Banish 1 "DG" card from your Graveyard then, Special Summon 1 level 4 or lower "DG" monster from your Deck and if you do; you can Special Summon 1 level 4 or lower "DG" monster with a different level from your Graveyard. You can only activate "DG Clasp" once per turn.Your thoughts? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.