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"Infinite Darkness" (DARK Archetype)


Black12o2

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MONSTERS (MAIN DECK);

 

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"Cadaver of the Infinite Darkness"

Zombie

ATK: 300 DEF: 100

Lvl: 2 (**)

Lore: A corpse possessed by a living darkness, breathing new life into a mangled, twisted body.

 

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"Dark Energy Sphere"

Fiend

ATK: 0 DEF: 2500

Lvl: 6 (******)

Effect: This card cannot be destroyed as a result of battle. If this card is destroyed by the effect of an opponent's monster card effects, or any of your opponent's Spell/Trap card effects, special summon this card to your side of the field in face-up defense position during the End Phase of the turn this card was destroyed. Every time you successfully special summon this card to your side of the field; Draw 1 card.

 

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"Daruga, Flight of the Infinite Darkness"

Zombie

ATK: 1900 DEF: 2200

Lvl: 5 (*****)

Effect: Once per turn, Select 1 face-up monster on your opponent's side of the field and place 1 Corrupt counter on it. (max. 5) For every Corrupt counter on your opponent's monster cards, increase the ATK and DEF of this card by 200 points. Once per turn, you may remove 3 Corrupt counters from your opponent's monster cards; Destroy the monster that the Corrupt counters were removed from.

 

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"Gorgon, the Dark Abomination"

Zombie

ATK: 2000 DEF: 2000

Lvl: 5 (*****)

Effect: This card cannot be normal summoned or set. As long as you control 1 face-up "Magi of the Infinite Darkness" on your side of the field, you may Special Summon this card. (from your hand) As long as you control 1 face-up "Magi of the Infinite Darkness" on your side of the field, your opponent cannot target this card for battle. Once per turn, you may distribute Corrupt counters among your side of the field. (max. 1)

 

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"Infinite Darkness-Flame Abomination"

Zombie

ATK: 1400 DEF: 2000

Lvl: 4 (****)

Effect: When an opponent's monster declares an attack on this card, at the end of the damage step, destroy the attacking monster.

 

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"Infinite Darkness-Static Abomination"

Zombie

ATK: 2200 DEF: 1000

Lvl: 5 (*****)

Effect: Once per turn, you may select 1 face-down card on your opponent's side of the field, and switch it to face-up position.

 

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"Infinite, the Ancient One"

Zombie/Ritual

ATK: 3500 DEF: 3000

Lvl: 12 (************)

Effect: This card can only be Ritual Summoned by the effect of the "Resurrecting the Ancient One" Spell card. Once per turn, you may remove all Corrupt counters from your side of the field to destroy an equal number of cards on your opponent's side of the field, also you may place Corrupt counters on cards you control. (max. 3) This card cannot attack your opponent directly.

 

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"Magi of the Infinite Darkness"

Spellcaster

ATK: 700 DEF: 1000

Lvl: 3 (***)

Effect: Flip; Banish 1 face-down Magic/Trap card on your opponent's side of this field. For every set Spell/Trap card on your side of the field, increase the DEF of this monster by 200 points.

 

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"Nail, the Walker Below"

Zombie

ATK: 2300 DEF: 1200

Lvl: 5 (*****)

Effect: This card cannot be normal summoned or set. As long as you control 1 face-up "Magi of the Infinite Darkness" on your side of the field, you may Special Summon this card. (from your hand) As long as you control 1 face-up "Magi of the Infinite Darkness" on your side of the field, your opponent cannot target this card for battle.

 

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"Pegasus, the WIngs of Pestilence"

Zombie

ATK: 2100 DEF: 1800

Lvl: 5 (*****)

Effect: This card cannot be normal summoned or set. As long as you control 1 face-up "Magi of the Infinite Darkness" on your side of the field, you may Special Summon this card. (from your hand) As long as you control 1 face-up "Magi of the Infinite Darkness" on your side of the field, your opponent cannot target this card for battle. If this card is Special Summoned from your graveyard, your opponent must send the top 3 cards of their deck to the graveyard.

 

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"Shadow of the Infinite Darkness"

Fiend/Tuner

ATK: 300 DEF: 0

Lvl: 1 (*)

Effect: If this card is destroyed as a result of battle, special summon this card from the graveyard to your side of the field during the end phase of the turn it was destroyed. You may only use the effect of "Shadow of the Infinite Darkness" once per duel.

 

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"Soldier of the Infinite Darkness"

Zombie/Tuner

ATK: 1300 DEF: 1700

Lvl: 4 (****)

Effect: When this card is Normal summoned, Flip summoned, or Special summoned successfully, select 1 level 4 or lower monster with "Infinite Darkness" in it's name from your hand and Special Summon it to your side of the field. 

 

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"Spawn of Vuldraa"

Dragon

ATK: 2000 DEF: 2200

Lvl: 6 (******)

Effect: This card cannot be normal summoned or set. This card can only be Special Summoned, (from your hand) if a monster with "Infinite Darkness" in it's name that you control was destroyed. For every card you control with "Infinite Darkness" in it's name, increase the ATK of this card by 100 points. If you use this monster as tribute for the Ritual Summon of "Vuldraa,King of the Infinite Darkness", you can treat this card as the entire tribute.

 

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"Steed of the Infinite Darkness"

Zombie/Union

ATK: 1000 DEF: 500

Lvl: 3 (***)

Effect: This card can attack your opponent's life points directly, even if there are monsters on his/her side of the field. Once per turn, you may equip this card to 1 face-up "Soldier of the Infinite Darkness" card on your side of the field and increase that card's ATK by 1000 points. While this card is equipped to said monster, the monster and this equip card cannot be destroyed as a result of battle.

 

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"Swarm of the Infinite Darkness"

Fiend/Spirit

ATK: 500 DEF: 800

Lvl: 2 (**)

Effect: FLIP; Select 1 face-up monster on your opponent's side of the field and have it returned to his/her hand. Once per turn, you may flip this card into face-down Defense position. This card may attack your opponent's life points directly.

 

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"Vuldraa, King of the Infinite Darkness"

Dragon/Ritual

ATK: 3200 DEF: 2200

Lvl: 10 (**********)

Effect: This monster can only be Ritual Summoned with the "Unleash Infinite Darkness" Spell Card. When this card is Ritual Summoned, for every monster in your graveyard, increase the ATK of this card by 200 points. Once per turn,you may remove 1 Corrupt counter from anywhere on the field to destroy 1 card on the field. This effect cannot be negated.

 

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"Warlord of the Infinite Darkness"

Zombie

ATK: 2500 DEF: 2000

Lvl: 8 (********)

Effect: This card cannot be normal summoned or set. This card cannot be special summoned, except by the effect of the "Wicked Transformation" or the "A Killing Moonlight" Spell cards. When this card is summoned, you may special summon as many "Soldier of the Infinite Darkness" as possible from the graveyard to your side of the field. For every face-up "Soldier of the Infinite Darkness" you control, increase the ATK and DEF of this card by 200 points. This card cannot be destroyed as a result of battle.

 

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EXTRA DECK;

 

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"Behemoth of the Infinite Darkness"

Fiend/Fusion

ATK: 2200 DEF: 2000

Lvl: 5 (*****)

Effect: "Swarm of the Infinite Darkness" + "Dark Energy Sphere"

This card cannot be Special Summoned, except by banishing the monsters listed as Fusion material from your side of the field. (You do not use Polymerization.)
 
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"Commander of the Infinite Darkness"
Zombie/Synchro
ATK: 2200 DEF: 1700
Lvl: 5 (*****)
Effect: 1 Tuner + 1 or more non-Tuner monsters
Select 1 face-up monster on your opponent's side of the field, and switch it to face-down Defense position. This card cannot be destroyed in battle with level 5 or higher monsters.
 
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"Corthos, Celestial Lord of the Infinite Darkness Dimension"
Zombie/Xyz
ATK: 3000 DEF: 2800
RANK: 8 (********)
Effect: 2 Level 8 DARK monsters
When this card is Xyz summoned, you may destroy all the cards in your opponent's Spell/Trap card zone. Once per turn, you may detach 1 Xyz material from this card; This card gains 200 ATK points, and you may Special Summon 1 Level 4 or lower Zombie-type monster from your graveyard to your side of the field. Once per turn,you may pay 1000 life points; Have 1 face-up Zombie-type monster you control attach to this card as Xyz material. This card cannot attack the turn you activate this effect.
 
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"Crush, Bone Lord of the Infinite Darkness"
Zombie/Xyz
ATK: 2500 DEF: 2000
RANK: 5 (*****)
Effect: 2 Level 5 Zombie-type monsters
When this card is Xyz Summoned, destroy 1 card on your opponent's side of the field. Once per turn, you may detach 1 Xyz material from this card; Special Summon 1 DARK monster from your graveyard in face-up ATK position. When this card has no Xyz material monsters attached to it, it loses 1000 ATK points.
 
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"Elite Soldier of the Infinite Darkness"
Zombie/Fusion
ATK: 2000 DEF: 1500
Lvl: 5 (*****)
Effect: "Soldier of the Infinite Darkness" + "Dark Energy Sphere"
This card cannot be Special Summoned, except by banishing the monsters listed as Fusion material from your side of the field. (You do not use Polymerization.) When this card is special summoned to your side of the field, place 1 Corrupt counter on it. (max.3) Once per turn, you may place 1 Corrupt counter on this card. For every Corrupt counter on this card, increase it's ATK by 200 points.
 
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"Lurker in the Infinite Darkness"
Zombie/Fusion
ATK: 1500 DEF: 2200
Lvl: 6 (******)
Effect: "Cadaver of the Infinite Darkness" + "Dark Energy Sphere"
This card cannot be Special Summoned, except by banishing the monsters listed as Fusion material from your side of the field. (You do not use Polymerization.) When this card is summoned, place 1 Corrupt counter on it. (max. 3) By removing 3 Corrupt counters from this card, destroy 1 monster on your opponent's side of the field. For every monster destroyed by this card's effect, increase the ATK of this card by 1000 points.
 
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"Pale Horse of the Warlord"
Zombie/Fusion
ATK: 2000 DEF: 1000
Lvl: 5 (*****)
Effect: "Steed of the Infinite Darkness" + "Dark Energy Sphere"
This card cannot be Special Summoned, except by banishing the monsters listed as Fusion material from your side of the field. (You do not use Polymerization.) As long as you control 1 face-up "Warlord of the Infinite Darkness" on your side of the field, this card cannot be destroyed as a result of battle, and may attack your opponent's life points directly. When you change this card's battle position, it's ATK and DEF points also change.
 
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"True Daruga"
Dragon/Fusion
ATK: 2800 DEF: 3000
Lvl: 8 (********)
Effect: "Daruga, Flight of the Infinite Darkness" + "Dark Energy Sphere"
This card cannot be Special Summoned, except by banishing the monsters listed as Fusion material from your side of the field. (You do not use Polymerization.) Once per turn, place 1 Corrupt counter on this face-up card on your side of the field. (max. 3) Every time you remove a Corrupt counter from this card, destroy 1 Set card on your opponent's side of the field.
 
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"Ultimancer of the Infinite Darkness"
Spellcaster/Fusion
ATK: 2200 DEF: 2500
Lvl: 5 (*****)
Effect: "Magi of the Infinite Darkness" + "Dark Energy Sphere"
This card cannot be Special Summoned, except by banishing the monsters listed as Fusion material from your side of the field. (You do not use Polymerization.) When this card is special summoned successfully, place 1 Corrupt counter on it. (max. 2) Once per turn, you my place 1 Corrupt counter on this card. By removing 1 Corrupt counter from this card, you may destroy 1 face-down card in your opponent's Spell/Trap card zone.
 
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"Vuldraa-Sworn Emissary"
Dragon/Synchro
ATK: 2900 DEF: 2300
Lvl: 8 (********)
Effect: 1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned, choose 2 face-down Magic/Trap cards on your opponent's side of the field, and banish them. For every monster in your graveyard with "Infinite Darkness" in it's name, increase the ATK of this card by 100 points.
 
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SPELLS;

 

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"A Killing Moonlight"

Spell/Field

Effect: As long as this card remains face-up on the field, increase the ATK and DEF of every monster with "Infinite Darkness" in it's name by 500 points. Once per turn,(while this card is active) add 1 Corrupt counter to this card. By removing 3 Corrupt counters from this card, you may special summon 1 Level 5 or higher monster with "Infinite Darkness" in its name from your hand. That monster cannot attack the turn it is Special Summoned. If this card were to be destroyed, you can remove 1 Corrupt counter from it instead. When this card is destroyed, any monsters Special Summoned by this card's effect are also destroyed.

 

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"Alert the Horde"

Spell/Quick-play

Effect: When this card is activated, summon 2 zombie-type monsters with 1000 ATK points or less from your graveyard to your side of the field in face-up ATK position. The monsters Special Summoned by this card's effect cannot be used as Synchro material.

 

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"Blade of Pure Evil"

Spell/Equip

Effect: This card can only be equipped to 1 face-up "Soldier of the Infinite Darkness" on your side of the field. Increase the ATK of said monster by 500 points. If this card is removed from your side of the field and sent to the graveyard, destroy the monster this card is equipped as well.

 

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"Dark Summoning Art"

Spell/Quick-play

Effect: This card can only be activated if you control 1 face-up "Magi of the Infinite Darkness" on your side of the field. Special Summon (from your hand or deck) 1 "Pegasus, the Wings of Pestilence", "Gorgon, the Dark Abomination", or "Nail, the Walker Below" to your side of the field. Its effects are negated, and it cannot declare battle this turn.

 

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"Resurrecting the Ancient One"

Spell/Ritual

Effect:This card is used to Ritual Summon"Infinite, the Ancient One". You must also tribute monsters from the field or your hand whose total Levels equal 12 or more. If this card would be destroyed as the result of a chain, you may remove 1 Corrupt counter from a card you control instead.

 

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"Shield of Malicious Intent"

Spell/Equip

Effect: This card can only be equipped to 1 face-up "Soldier of the Infinite Darkness" on your side of the field. Increase the DEF of said monster by 500 points. If this card is removed from your side of the field and sent to the graveyard, destroy the monster this card is equipped too.

 

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"Summoning Shadows"

Spell/Quick-play

Effect: When this card is activated, discard 2 cards, and you may special summon 3 "Shadow of the Infinite Darkness" monster cards to your side of the field from your hand or deck.

 

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"Unleash Infinite Darkness"

Spell/Ritual

Effect: This card is used to Ritual Summon"Vuldraa, King of the Infinite Darkness". You must also tribute monsters from the field or your hand whose total Levels equal 10 or more. If this card would be destroyed as the result of a chain, you may remove 1 Corrupt counter from a card you control instead.

 

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"Wicked Transformation"

Spell/Quick-play

Effect: This card can only be activated if you control 1 face-up "Soldier of the Infinite Darkness" equipped with the "Blade of Pure Evil" Spell card and the "Shield of Malicious Intent" Spell card on your side of the field. Discard all the above mentioned cards from your side of the field to the graveyard and special summon 1 "Warlord of the Infinite Darkness" from your hand or deck.

 

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TRAPS;

 

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"Blood Chain Summon"

Trap/Counter

Effect: When this card is activated, you may pay 2000 life points; Special Summon 1 Zombie-type monster from your hand. That monster is destroyed during the End Phase of the turn it was Special Summoned by this card's effect.

 

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"Casting Shadows"

Trap/Counter

Effect: Special summon 1 Level 4 or lower monster from your graveyard with "Infinite Darkness" in it's name. Equip 1 "Shadow Token (Fiend-type/DARK/ATK 0/DEF 0)". When this equipped monster would be destroyed as a result of battle, destroy the equipped "Shadow Token" instead.

 

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"Lover of the Infinite Darkness"

Trap

Effect: This card can only be activated during your Main Phase. Distribute 2 Corrupt counter to cards that take Corrupt counters on your side of the field.

 

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"Rule of the Undead Lords"

Trap/Counter

Effect: You can only activate this card if a Zombie-type monster you control was destroyed by battle. When this card is activated, look through your deck and add any 2 Zombie-type monsters to your hand. When this Set card is destroyed by an opponent's card effect, and discarded to the graveyard; All Zombie-type monsters you control gain 500 ATK and DEF points until the End Phase of the turn this card was destroyed.

 

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"Shadow Synchro"

Trap/Counter

Effect: Banish, (from your hand or your side of the field) Synchro material monsters listed on a DARK Synchro monster card; Special Summon that Synchro monster. It's effects are negated, and it cannot declare an attack this turn.

 

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I will be adding more Spells, Traps, and an Extra deck to this tomorrow.

For the time being, here's what I've made! Leave me some feedback!

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