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Assault Mode Alternate + /Assault Mode Xyz Monsters


Atypical-Abbie

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So, this is a little bit different from what I normally do, but I had the idea to make /Assault Mode monsters for Xyz Monsters, so here are some of main Xyz Monsters from ZEXAL, turned into /Asssault Mode monsters!

 

Assault Mode Alternate

Normal Trap Card

Tribute 1 Xyz Monster; Special Summon 1 "/Assault Mode" monster whose name includes the Tributed monster's name from your Deck in Attack Position. This card is always treated as "Assault Mode Activate".

 

Number 32: Shark Drake/Assault Mode

Sea Serpent-Type/WATER

Level 10

Cannot be Normal Summoned/Set. Cannot be Special Summoned, except by "Assault Mode Alternate". Once per turn, when this card destroys an opponent's monster by battle: You can target 1 other monster your opponent controls; gain control of that target, and if you do, that monster gains 1000 ATK until the end of the Battle Phase. When this card on the field is destroyed: You can Special Summon 1 "Number 32: Shark Drake/Assault Mode" from your Graveyard, and if you do, attach this card to that monster as an Xyz Material.

3400/3000

 

Number 39: Utopia/Assault Mode

Warrior-Type/LIGHT
Level 10

Cannot be Normal Summoned/Set. Cannot be Special Summoned, except by "Assault Mode Alternate". Once per turn, when a monster(s) you control is targeted for an attack or monster effect: You can negate that attack or effect, and if you do, destroy that monster. When this card on the field is destroyed: You can Special Summon 1 "Number 39: Utopia" from your Graveyard, and if you do, attach this card to that monster as an Xyz Material.

2800/2300

 

Number 92: Heart-eartH Dragon/Assault Mode

Dragon-Type/DARK

Level 10

Cannot be Normal Summoned/Set. Cannot be Special Summoned, except by "Assault Mode Alternate" or its own effect. Monsters you control cannot be destroyed by battle, also your opponent takes any damage you would have taken from battles involving this card. When this card inflict battle damage to your opponent: You can target 1 card your opponent controls; banish that target. When this card is sent from the field to the Graveyard by a card effect: You can banish all monsters in your Graveyard; Special Summon this card from your Graveyard, and if you do, it gains 500 ATK for each of those banished monsters, but this card is banished when it leaves the field. When this card on the field is destroyed: You can Special Summon 1 "Number 92: Heart-eartH Dragon" from your Graveyard, and if you do, attach this card to that monster as an Xyz Material.

0/0

 

Number 96: Dark Mist/Assault Mode

Fiend-Type/DARK

Level 10

Cannot be Normal Summoned/Set. Cannot be Special Summoned, except by "Assault Mode Alternate". Once per battle, during either player's turn, when an attack is declared involving this card and an opponent's monster: You can activate this effect; halve the ATK of the opponent's monster, and if you do, this card gains that same amount of ATK. This card cannot be destroyed by card effects. When this card on the field is destroyed: You can Special Summon 1 "Number 96: Dark Mist" from your Graveyard, and if you do, attach this card to that monster as an Xyz Material.

1000/2000

 

Number 102: Star Seraph Sentry/Assault Mode

Fairy-Type/LIGHT

Level 10

Cannot be Normal Summoned/Set. Cannot be Special Summoned, except by "Assault Mode Alternate". When this card is Special Summoned: Negate the effects of all monsters you opponent controls, also their ATK become 0. If this card would be destroyed, you can send other 1 monster from your hand or side of the field to the Graveyard instead, and if you do, you take no damage for the rest of the turn. When this card on the field is destroyed: You can Special Summon 1 "Number 102: Star Seraph Sentry" from your Graveyard, and if you do, attach this card to that monster as an Xyz Material.

3000/2500

 

Number 103: Ragnazero/Assault Mode

Fairy-Type/WATER

Level 10

Cannot be Normal Summoned/Set. Cannot be Special Summoned, except by "Assault Mode Alternate". Once per turn, during either player's turn: You can target 1 face-up monster your opponent controls whose ATK and/or DEF is different from its original ATK/DEF; destroy it, and if you do, draw 1 card. When this card on the field is destroyed: You can Special Summon 1 "Number 103: Ragnazero" from your Graveyard, and if you do, attach this card to that monster as an Xyz Material.

2900/2600

 

Number 104: Masquerade/Assault Mode

Spellcaster-Type/LIGHT

Level 10

Cannot be Normal Summoned/Set. Cannot be Special Summoned, except by "Assault Mode Alternate". When this card is Special Summoned: Send the top 5 cards of your opponent's Deck to the Graveyard. Once per turn, during either player's Battle Phase, when a card or effect is activated: You can negate that activation, and if you do, inflict 1000 damage to your opponent. When this card on the field is destroyed: You can Special Summon 1 "Number 103: Masquerade" from your Graveyard, and if you do, attach this card to that monster as an Xyz Material.

3200/2700

 

Number 105: Battlin' Boxer Star Cestus/Assault Mode

Warrior-Type/FIRE

Level 10

Cannot be Normal Summoned/Set. Cannot be Special Summoned, except by "Assault Mode Alternate". Once per turn, during either player's Battle Step, if a monster you control battles an opponent's monster: You can negate the effects of the opponent's monster until the end of the turn, that monster you control cannot be destroyed by that battle, also your opponent takes any battle damage you would have taken from that battle. When this card on the field is destroyed: You can Special Summon 1 "Number 105: Battlin' Boxer Star Cestus" from your Graveyard, and if you do, attach this card to that monster as an Xyz Material.

3400/2800

 

Number 106: Giant Hand/Assault Mode

Rock-Type/EARTH

Level 10

Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field (except during the Damage Step): You can target 1 Effect Monster your opponent controls; that target's effects are negated, also it cannot change its battle position or declare an attack. When this card on the field is destroyed: You can Special Summon 1 "Number 106 Giant Hand" from your Graveyard, and if you do, you can attach this card and 1 other monster in your  Graveyard to that monster as an Xyz Material.

3000/3000

 

Number 107: Galaxy-Eyes Tachyon Dragon/Assault Mode

Dragon-Type/LIGHT

Level 10

Cannot be Normal Summoned/Set. Cannot be Special Summoned, except by "Assault Mode Alternate". Once per turn, during either player's turn, when a card or effect is activated: You can negate the effects of all other monsters on the field, also their ATK and DEF become their original ATK an DEF, and if you do any of these, this card gains 1000 ATK and can make a second attack during each Battle Phase this turn. When this card on the field is destroyed: You can Special Summon 1 "Number 107: Galaxy-Eyes Tachyon Dragon" from your Graveyard, and if you do, you can attach this card to that monster as an Xyz Material.

3500/3000

 

Neo Galaxy-Eyes Photon Dragon/Assault Mode

Dragon-Type/LIGHT

Level 10

Cannot be Normal Summoned/Set. Cannot be Special Summoned, except by "Assault Mode Alternate". When this card is Special Summoned: Negate the effects of all other face-up cards currently on the field. During either player's turn: You can target 1 Xyz Monster your opponent controls; detach all Xyz Material from that target, and if you do, this card gains 500 ATK for each, also it can attack up to that many times during each Battle Phase this turn. When this card on the field is destroyed: You can Special Summon 1 "Neo Galaxy-Eyes Photon Dragon" from your Graveyard, and if you do, you can attach this card to that monster as an Xyz Material.

5000/4000

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