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Final Fantasy X Cards (7/?) |Updated 15/09/2014|


SirBoredom

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This is my first time actually posting some of the cards I have made, which are probably from my favourite game of all time: Final Fantasy X. I don't know what else to say, so I'll just post the cards. I hope they aren't too bad.

 

 

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[spoiler=Summoner's Guardian - Tidus, the Dream'] t0qqrw5.jpg

Effect: There can only be 3 "Summoner's Guardian" monsters on your field at one time. To summon another, you must return 1 "Summoner's Guardian" monster to your hand. While this card is face-up on your Field, all "Summoner's Guardian" monsters gain 300 ATK and DEF. Once, target 1 of your monsters, it can attack twice per turn.[/spoiler]

[spoiler=Summoner's Guardian - Rikku, the Thief'] 9mSDE8u.jpg

Effect: There can only be 3 "Summoner's Guardian" monsters on your field at one time. To summon another, you must return 1 "Summoner's Guardian" monster to your hand. When this card is summoned, destroy all Machine-type monsters on the field. Once per turn, you can select one card in your opponent's hand and send it to the Graveyard.[/spoiler]

[spoiler=Summoner's Guardian - Wakka, the Blitzer'] lV5q533.jpg

Effect: There can only be 3 "Summoner's Guardian" monsters on your field at one time. To summon another, you must return 1 "Summoner's Guardian" monster to your hand. Once per turn, you can play 1 "Darkness Counter" on a monster. If there are 2 "Darkness Counter"s on the monster, it cannot attack. Once per turn, you can inflict 300 points of damage to your opponent.[/spoiler]

[spoiler='Summoner's Guardian - Lulu, the Black Mage']dzHb6Du.jpg

Effect: There can only be 3 "Summoner's Guardian" monsters on your field at one time. To summon another, you must return 1 "Summoner's Guardian" monster to your hand. Once per turn, you can treat this card as a different Attribute. If this card destroys a monster of the same Attribute, inflict damage equal to its Level x 200.[/spoiler]

[spoiler='Summoner's Guardian - Kimahri, the Dragoon Ronso']4VPeYtJ.jpg

Effect: There can only be 3 "Summoner's Guardian" monsters on your field at one time. To summon another, you must return 1 "Summoner's Guardian" monster to your hand. Once per turn, you can select a monster on your opponent's field. The selected monster's effect becomes this card's effect until the end of the turn.[/spoiler]

[spoiler='Summoner Yuna']blJAtFE.jpg

Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned if there are one or more "Summoner's Guardian" monsters on your side of the field. When this card is Special Summoned you can Special Summon 1 "Summoner's Guardian - Tidus, the Dream" from your hand, deck or Graveyard. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card and is also treated as a Ritual Spell Card, instead of sending it to the Graveyard; if there are no "Summoner's Guardian" monsters on your side of the field, inflict 1000 Life Point damage to your opponent.[/spoiler]

[spoiler='Summoner's Guardian - Auron, the Unsent Swordsman']nJHujJy.jpg

There can only be 3 "Summoner's Guardian" monsters on your field at one time. To summon another, you must return 1 "Summoner's Guardian" monster to your hand. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.[/spoiler]
 
 
Feedback is appreciated!

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I like, that your artwork on the three cards is in the same style.
I would say something about the OCG, but I am not that perfect at english OCG...

Summoner's Guardian - Tidus, the Dream:
2000 ATK and he pushes the ATK of other monsters too? I think he is too powerful.
By "once", do you mean "once per turn?"

Summoner's Guardian - Rikku, the Thief:
If you can protect her she can tear the opponents deck apart (by searching the strongest cards or cards on which the deck bases and just puts them in the graveyard).

Summoner's Guardian - Wakka, the Blitzer:
I would reduce the amount of Darkness counter from 3 to 2, because he would need 3 rounds to activate his "can't attack" effect and I think that the monster will be removed before.

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I like, that your artwork on the three cards is in the same style.
I would say something about the OCG, but I am not that perfect at english OCG...

Summoner's Guardian - Tidus, the Dream:
2000 ATK and he pushes the ATK of other monsters too? I think he is too powerful.
By "once", do you mean "once per turn?"

Summoner's Guardian - Rikku, the Thief:
If you can protect her she can tear the opponents deck apart (by searching the strongest cards or cards on which the deck bases and just puts them in the graveyard).

Summoner's Guardian - Wakka, the Blitzer:
I would reduce the amount of Darkness counter from 3 to 2, because he would need 3 rounds to activate his "can't attack" effect and I think that the monster will be removed before.

Hey! Thanks for the reply and the changes you suggested. The artwork is a pain to edit, but I like the pictures myself, too. By "once" I meant once during the duel. Do you think the wording on that needs changing? I've changed the effects, hopefully now they'll be more better.

 

I'll try upload more cards soon. I'm working on Lulu, but creating an effect for her is kind of hard. I think I might just move onto Kimahri or Auron and come back to her later.

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