Jump to content

Card Update: Meteor B. Dragon


LeLukeX

Recommended Posts

So I decided instead of creating new cards.  Why not just give effects to older cards?  Tell me if you think this is a nifty idea! 

 

I gave a lot of Text to Gate Guardian so let me type it out here:

Cannot be Normal Summoned/Set.  Must first be Special Summoned (from your hand) by Tributing 1 "Sanga of the Thunder", "Kazejin", and "Suijin" from your hand or side of the field.  While "Sanga of the Thunder" is in your Graveyard, this card is unaffected by cards and effects activated by your opponent.  While "Kazejin" is in your Graveyard, all other cards you control are unaffected by cards and effects activated by your opponent.  While "Suijin" is in your Graveyard all cards in your hand, Deck, Extra Deck, and Graveyard are unaffected by cards and effects activated by your opponent.  During either player's turn, when a card or effect is activated: You can banish 1 "Sanga of the Thunder", "Kazejin", or "Suijin" from your hand; negate the activation of that card or effect, and if you do, banish it.

 

EDIT: I meant Gate Guardian, I was going to upload my updated Meteor B. Dragon but changed my mind, sorry I'm new, I don't know how to change the Title.

Link to comment
Share on other sites

I like the idea of just editing older cards; I may use that in the future. As for the actual effect (the activated effect), I think maybe make it a "you can only use this effect of '. ' once per turn" or something, just to prevent abuse. It is a Solemn Judgement on legs after all, and to have no cost other than 1) banishing a monster from the grave and 2) losing some protection just seems a little much to me.

Link to comment
Share on other sites

I like the idea of just editing older cards; I may use that in the future. As for the actual effect (the activated effect), I think maybe make it a "you can only use this effect of '. ' once per turn" or something, just to prevent abuse. It is a Solemn Judgement on legs after all, and to have no cost other than 1) banishing a monster from the grave and 2) losing some protection just seems a little much to me.

Yeah but he's very hard to summon.  Think of it this way: Exodia needs five cards to WIN THE DUEL.  This guy needs 4 cards (the three dudes and himself).  So I'm not sure if he needs to be nerf'd.  I guess I could make him once per turn.  I'll think about that.  The cost I gave him is heavy, he has to discard one of those monsters.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...