ems97 Posted September 14, 2014 Report Share Posted September 14, 2014 This took me a long while to make and change some things while making these cards. All image belongs to their respective owners. [spoiler=Wake, Dragon Xyz Ruler of Water] 2 Level 7 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; target 1 monster on the field; until the End Phase, that target cannot be destroyed by card effects. When this card is destroyed (either by battle, or by card effect) and sent to your Graveyard: You can target 1 WATER Dragon-Type monster from your Graveyard; add it your hand. You can only control 1 "Wake, Dragon Xyz Ruler of Water" on the field.[/spoiler] [spoiler=Eco, Dragon Xyz Ruler of Earth] 2 Level 7 monsters Once per turn: You can detach 2 Xyz Materials from this card; until the End Phase, this card gains ATK equal to the total ATK of all monsters you currently control on the field, except itself, but other monsters cannot attack. When this card is destroyed (either by battle, or by card effect) and sent to your Graveyard: You can target 1 EARTH Dragon-Type monster from your Graveyard; add it your hand. You can only control 1 "Eco, Dragon Xyz Ruler of Earth" on the field.[/spoiler] [spoiler=Blaze, Dragon Xyz Ruler of Flames] 2 Level 7 monsters Once per turn: You can detach 1 Xyz Material from this card; inflict 200 damage for each FIRE monsters you control from your Graveyard. This card cannot attack when this effect is activated. When this card is destroyed (either by battle, or by card effect) and sent to your Graveyard: You can target 1 FIRE Dragon-Type monster from your Graveyard; add it your hand. You can only control 1 "Blaze, Dragon Xyz Ruler of Flames" on the field.[/spoiler] [spoiler=Breeze, Dragon Xyz Ruler of Wind] 2 Level 7 monsters Once per turn: You can detach 1 Xyz Material from this card; target 1 Set card on the field; send that target to the top of the Deck. When this card is destroyed (either by battle, or by card effect) and sent to your Graveyard: You can target 1 WIND Dragon-Type monster from your Graveyard; add it your hand. You can only control 1 "Breeze, Dragon Xyz Ruler of Wind" on the field.[/spoiler] [spoiler=Shine, Dragon Xyz Ruler of Light] 2 Level 7 monsters Once per turn: You can detach 1 Xyz Material from this card; this turn, monsters you currently control inflicts piercing damage. When this card is destroyed (either by battle, or by card effect) and sent to your Graveyard: You can target 1 LIGHT Dragon-Type monster from your Graveyard; add it your hand. You can only control 1 "Shine, Dragon Xyz Ruler of Light" on the field.[/spoiler] [spoiler=Nite, Dragon Xyz Ruler of Darkness] 2 Level 7 monsters Once per turn: You can detach 1 Xyz Material from this card; banish 1 card from your Graveyard, then target 1 monster on the field, and if you do, negate that target's effect. When this card is destroyed (either by battle, or by card effect) and sent to your Graveyard: You can target 1 DARK Dragon-Type monster from your Graveyard; add it your hand. You can only control 1 "Nite, Dragon Xyz Ruler of Darkness" on the field.[/spoiler] Link to comment Share on other sites More sharing options...
Kivoxo Posted September 14, 2014 Report Share Posted September 14, 2014 Wake - First eff is like a worse/better Felgrand. It's first effect is fine. Eco - First eff is pretty good. Seems fine, is a bit strong but for a Rank 7 it works. Maybe lower it's base ATK. Blaze - First eff is decent. Wording is very off but I'm guessing it does 200 for every Fire-Type you control AND in your Graveyard. It's name begs for weed jokes. Breeze - First eff is like a Rank 7 Alucard but better. Seems fine. Shine - First eff seems fine but there's already Gaia Dragon, the Thunder Charger. Shine would open up for even more OTKs which Dragons do not need. Nite - Generic Xyz that can banish anything from your Grave then negate 1 monster for the Duel. Needs nerf. All of them - They're all generic Rank 7s, I don't see why. Should make them Attribute or Type specific at least. The only one that even plays into it's Attributes' theme is Blaze. Their names don't have any consistency, some seem greater than the adult D-Rulers and others seem like even weaker than the baby D-Rulers. Every single second eff - They all need to go. Not a single one should have that second effect. It has the ability to recycle itself OR the material that made it OR a JD/DaD/ReDMD. They're strong enough without it, and broken with it. Link to comment Share on other sites More sharing options...
ems97 Posted September 17, 2014 Author Report Share Posted September 17, 2014 Anybody else wants to critique these sets? Link to comment Share on other sites More sharing options...
Libracor Posted September 17, 2014 Report Share Posted September 17, 2014 I have to disagree with Kicoxo, their being generic is a good thing. The metagame needs more splashable monsters, especially extra deck monsters, that can fit various situations outside of an archetype. Their abilities are pretty balanced even if their recyclability is cheap. Altogether they're nicely done, though Eco's ATK should be nerfed. Link to comment Share on other sites More sharing options...
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