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Vanilla Pendulums (3 cards)


Just Crouton

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There isn't a template for vanilla Pendulums on MSE yet, but these are vanillas.

 

The Pendulum restrictions were to prevent splashing them into decks other than vanillas, especially since Rex is a Breakthrough Skill.

 

The "Destroy all face-up Effect Monsters you control" is to get around other methods that put an Effect Monster on your field (it also hates on stuff like Lava Golem, Volcanic Queen, and Grinder Golem.)

 

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Destroyer of Worlds, Rex Fuhrer

Pendulum Effect: You can only Summon Normal Monsters. Destroy all face-up Effect Monsters you control.
① Once per turn, during either player's turn: You can target 1 face-up Effect Monster your opponent controls; until the End Phase, that monster's effect(s) are negated.

 

Flavor text: He destroys planets because he can. When told that the Blue-Eyes White Dragon was virtually invincible, Rex Fuhrer replied "I'm a T-Rex." No one questioned him again. Ever.

 

[spoiler=Why?]

The reason for Level 5 is to work with the existing Flash Knight + Foucault Scales. 27 lets Rex hit over 25s, something Cybertech Alligator can't do.

 

Vanillas only have aggressiveness, so 27 for Level 5.

[/spoiler]

 

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Barbaric Skullcrusher

Pendulum Effect: You can only Summon Normal Monsters. Destroy all face-up Effect Monsters you control.
① Once per turn: You can target 1 face-up Normal Monster you control, plus 1 more monster you control; Until the End Phase, the first target gains ATK equal to the ATK of the second target, but can only attack monsters.

 

Flavor text: Realizing that 2000 is a low ATK number for monsters who don't have effects, he added 300 to his ATK value. He thanked The Calculator for help with the math problem...then smashed him to pieces.

 

[spoiler=Why?]

Because 2000 for Level 4 vanillas is outdated, especially when non-vanilla decks easily summon monsters with greater ATK. 2300 makes them a little more aggressive, like they should be, and this lets them swing over stuff like Shaddoll Winda.

 

I made him Scale 6 to avoid making Flash Knight pointless.

[/spoiler]

 

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Night Warrior, Jinx

Pendulum Effect: You can only Summon Normal Monsters. Destroy all face-up Effect Monsters you control.
① If a Normal Monster you control is destroyed while in the Pendulum Zone, you can add 1 Normal Monster from your Deck to your hand. You can only activate the ① of "Night Warrior, Jinx" once per turn.

 

Flavor text: Realizing that the Amazoness tribe is irrelevant, she set out on her own. She became the night. She hates Daylight Savings time, and loves long walks anywhere at night. She's not looking for a knight in shining armor. All she needs is the night. Okay, I'll stop now.

 

[spoiler=Why?]

Because search.

 

I made her Scale 6 to avoid making Flash Knight pointless.

[/spoiler]

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