Jump to content

My monster in my backrow will destroy you from afar


VlausHieme

Recommended Posts

Rangers and or archers like to keep their defensive and or hide behind comrades because they are not as sturdy like demon hunters, barbarians, dwarves and or, warriors.

This set is all about hiding behind monsters in your monster zone while the rangers and archers in the back row well defend and or strikes....

Defcher Taho Level 4 WIND Warrior-Type Non-Tuner Effect monster (A)1800 (D)1800
If you control a "Defcher" monster in your Monster Card Zone, you can activate this card as a Continuous Spell Card in your Spell & Trap Card Zone. If this card is in your Spell & Trap Card Zone while you control a "Defcher" monster in your Monster​​​​ Card Zone​​​, "Defcher" cards in your Spell & Trap Card Zone can not be destroyed by card effects.

Defcher Ujido Level 4 WIND Warrior-Type Non-Tuner Effect monster (A)1800 (D)1800
If you control a "Defcher" monster in your Monster Card Zone, you can activate this card as a Continuous Spell Card in your Spell & Trap Card Zone. If this card is in your Spell & Trap Card Zone while you control a "Defcher" monster in your Monster​​​​ Card Zone​​​, Negate all Trap Card effects on the field.

Defcher Delgo Level 4 WIND Warrior-Type Non-Tuner Effect monster (A)1700 (D)1800
If you control a "Defcher" monster in your Monster Card Zone, you can activate this card as a Continuous Spell Card in your Spell & Trap Card. If this card is in your Spell & Trap Card Zone while you control a "Defcher" monster in your Monster​​​​ Card Zone​​​, during the Battle Phase all monsters loses 100 ATK and DEF for each face-up "Defcher" card on the field except "Defcher" monsters.

Defcher Fullvo Level 4 WIND Warrior-Type Non-Tuner Effect monster (A)1600 (D)1800
If you control a "Defcher" monster in your Monster Card Zone, you can activate this card as a Continuous Spell Card in your Spell & Trap Card Zone. During either player's turn, if this card is in your Spell & Trap Card Zone while you control a "Defcher" monster in your Monster​​​​ Card Zone​​​, you can discard 1 "Defcher" monster; add 2 "Defcher" monsters in your Graveyard to your hand then, shuffle 1 card in your hand into your Deck, you can only activate the effect of "Defcher Fullvo" once per turn.

Defcher Quafco Level 4 WIND Warrior-Type Non-Tuner Effect monster (A)1500 (D)1800
If you control a "Defcher" monster in your Monster Card Zone, you can place this card in your Spell & Trap Zone face-up activate this card as a Continuous Spell Card in your Spell & Trap Card Zone. During either player's turn, if this card is in your Spell & Trap Card Zone while you control a "Defcher" monster in your Monster​​​​ Card Zone​​​, you can shuffle 1 other "Defcher" monster in your Spell & Trap Card Zone into your Deck; add 1 "Defcher" monster in your Deck to your hand, you can only activate the effect of "Defcher Quafco" once per turn.

Defcher Hyalbo Level 4 WIND Warrior-Type Non-Tuner Effect monster (A)1400 (D)1800
If you control a "Defcher" monster in your Monster Card Zone, you can activate this card as a Continuous Spell Card in your Spell & Trap Card Zone. During either player's turn, if this card is in your Spell & Trap Card Zone while you control a "Defcher" monster in your Monster​​​​ Card Zone​​​, you can Special Summon 1 "Defcher" monster in your hand, you can only activate the effect of "Defcher Hyalbo" once per turn.

Defcher Fortress: Field Spell Card
Catchy tittle right? All "Defcher" monsters gain 300 ATK and DEF. While you control "Defcher" monster in your Monster Card Zone and "Defcher" monster in your Spell & Trap Card Zone, "Defcher" monsters can not be destroyed by Battle. During either player's turn you can negate 1 attack involving a "Defcher" monster you control and if you do; destroy 1 card on the field, you can only activate this effect of "Defcher Fortress" once per turn. During your opponent's Standby Phase, return 1 face-up "Defcher" card your control to your hand or destroy this card.

Defcher Formation: Continuous Spell Card
While you control "Defcher" monster in your Monster Card Zone and "Defcher" monster in your Spell & Trap Card Zone, "Defcher" monsters can not be target by your opponent's card effects. During your opponent's Standby Phase, return 1 face-up "Defcher" card your control to your hand or destroy this card.

Defcher War Machine: Continuous Spell Card
During either player's turn, while you control "Defcher" monster in your Monster Card Zone and "Defcher" monster in your Spell & Trap Card Zone, you can discard 1 card; draw 1 card, you can only activate this effect of "Defcher War Machine" once per turn. When this card is sent to the Graveyard: shuffle 5 "Defcher" Cards except "Defcher War Machine" in your Graveyard into the Deck, then draw 1 card, you can only activate this effect of "Defcher War Machine" once per turn. During your opponent's Standby Phase return 1 face-up "Defcher" card your control to your hand or destroy this card.

Extra Deck monsters coming up soon if I this thread gets good replies.

Your thoughts?

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...