VlausHieme Posted October 5, 2014 Report Share Posted October 5, 2014 I don't know but oracle think tank like [CF VG] They scout ahead and let you know of the dangers that await but, they do not stop there as they take it to the next level by removing it thus giving your opponent a better chance at getting unwanted dead draws which would help the scouts win.Wanderlustda, the Pillager Scout: Level 3 EARTH fiend-TypeNon-Tuner Effect monster 1300 Attack and 900 DefenseWhen you Normal Summon a "Scout" monster except "Wanderlustda, the Pillager Scout" you can banish this card from your hand until your opponent's End Phase to Special Summon 1 "Scout" monster from your hand except "Wanderlustda, the Pillager Scout" but, monsters you control cannot attack for the rest of this turn, except "Scout" monsters. You can only use this effect of "Wanderlustda, the Pillager Scout" once per turn. When this card is sent to the Graveyard: Excavate the top card of your opponent's Deck and if it is a Monster card; send it to the bottom of your opponent's Deck. Otherwise, banish it. You can only use this effect of "Wanderlustda, the Pillager Scout" once per turn.Globetrotma, the Bandit Scout: Level 1 EARTH fiend-TypeTuner Effect monster 500 Attack and 300 DefenseDuring either player's turn: you can reveal this card in your hand then, discard 1 other "Scout" monster in your hand except "Globetrotma, the Bandit Scout" to Special Summon 1 "Scout" monster from your Deck except "Globetrotma, the Bandit Scout" but, you can not Normal Summon monsters the turn you activate this effect except this card. You can only use this effect of "Globetrotma, the Bandit Scout" once per turn. When this card is sent to the Graveyard: Excavate the top card of your opponent's Deck and if it is a Spell or Trap card; send it to the bottom of your opponent's Deck Otherwise, banish it. You can only use this effect of "" once per turn.Voyagga, the Plunderer Scout: Level 2 EARTH fiend-TypeTuner Effect monster 800 Attack and 300 DefenseDuring either player's turn while this card is in your Graveyard: you can shuffle 1 "Scout" monster in your Graveyard except "Voyagga, the Plunderer Scout" to Special Summon 1 "Scout" monster from your Graveyard except "Voyagga, the Plunderer Scout" but, monsters you control cannot attack for the rest of this turn, except "Scout" monsters. You can only use this effect of "Voyagga, the Plunderer Scout" once per turn. While this card's Level 6 or lower, you can discard 1 card to double this card's Level until the End Phase. When this card is sent to the Graveyard: Excavate the top card of your opponent's Deck and if it is a Monster card; send it to the bottom of your opponent's Deck Otherwise, banish it. You can only use this effect of "Voyagga, the Plunderer Scout" once per turn.Transitva, the Raider Scout: Level 4 EARTH fiend-TypeNon-Tuner Effect monster 1800 Attack and 1500 DefenseWhen this card is Special Summoned: you can add 1 "Scout" monster from your Deck or Graveyard to your hand except "Transitva, the Raider Scout". You can only use this effect of "Transitva, the Raider Scout" once per turn but, you can not Special Summon monsters for the rest of the turn you activate this effect except "Scout" monsters. When this card is sent to the Graveyard: Excavate the top card of your opponent's Deck and if it is a Spell or Trap card; send it to the bottom of your opponent's Deck Otherwise, banish it. You can only use this effect of "Transitva, the Raider Scout" once per turn.Scout's Spyglass: Equip Spell card.Can only be equipped to a "Scout" monster. The equipped monster gains 300 ATK and DEF. During either player's turn you can add 1 "Scout" card from your Deck to hand then, destroy the equipped monster. If the equipped monster would be targeted for a card effect or an attack; you can send 1 "Scout" monster from your Extra Deck to your Graveyard instead, negate that attack or effect and if you do; destroy that card but, during your opponent's next End Phase, banish 2 monsters in your Graveyard. You can only activate 1 "Scout's Spyglass" once per turn.Scout's Laser Snare: Normal TrapAll "Scout" monsters you currently control gains 500 ATK and DEF until the End Phase, Target 1 face-up card your opponent controls and you do; set the targeted card, then banish 1 set card your opponent controls. You can only activate 1 "Scout's Laser Snare" once per turn.Scout Scoundrels' Hidden Fortress: Field Spell cardWhen this card is sent to the Graveyard: you can shuffle this card into your Deck. Once per turn during either player's turn you can shuffle 2 "Scout" cards in your Graveyard into your Deck then add 1 "Scout" card in your Graveyard to your hand. This card must be face-up to activate and resolve this card's effect. You can only activate "Scout Scoundrels' Hidden Fortress" once per turn.Underhanded Scout Regiment: Continuous Trap cardReturn 1 face-up "Scout" card you control to your hand except "Underhanded Scout Regiment" to return 1 card your opponent control to their hand. When this card leaves the field: you can destroy 1 card your opponent controls.Navigatfa, the Marauder Scout: Level 4 EARTH fiend-TypeTuner Synchro Effect monster 1400 Attack and 2000 DefenseWhen this card is Special Summoned: Your opponent send 1 card in their hand on top of their Deck. You can only use this effect of "Navigatfa, the Marauder Scout" once per turn. During either player's turn you can discard 1 card and banish 1 Trap card from your Graveyard to add 1 "Scout" Spell card or Trap card from your Deck to your hand. You can only use this effect of "Trekba, the Hooligan Scout" once per turn. All "Scout" monsters you control gains 100 ATK and DEF. You opponent can not target "Scout" monsters you control for attacks except this card. While this card is in your Graveyard while you control 2 or more "Scout" monsters with different names except "Navigatfa, the Marauder Scout", all monsters you control gains 100 ATK and DEF. When this card is sent to the Graveyard: Excavate the top card of your opponent's Deck and if it is a Spell or Trap card; send it to the bottom of your opponent's Deck Otherwise, banish it. You can only use this effect of "Navigatfa, the Marauder Scout" once per turn.Trekba, the Hooligan Scout: Rank 4 EARTH fiend-TypeXyz Effect monster 2000 Attack and 700 DefenseWhen this card is Special Summoned: You can randomly banish 1 card in your opponent's hand. You can only use this effect of "Trekba, the Hooligan Scout" once per turn. During either player's turn you can detach 1 Xyz Material from this card and banish 1 Spell card from your Graveyard to target 1 card your opponent controls and 1 card you control; send the targeted cards to the Graveyard. You can only use this effect of "Trekba, the Hooligan Scout" once per turn. All "Scout" monsters you control gains 100 ATK and DEF. You opponent can not target "Scout" monsters you control for card's effects except this card. While this card is in your Graveyard while you control 2 or more "Scout" monsters with different names except "Trekba, the Hooligan Scout", all monsters you control gains 100 ATK and DEF. When this card is sent to the Graveyard: Excavate the top card of your opponent's Deck and if it is a Monster card; send it to the bottom of your opponent's Deck Otherwise, banish it. You can only use this effect of "Trekba, the Hooligan Scout" once per turn.Your thoughts? Link to comment Share on other sites More sharing options...
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