Forest Fire Posted October 17, 2014 Report Share Posted October 17, 2014 Lore: This card must be Special Summoned by banishing 1 Ritual Spell Card from your Deck and non-Effect 1 Xyz Monster from your Extra Deck whose Rank is 4 or lower, 1 non-Effect Fusion Monster from your Extra Deck whose Level is 4 or lower, OR 1 non-Effect Synchro Monster from your Extra Deck and cannot be Special Summoned other ways. This card cannot be banished, except by it's own effect. If this card is sent to the Graveyard: You can banish it from your Graveyard and target a card used to Special Summon this card; Special Summon that target. (This Special Summon is treated as that monsters necessary Summon (i.e. An Xyz Summon for an Xyz Monster, etc. ) Link to comment Share on other sites More sharing options...
Armoire Posted October 17, 2014 Report Share Posted October 17, 2014 Seems like it would fit right in with the Korean exclusive stuff like Nyarla, Noden, and Chthuga. I think you mean counter instead of token. OCG Fix:This card must be Special Summoned by banishing 1 Ritual Spell Card from your Deck and non-Effect 1 Xyz Monster from your Extra Deck whose Rank is 4 or lower, 1 non-Effect Fusion Monster from your Extra Deck whose Level is 4 or lower, OR 1 non-Effect Synchro Monster from your Extra Deck and cannot be Special Summoned other ways. During each of your Standby Phases after this card is Special Summoned, place 1 Forgotten Counter on this card (max. 3); When this card has 3 Forgotten Counters, you can banish it and target a card used to Special Summon this card; Special Summon that target. (This Special Summon is treated as that monsters necessary Summon (i.e. An Xyz Summon for an Xyz Monster, etc. ) But overall, this is pretty underwhelming. It has to survive for 3 turns to actually Special Summon something, when you can run better cards like CotH (from the top of my head, that's what came up). Maybe give a better reason to run it, where it actually does something small while it's on the field instead of just being there accumulating counters. Link to comment Share on other sites More sharing options...
Forest Fire Posted October 18, 2014 Author Report Share Posted October 18, 2014 Synchro monsters must first be synchro summoned before they can be special summoned from the grave. That is why a stardust summoned by starlight road won't bring itself back after using its effect. assuming xyz and fusions work similarly, being that instant fusion is worded the way it is. do you not see how this would work as a sophia tech? just put three copies in and at least two copies of d.d.r. and you're set. +edited ocg. did not know the H.P. Lovecraft inspired stuff was Korean exclusive. that sucks. btw, the three of them can't exist in the same deck. [spoiler Noden, Nyarla, and Cthugha][/spoiler] Link to comment Share on other sites More sharing options...
razzy Posted October 18, 2014 Report Share Posted October 18, 2014 Ritual monsters always need spells to be summoned. Having said that why not split it up into 2 cards? One for the Ritual Spell and one of the monster itself. Here's an example. Forgotten Ritual This card is used to Ritual Summon "Forgotten God Lythal". You must always banish from your Extra Deck one of the following, a Rank 4 or lower non-effect monster, a Level 4 or lower non-effect Fusion monster, or a non-effect Synchro monster. Forgotten God Lythal Must be Ritual Summoned and cannot be Special Summoned other ways. During each of your Stand-by Phases: Place 1 "Forgotten" counter on this card (max 3). When this card has 3 "Forgotten" counters on it: You can target 1 monster banished by the effect of "Forgotten Ritual"; banish this card, and if you do, Special Summon that target, ignoring any summoning conditions. Overall though it does seem really weak. I don't see it surviving 3 turns, probably not even 1 to be honest. It would be better if it's effect went off whenever it left the field and not just having to stack counters on it. Link to comment Share on other sites More sharing options...
Forest Fire Posted October 18, 2014 Author Report Share Posted October 18, 2014 it does need a ritual spell, only not in the normal sense. i mean the title literally says it's a weird ritual... +edit Link to comment Share on other sites More sharing options...
newhat Posted October 18, 2014 Report Share Posted October 18, 2014 It's pretty strong since it's essentially a free Summon from your hand at the cost of some Deck consistency. You can search it with Kingremlin, pair it with a Gadget for a Rank 4, and repeat, getting a free Gagagigo the Risen, Naturia Leodrake or Gem-Knight Pearl when it's detached. It can also be recycled with Light of Redemption although you'll run out of Ritual Spells eventually. It's strong enough to make its own Deck, though I don't think it's broken. Link to comment Share on other sites More sharing options...
Forest Fire Posted October 18, 2014 Author Report Share Posted October 18, 2014 And as I mentioned before, Sophia tech. Link to comment Share on other sites More sharing options...
newhat Posted October 18, 2014 Report Share Posted October 18, 2014 And as I mentioned before, Sophia tech. Sophia is like Qlipoth Killer. It seems like it would run better without a boss monster. Link to comment Share on other sites More sharing options...
Forest Fire Posted October 19, 2014 Author Report Share Posted October 19, 2014 i think i get what you mean, yeah Link to comment Share on other sites More sharing options...
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