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Making a new archetype later start with a basic concept idea


JackThompson400

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Making a new archetype later start with a basic concept idea: Milling the top card of your opponent's
Deck but, turns it into nearly useless junk on your opponent's side of the field, with the chance blocking all 5 of your opponent's monster zone.

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Klogmill Steincannon: Level 4 EARTH Machine-Type
Non-Tuner Effect monster 1800 Attack and 500 Defense

When this card is Normal Summoned: Special Summon the top card of your opponent's Deck to your opponent's Monster Zone (it's original card effect(s) are negated) in Defense Position (Machine-Type/EARTH/Level 4/ATK 0/DEF 0) as a Normal monster also, that card is still treated as it's original card type.)

CnC would be nice, but like I am expecting it from you or anything.

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