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Zombie Trap (Return from the Grave)


Peridank

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I didn't bother checking if the name was taken... but I noticed Zombies lack in Traps... so I wanted to make some, it's basically a way to rid of your opponent's beater. It does not work with pyramid turtle, although it works well with Book of Life and Mezuki, as well as Zombie Master... thoughts?

 

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Activate only when you Special Summon a Zombie-Type monster from the Graveyard: Target 1 face-up monster your opponent controls and send it to the Graveyard, if you do, your opponent takes damage equal to halve the ATK of any Zombie-Type monster summoned by this effect.

 

I am feeling lazy so OCG might be off... I'm just curious how well this works this format.

 

EDIT: Thx for the CnC guys... I took the suggestions that were made, and it was modified... any more?

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I would suggest losing the burn...or at least lessening it a bit. As it is, with how easily and regularly zombies ss from Grave, this is basically

 

         Destroy a monster your opponent controls, and if you do, inflict damage to their LP equal to half the ATK of the destroyed monster.

 

I like the idea and the flavor. It's a good card. But i think it jist needs a little tweaking

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I don't know if it's what zombies really need, but it certainly wouldn't be broken or anything as a normal trap.

Honestly, since it's a destruction effect, and destruction effects aren't as good this format, you could even make it a continuous that can only activate once per turn without it being totally broke.

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