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Soul Strike


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http://yugioh.wikia.com/wiki/Soul_Strike

 

If your Life Points are 4000 or less, when an attack is declaredinvolving a monster you control and an opponent's monster: Pay half your Life Points, then target 1 monster you control; it gains ATK equal to the deficit between your current Life Points and 4000. You can only activate 1 "Soul Strike" per turn.

 

This is still a hilariously crazy card. Especially in conjunction with S39.

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I'd rather use Magic Cylinder. Or any other Trap that activates when you get attacked.

 

While you can use this even when you declare the attack, half your LP is costly.

 

That said, the more you're losing, the more gain you get, so that's actually pretty awesome with...yes, S39. But I don't think it warrants Deckspace. You should almost never be running cards specifically for when you're losing badly, unless your Deck explicitly revolves around this, like with Air Neos, or Hope For Escape.

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