TondehDondeh Posted December 14, 2014 Report Share Posted December 14, 2014 Just a few ideas put to cards. Not sure if these would help any archetypes at all. If destroyed by battle, this monster is sent to your hand instead of being sent to the Graveyard. Equip only to a DARK or FIRE Warrior-Type monster. The equipped monster gains 1000 ATK and can not be destroyed by Spell/Trap effects. That monster's DEF becomes 0, however. A creature that depends on lava for sustenance. It is feared by all who cross its path. If an Xyz monster you control is destroyed by battle, you can Banish that monster from your Graveyard; Special Summon a monster from your Extra Deck that has a Rank or Level 2 less or lower than the destroyed monster. That monster is returned to the Extra Deck on your End Phase of your next turn. If this monster you control is destroyed, you gain Life Points equal to half this monster's original DEF stat. 1 Tuner monster + 1 or more non-Tuner monsters While you control this monster, other LIGHT monsters you control gain 200 ATK. Once per turn, if this monster is targeted for an attack, and you control no other Synchro or Xyz monsters, you can negate the attack. 1 Tuner monster + "Imperial Color Guard" Once per turn, you can Tribute 2 monsters with different Attributes; this monster gains 100 for each monster used to Synchro Summon this monster. If your opponent declares an attack, you can banish "Imperial Color Guard" from your Graveyard; negate the attack. Link to comment Share on other sites More sharing options...
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