MyTomorrow77 Posted December 21, 2014 Report Share Posted December 21, 2014 Hi folks. Brand new here, so not exactly sure if this is the appropriate place to post. Been toying with a new archetype, "destiny" (which could include the original FINAL board) that directly impacts the outcome of a game. Let me know what y'all think, keeping in mind that I am an old-school duelist who has been on an eight-year hiatus! Link to comment Share on other sites More sharing options...
MyTomorrow77 Posted December 21, 2014 Author Report Share Posted December 21, 2014 This card is fairly interesting, to say the least. Preventing LP modification for better or worse is something I don't think has happened on a card yet, so seeing it here can make things...interesting, to say the least. Preventing the activation of other Spell Cards also helps avoid possible abuse a la Emergency Provisions, but the LP-decreasing effect makes it so that a single MST will literally end the duel for you. I would suggest changing that to "When this card is destroyed by its own effect" unless you wanted it to be super-risky like that.[/spoiler] First, I appreciate the input. You definitely seem like someone who knows what he's talking about. Destiny's End: I would keep the duel-ending clause simply because I believe the added risk adds more weight to the card. If you're buying three turns with the slow decay of your opponent's cards, then I think the threat of a Mystical Space Typhoon ending the duel is justified. Asdru: Small typo; was supposed to be 2500 ATT. Nonetheless, I think I'm going to scrap this one. Link to comment Share on other sites More sharing options...
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