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Armor Monsters


Agro

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So this is Experimental Cards? Well I got bored, so here's something.

Armor Monsters are a new monster ability (like Gemini, Toon, Flip, Spirit, etc.) who have additional "ARMOR" effects that become the effects of Xyz Monsters they are attached to. There are already monsters that have effects like this, and I have them listed below. These monsters would be part of this new type of monster ability. The rest of the card's included are based on cards used by Valon and Joey in the Yu-Gi-Oh! anime.

Cards that would become Armor Monsters:
Bachibachibachi
Express Train Trolley Olley
Great Old One Cthugha
Hazy Flame Hydra
Heroic Challenger - Extra Sword
Star Drawing
Swordsman of Revealing Light

Valon Cards:
 

Active Guard
EARTH / Level 4
[ Machine / Armor / Effect ]

ARMOR: Gains 500 DEF for each Armor Monster attached to this card as Xyz Material. During either player's turn: You can detach 1 "Active Guard" attached to this card as Xyz Material; you take no battle damage this turn.
ATK / 0 DEF / 2500

Advanced Shield
EARTH / Level 4
[ Machine / Armor / Effect ]

ARMOR: Cannot declare an attack.
If a face-up Armor Monster you control is targeted by an opponent's card or attack: You can reveal this card in your hand; Special Summon it. Immediately after this effect resolves, Xyz Summon 1 Rank 4 EARTH "Armor" Xyz Monster, using only Armor Monsters you control.
ATK / 1000 DEF / 0

Big Bang Blow
EARTH / Level 4
[ Machine / Armor / Effect ]

ARMOR: When this card destroys an opponent's monster as a result of battle: You can destroy this card, then inflict damage to both players equal to half of this card's ATK. This effect can only activated while this card has 2 or more Xyz Materials.
ATK / 0 DEF / 0

Black Hole Shield
EARTH / Level 4
[ Machine / Armor / Effect ]

ARMOR: During either player's turn: You can detach 1 "Black Hole Shield" attached to this card as Xyz Material; you take no damage this turn and Xyz Monsters cannot be destroyed. You can only detach 1 "Black Hole Shield" from an Xyz Monster per duel.
ATK / 0 DEF / 0

Burning Knuckle
EARTH / Level 4
[ Machine / Armor / Effect ]

ARMOR: Gains 200 ATK for each Armor Monster attached to this card as Xyz Material. During either player's turn: You can detach 1 "Burning Knuckle" attached to this card as Xyz Material to target 1 face-up monster your opponent controls; that target loses ATK equal to the original ATK of this card.
ATK / 0 DEF / 1000

Buster Knuckle
EARTH / Level 4
[ Machine / Armor / Effect ]

ARMOR: Gains 200 ATK for each Armor Monster attached to this card as Xyz Material. This card inflicts piercing battle damage.
ATK / 0 DEF / 0

Buster Pyle
EARTH / Level 4
[ Machine / Armor / Effect ]

ARMOR: If this card declares an attack, this card cannot be destroyed and you take no Battle Damage until the end of the Damage Step. If this card battles an opponent's monster, and that monster is not destroyed by battle: Destroy that monster, then inflict 500 damage to your opponent.
ATK / 0 DEF / 0

Jet Gauntlet
EARTH / Level 4
[ Machine / Armor / Effect ]

ARMOR: You can detach 1 "Jet Gauntlet" attached to this card as Xyz Material; destroy 1 face-up monster on the field.
ATK / 0 DEF / 1500

Over Boost
EARTH / Level 4
[ Machine / Armor / Effect ]

ARMOR: You can detach 1 "Over Boost" attached to this card as Xyz Material; this card can attack your opponent directly, but damage is halved.
ATK / 0 DEF / 1000

Psychic Armor Head
EARTH / Level 4
[ Machine / Armor / Effect ]

ARMOR: You can detach 1 "Psychic Armor Head" attached to this card as Xyz Material; add 1 Armor Monster from your Deck to your hand.
During your Draw Phase, you can attach this card to 1 Rank 4 Xyz Monster you control instead of conducting your normal draw.
ATK / 0 DEF / 500

Trap Buster
EARTH / Level 4
[ Machine / Armor / Effect ]

ARMOR: This card is unaffected by the effects of Trap Cards. If a Trap Card is activated; you can detach 1 "Trap Buster" attached to this card as Xyz Material; negate the effects of 1 Trap Card on the field and destroy it.
ATK / 0 DEF / 0

Double Cloth Armor
EARTH / Rank 4
[ Machine / Xyz / Effect ]

2 or more Level 4 EARTH Armor Monsters
Cannot be destroyed by battle. Cannot declare an attack. Monsters your opponent controls must declare an attack during the Battle Phase. If this card is targeted for an attack: Detach 1 Xyz Material from this card; destroy the attacking monster, then inflict damage to your opponent equal to half the ATK of the destroyed monster. At the end of a turn this effect was activated, this card is destroyed, then you take 2000 damage.
ATK / 0 DEF / 0

Cyber Armor - Valon
EARTH / Rank 4
[ Machine / Xyz / Effect ]

2 or more level 4 EARTH Armor Monsters
This card gains 200 ATK for each Xyz Material attached to this card. If this card would be destroyed, you can detach 2 Armor Monsters being treated as Xyz Material from this card instead. (This effect cannot be negated.)
ATK / 0 DEF / 0

Phoenix Gravitation
Spell

If you control 1 "Psychic Armor" head: Special Summon 2 Armor Monsters with different names from your Graveyard. They cannot be used for an Xyz Summon, except the Xyz Summon of a Rank 4 EARTH "Armor" Xyz Monster, and are destroyed at the End Phase. You can only activate one "Phoenix Gravitation" per turn.

Full Armor Gravitation
Spell

If you have 3 or more cards in your hand, send your hand to the Graveyard: Draw 5 cards, then Special Summon any Armor Monsters and banish any non-Armor Monsters you drew this way. You can only activate one "Full Armor Gravitation" per turn.

Aura Armor
Trap

If an opponent declares an attack on a face-up Xyz Monster you control: Target 1 Armor Monster in your Graveyard and pay Life Points equal to that monster's ATK; attach that target to an Xyz Monster with the same rank as the targeted monster's Level, and the Xyz Monster gains ATK and DEF equal to the respective ATK and DEF of the targeted monster until the End Phase.

Joey Cards:

 

Red Eyes Transmigration
DARK / Level 4
[ Warrior / Armor / Effect ]

ARMOR: "Lord of the Red" gains 1000 ATK and DEF.
If you control a Dragon-Type monster, the level of this card becomes 7. Once per turn: You can send 1 Spell card from your Deck to the Graveyard; Special Summon 1 "Red-Eyes B. Dragon" from your hand or Deck.
ATK / 1400 DEF / 1000

Lord of the Red
Xyz / Rank 7
[ Dragon / Xyz / Effect ]

2 Level 7 Dragon-Type monsters
If 2 Spell Cards are activated in the same chain, destroy all cards on the field. (immediately) If this card would be destroyed, you can detach 1 Armor Monster and 1 "Red-Eyes B. Dragon" being treated as Xyz Material from this card instead.
ATK / 2400 DEF / 2000

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So these are cards that already exist that you are just giving a different effect to?

Man, I'd sure use a Blue-Eyes with the effect that added 2 Blue-Eyes, Polymerization, and Megamorph to your hand when you summoned it.

these are anime cards that do not actually exist that I'm giving new interpretations to

 

like virtually every anime card that existed in the show before they were released

 

nice try tho

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