asterr259 Posted December 22, 2014 Report Share Posted December 22, 2014 So I'm always designing cards but never posting them for obvious reasons, but I'd like some feed back on these. They're all warriors and all level/rank 4. I built this deck in the thought of being able to function with the usage of traps. The extra deck might need to be reworked. [spoiler=Monsters: 12] United Brotherhood - Apache Berserker LVL 4/FIRE/ATK 2000/DEF 0 During each of your End Phases, destroy this card unless you reveal 1 "United Brotherhood" monster from your hand. If this card destroys an opponent's monster by battle, it can attack once again in a row. United Brotherhood - Aqua Blader LVL 4/WATER/ATK 1600/DEF 1200 When this card is destroyed by battle and sent to the Graveyard: Destroy 1 face-up Attack Position monster. You take no Battle Damage from battles involving this card. United Brotherhood - Dark Gardna LVL 4/DARK/ATK 1500/DEF 2000 When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, and if you do, this turn, this card cannot be destroyed by battle. United Brotherhood - Ice Lancer LVL 4/WATER/ATK 1700/DEF 900 When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "United Brotherhood" monster from your hand or Graveyard in face-up Defense Position. This card cannot be used as a Synchro Material Monster. This card cannot be used as an Xyz Material, except for the Xyz Summon of a Warrior-Type monster. United Brotherhood - Kabuto Musha LVL 4/EARTH/ATK 1000/DEF 1000 If your opponent controls a monster, and all face-up monsters you control are "United Brotherhood" monsters (min. 1), you can Special Summon this card (from your hand). You can only Special Summon "United Brotherhood - Kabuto Musha" once per turn this way. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a "United Brotherhood" monster. United Brotherhood - Knight's Harp LVL 4/LIGHT/ATK 1200/DEF 1600 If this card is Summoned: You can Special Summon 1 "United Brotherhood" monster from your hand, except "United Brotherhood - Knight's Harp". You can only use this effect of "United Brotherhood - Knight's Harp" once per turn. United Brotherhood - Midnight Tengu LVL 4/DARK/ATK 1700/DEF 1300 If this card is Summoned: You can target 1 "United Brotherhood" monster in your Graveyard, except "United Brotherhood - Midnight Tengu"; Special Summon that monster in Defense Position, but monsters you control cannot attack for the rest of this turn, except "United Brotherhood" monsters. You can only use this effect of "United Brotherhood - Midnight Tengu" once per turn. United Brotherhood - Noble Gloria LVL 4/LIGHT/ATK 1900/DEF 1300 If this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can send 1 card from your hand to the Graveyard then target 1 Level 4 or lower "United Brotherhood" monster in your Graveyard; add that target to your hand. United Brotherhood - Rose Veiler LVL 4/EARTH/ATK 0/DEF 1800 When an opponent's monster declares an attack while the only monsters in your Graveyard are "United Brotherhood" monsters (min. 1): You can negate the attack and Special Summon this card from your hand, and if you do, you take no battle damage this turn. If this card is Special Summoned with this effect, banish it when it leaves the field. United Brotherhood - Sky Knight LVL 4/WIND/ATK 1400/DEF 0 If this card is Normal Summoned: You can Special Summon 1 "United Brotherhood" monster from your hand. You can only use this effect of "United Brotherhood - Sky Knight" once per turn. United Brotherhood - Stealth Panther LVL 4/DARK/ATK 0/DEF 1700 When you Normal Summon a "United Brotherhood" monster: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster. United Brotherhood - Thrusting Sumo LVL 4/FIRE/ATK 1200/DEF 1900 All "United Brotherhood" monsters you control gain 400 ATK. If you control another monster, your opponent cannot target this card for an attack. [/spoiler] [spoiler=Spells: 1] Flag of the United Forces CONTINUOUS SPELL All Warrior-Type monsters you control gain 400 ATK for each "United Brotherhood" monster you control. [/spoiler] [spoiler=Extra: 6] United Brotherhood - Cloudian Ninja RANK 4/WATER/ATK 2200/DEF 0 2 Level 4 "United Brotherhood" monsters When this card is Xyz Summoned: You can choose 3 "United Brotherhood" monsters from your Deck, then your opponent randomly picks 1 of them to add to your hand, and you shuffle the rest into the Deck. This face-up Attack Position card cannot be destroyed by battle. Once per turn: You can detach 1 Xyz Material from this card; it can make a second attack during each Battle Phase this turn. United Brotherhood - Demise Legion RANK 4/DARK/ATK 2600/DEF 2000 3 Level 4 "United Brotherhood" monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 300 ATK for each Xyz Material attached to a monster on the field. When this card inflicts battle damage to your opponent: Your opponent discards 1 card. If they cannot, this card gains 400 ATK instead. United Brotherhood - Djinn's Flame RANK 4/FIRE/ATK 2500/DEF 2500 3 Level 4 "United Brotherhood" monsters Once per turn, during either player's turn, when a Trap Card is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it, then this card gains 500 ATK. If this card successfully attacks, all other monsters you control gain 500 ATK until the end of this turn. United Brotherhood - Light Weapon RANK 4/LIGHT/ATK 2500/DEF 2100 3 Level 4 "United Brotherhood" monsters While this card has Xyz Material, your opponent cannot activate cards or effects when you Normal or Special Summon a monster(s). Each time a Warrior-Type monster(s) is Special Summoned: Draw 1 card. Once per turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it. If this card is sent from the field to the Graveyard: You can Special Summon 1 "United Brotherhood" monster from your hand or Deck. United Brotherhood - Swordsman Vanguard RANK 4/LIGHT/ATK 2500/DEF 2000 2 Level 4 "United Brotherhood" monsters When this card is Xyz Summoned while you control another "United Brotherhood" monster: Draw 1 card. Once per turn, when any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack, and if you negated an Xyz Monster's attack, this card gains ATK equal to that monster's Rank x 100. United Brotherhood - Varunastra RANK 4/WATER/ATK 2000/DEF 2000 2 Level 4 "United Brotherhood" monsters Once per turn: You can detach up to 2 Xyz Materials from this card. This card gains 1000 ATK for each Xyz Material detached from this card until your opponent's next End Phase. If this card attacks a Defense Position monster, draw and reveal 1 card. If that card is a Monster Card, inflict piercing battle damage to your opponent.[/spoiler] Link to comment Share on other sites More sharing options...
asterr259 Posted December 23, 2014 Author Report Share Posted December 23, 2014 Bump Link to comment Share on other sites More sharing options...
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