Forest Fire Posted December 29, 2014 Report Share Posted December 29, 2014 Lore: Cannot be Normal Summoned/Set. Must be Special Summoned by banishing 2 Aqua-Type monsters from your Graveyard and cannot be Special Summoned by other ways. Your opponent cannot activate Spell Cards and their effects on the field. Negate all of your opponent's Spell Card effects on the field. Spell Cards cannot be moved from the Graveyard. Link to comment Share on other sites More sharing options...
Forest Fire Posted December 30, 2014 Author Report Share Posted December 30, 2014 bump Link to comment Share on other sites More sharing options...
Son of Aphrodite Posted January 2, 2015 Report Share Posted January 2, 2015 ARTWORK the dragon is cute. that's all. Lore He's like a monster version of "secret village of the spellcaster" for a water deck, except only your opponent suffers. The summoning condition is a bit off, why does it have to be a special summon? i think it would balance the card i little bit more if the summon will be a tribute summon instead of a special summon. Link to comment Share on other sites More sharing options...
Forest Fire Posted January 3, 2015 Author Report Share Posted January 3, 2015 LoreHe's like a monster version of "secret village of the spellcaster" for a water deck, except only your opponent suffers. The summoning condition is a bit off, why does it have to be a special summon? i think it would balance the card i little bit more if the summon will be a tribute summon instead of a special summon.what exactly is off about the summon effect, besides that you would have this be normal summoned? Lore: You can Special Summon this card (from your hand) by banishing 2 Aqua-Type monsters from your Graveyard and cannot be Special Summoned by other ways. Your opponent cannot activate Spell Cards and their effects on the field. Negate all of your opponent's Spell Card effects on the field. Spell Cards cannot be moved from the Graveyard. Banish this when a Continuous Spell Card you control would leave the field. edits. better? Link to comment Share on other sites More sharing options...
Son of Aphrodite Posted January 3, 2015 Report Share Posted January 3, 2015 what exactly is off about the summon effect, besides that you would have this be normal summoned? what I am suggesting is that you make it a normal summon-only monster instead of a special summon: Lore: Cannot be Special Summoned. Must be tribute summoned by banishing 2 Aqua-Type monsters you control. Your opponent cannot activate Spell Cards and their effects on the field. Negate all of your opponent's Spell Card effects on the field. Spell Cards cannot be moved from the Graveyard. Banish this when a Continuous Spell Card you control would leave the field. That way, it's lock-downing capabilities wont be too OP'ed since giving 2 tributes for a summon is far too challenging than having to banish 2 aqua monsters from the graveyard. And I think it's a better way of "balancing" him instead of banishing him when a continuous Spell Card leaves the field. Besides, You didn't even specify if a Continuous Spell is necessary for Jado to remain in the field. Link to comment Share on other sites More sharing options...
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