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[Repost Written] Druid Beasts


Argeus

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This Archetype is probably related to Noble Spirit Beasts but its not :D I'm adding more Cards later, it'll be bigger than Shaddolls or Quilopths
 
Edit: Fixed Druid Call's op Effect (Previously: Special Summon 1 Earth-Attribute monster ignoring its summoning conditions)
 
 
Name: Druid Beast
Attribute: Earth
Level: 3
ATK/DEF: 1600/1200
Type: Beast
Effect: When a Card is sent from the field to the Graveyard: Add 1 "Druid" monster with 1500 or less ATK from your Graveyard to your hand. You can only use this effect twice per duel.
 
 
Name: Druid Beast Archer
Attribute: Earth
Level: 2
ATK/DEF: 1000/600
Type: Beast-Warrior/Tuner
Effect: Once per turn: You can target 1 Spell/Trap Card on the field; destroy it. You must activate the appropriate effect, based on the type of Card destroyed. You can only control 1 "Druid Beast Archer"
* Spell: Add the destroyed Card to the owner's hand.
* Trap: Destroy this Card.
 
 
Name: Druid Beast Knight
Attribute: Earth
Level: 4
ATK/DEF: 1800/1100
Type: Beast-Warrior
Effect: While this Card is face-up on the field, it cannot be Tributed. If this Card is Normal or Flip Summoned: Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn or be used as Xyz Material except for a "Druid Beast" Xyz monster.
 
Name: Druid Beast Shaman
Attribute: Dark
Level: 5
ATK/DEF: 2100/1200
Type: Spellcaster
Effect: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by tributing 1 "Druid" Card on the field. While face-up on the field, this Card is also EARTH-Attribute. When this Card is Special Summoned: You can activate the appropriate effect, based on the Type of the monsters tributed for the Special Summon. You cannot conduct your Battle Phase the turn you activate this effect.
? Earth: Target 1 monster on the field; return it to the hand.
? Dark: Banish 1 random Card from your hand face-down, until your next End Phase.
 
Name: Druid Beast Spy
Attribute: Earth
Level: 6
ATK/DEF: 1700/2000
Type: Beast-Warrior
Effect: Your opponent must play with 1 Card revealed in their Hand. If this Card is destroyed by a Card Effect, Add 1 "Druid" Card from your graveyard to the bottom of the deck.
 
 
Name: Druid Beast Templar
Attribute: Earth
Level: 7
ATK/DEF: 1600/2200
Type: Beast-Warrior
Effect: While face-up on the field, this Card is also treated as "Druid Beast Knight". This Card's DEF increases by x 400 for each "Druid Beast Knight" on the field.
 
 
Name: Druid Beast General
Attribute: Earth
Level: 8
ATK/DEF: 2600/200
Type: Beast-Warrior
Effect: This Card gains 200 ATK for each "Druid Beast" Card on the field.
 
 
Name: Druid Beast Leader
Attribute: Earth
Level: 10
ATK/DEF: 3000/2200
Type: Beast-Warrior
Effect: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 5 or more "Druid Beast" Cards from your Graveyard. You can pay half your Life Points; send all Cards in both players' hands and on the field to the Graveyard, then both players draw 5 Cards.
 
 
 
 
FUSIONS/Xyz/SYNCHRO
 
Name: Richard, Ruler of Druid Beasts
Attribute: Earth
Level: 10
ATK/DEF: 3600/2700
Type: Beast-Warrior
Effect: This Card can only be fusion summoned by "Druid Beast - Accidental Fusion". When this is Fusion summoned, target 2 Cards on the field shuffle those Cards to the Deck. You must control at least 1 or more "Druid Beast" Card to activate this effect. If this Card is destroyed by a Card effect, you may Special Summon 1 "Druid Beast" Card from your graveyard, but its effects are negated.
 
 
Name: Rai, General of Druid Beasts
Attribute: Earth
Level: 8
ATK/DEF: 1900/2000
Type: Beast-Warrior
Effect: This Card can only be fusion summoned by "Druid Beast - Accidental Fusion". When this is fusion summoned, You can target 1 "Druid Beast" Fusion Card on the field, this Card is destroyed instead of that Card if it is destroyed. If this Card is destroyed by battle or Card effect that Card loses half its ATK and DEF or if it was a Spell/Trap disCard all copies of that Card from your opponent's hand or deck.
 
Name: Rykon, God of the Druid Beasts
Attribute: Fire
Level: 7
ATK/DEF: 2000/2000
Type: Beast-Warrior
Effect:
3 Level 7 Monsters
This Card cannot be destroyed by battle. if it was destroyed by a Card effect you can detach 2 Cards to negate destruction. 
 
[SPELLS]
 
Name: Druid Beast - Accidental Fusion
Type: Normal Spell Card
Effect: Fusion Summon 1 "Druid Beast" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If your opponent controls a monster(s) that was Special Summoned from his/her Deck, you can also use monsters in your Deck as Fusion Material. You can only activate 1 "Druid Beast - Accidental Fusion" per turn.
 
 
Name: Druid Beast - Emergency Defusion
Type: Quick-Play Spell Card
Effect: During either player's turn, Target 1 face-up Fusion Monster on the field; shuffle that target into the Extra Deck, then, if all the Fusion Material Monsters that were used for its Fusion Summon are in your Graveyard, you can Special Summon 1 of them, their effects are negated.
 
 
Name: Druid Beast - Hunting
Type: Continous Spell Card
Effect: While this Card is on the field, Monster effects cannot target "Druid Beast" Cards. If this Card is destroyed summon up to 2 "Druid's Meal Token" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position to your opponent's side of the field. These Tokens cannot be Tributed for a Tribute Summon. When those tokens are destroyed the Card that destroyed the tokens gains 1000 ATK during this turn and can attack again.
 
 
Name: Druid Beast - Return to Us!
Type: Normal Spell Card
Effect: If you have 3 or more "Druid Beast" Cards banished; shuffle the Card(s) to the deck.
 
 
Name: Druid Beast - Ally Call
Type: Normal Spell Card
Effect: Activate only if you control 1 "Druid beast" Card and you have no Cards in your hand; Special Summon from your deck 1 EARTH-Attribute Card following its summoning condition, that Card's effect is negated until the End Phase.
 
[TRAPS]
 
Name: Druid Beast - Treeborn Roar
Type: Counter Trap Card
Effect: Activate only if a "Druid Beast" Card is destroyed during the battle phase. End the battle phase and destroy the monster that attacked.
 
Name: Druid Beast - Wild Instinct
Type: counter Trap Card
Effect: Activate only when a "Druid Beast" Card is targeted by a Spell/Trap or Card Effect, Negate that effect and banish that Card. That Card returns to the owner's top deck during the End Phase.
 
Name: Druid Beast - Reincarnation
Type: Trap Card
Effect: Tribute 1 "Druid Beast" Card; Target 1 Level 6 or lower "Druid Beast" Card in your graveyard; Special Summon that Card ignoring its summoning condition to the field in Defense Position and equip this Card to that Card. If this Card is destroyed banish the equipped monster.
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