Vaharamus Posted January 8, 2015 Report Share Posted January 8, 2015 I tryed to upload all the 10 cards but they are too big so I reduce the size of some. Sorry for the bad image. =[ The drawings and the effects are mine creation only. Archtype: "Trapped Ghost" "Trapped Ghost - Dark" 200/100 (rock-type) "Trapped Ghost - Light" 200/100 (rock-type) "Trapped Ghost - Fire" 200/100 (rock-type) "Trapped Ghost - Water" 200/100 (rock-type) "Trapped Ghost - Wind" 200/100 (rock-type) "Trapped Ghost - Earth" 200/100 (rock-type) "Untrapping Ghosts" (Special Summon "Wrath of Trapped Ghosts" from your hand or deck by removing from play 4 "Trapped Ghost" cards with different names on your field or in your Graveyard AND 1 "Trapped Ghost - Dark" or 1 "Trapped Ghost - Light". If this card is in your Graveyard: "Wrath of Trapped Ghosts" cannot be destroyed by battle.) "Wrath of Trapped Ghosts" DARK, 12 ?/? (Spellcaster/Effect Cannot beNormal Summoned or Set. Must first be Special Summoned by the Spell Card "Untrapping Ghosts" and cannot be Special Summoned by other ways. Roll a six-sided die: the original ATK and DEF of this card is equal to the total result of die rolls x 1000. Once per turn: you can treat this as a LIGHT monster. This card gains 500 ATK and DEF each time you draw a card and loses 200 ATK and DEF each time you discard a card. This card gains 100 ATK and DEF every time 1 monster is destroyed and loses 300 ATK and DEF every time you enter the Battle Phase. This ards gains 400 ATK and DEF every time a card is played Face-Up and loses 600 ATK and DEF everytime a card is Set. If "Trapped Ghost - Light" is removed from play: halve the ATK and DEF of this card at the End Phase. If "Trapped Ghost - Dark" is removed from play: pay 1000 Life Points at the End Phase or destroy this card.) Sky Cannon Catapult (Continuous) (Once per turn: You can discard 1 Level 3 or lower monster to inflict damage to your opponent equal to that monster's ATK.) Attribute Changer (Quick-Play) (Target a monster card on the field that has an Attribute; Toss a coin and call it. If you call it right: change the Attribute of the target monster. If you call it wrong: destroy all monsters that has the same Attribute of the target monsters.) Link to comment Share on other sites More sharing options...
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