Froggageddon Posted January 26, 2015 Report Share Posted January 26, 2015 Once per turn, during either player's turn, this card can move to an adjacent unoccupied Monster Card Zone. If there is no monster on your opponent's side of the field in the same column as this card, this card cannot be destroyed by card effects. You can banish this card from your Graveyard; immediately after this effect resolves, move 1 monster on your side of the field to an adjacent unoccupied Monster Card Zone. Once per turn, during either player's turn, this card can move to an adjacent unoccupied Monster Card Zone. If there is no monster on your opponent's side of the field in the same column as this card, this card cannot be destroyed by card effects. If this card is moved to an Monster Card Zone you can add 1 "Chesspierce" card from your Deck to your hand. You can only use this effect of "Chesspierce Queen" once per turn. This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by controlling 2 or more face-up "Chesspierce" monsters. Once per turn, during either player's turn, this card can move to an unoccupied Monster Card Zone. If there is no monster on your opponent's side of the field in the same column as this card, this card cannot be destroyed by card effects. Once per turn: You can shuffle all cards of this card's column on your opponent's side of the field into the Deck. Your opponent cannot activate the card's in response to this card's activation. Link to comment Share on other sites More sharing options...
Riktus Posted January 26, 2015 Report Share Posted January 26, 2015 Oh! Really nice cards, very creative too. :) Always wanted to see a Chess-based archetype and yours sounds like it would be really fun to play with. Overall cards seen balanced, i wont comment on the OCG 'cause i'm not very good at it so i wouldnt be able to actually point anything to you about that. keep it up. :D Link to comment Share on other sites More sharing options...
iC RiskQ Posted January 28, 2015 Report Share Posted January 28, 2015 This is just plain awesome. I haven't seen or heard anything about moving monsters to different monster zones since Rampaging Rhynos. This alone is pretty sweet. Pretty balanced, and sounds like a ton of fun to play. Nice one. Link to comment Share on other sites More sharing options...
Cryxok Posted January 30, 2015 Report Share Posted January 30, 2015 Really interesting concept. I think that the way they move could better reflect the way they move in the real game. Tower, for example, could move to any other monster zone, to an adjacent Spell/Trap card zone or to an unoccupied zone in the same column on the opponent's side of the field with different effect depending on where it is. Could be very complicated and maybe you already tried it out, if that's the case, then ignore that. If you make more cards, Queen can become quite a monster. Since it has no limitaition on how many times you can apply it's effect, you can move it once by her own effect + once per each tower in Grave or even more if the other cards you make also move other pieces. Even if you don't, potentially adding 4 cards from deck to hand seems like a bit too much, specially if one can adapt Pendulums into this deck Link to comment Share on other sites More sharing options...
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