Adak33 Posted January 26, 2015 Report Share Posted January 26, 2015 So for the first time, I decided to try designing Fusions. The flavor here is simple: The fusions are multiple zombies stitched together into one bigger one, with effects based off of what they were put together from. The Archetype focuses on the six "Gravestitch" fusion monsters, but it also has the "Stitched" supporting monsters and a handful of supporting spells and traps (And is also designed to work with "Zombie World" at least a little). Anyway, since the site's formatting hates me at the moment and won't let me put them all in a single spoiler, here are the Fusion Monsters: [spoiler=Gravestitch Reaper] Gravestitch Reaper Earth/8/Zombie/Fusion/Effect 2100/0 2 or more (Max 5) Zombie-Type Monsters When you fusion summon this monster, banish the materials used for its fusion summon from your graveyard; when this card is destroyed by battle or card effect, special summon any number of "Stitch" monsters banished by this card's effect. Once per turn during your Main Phase 1, you can target 1 monster with a level/rank equal to that of a monster banished by this card's effect; destroy that target. The effects of a monster destroyed by this effect cannot activate this turn.[/spoiler] [spoiler=Gravestitch Tombguard] Gravestitch Tombguard Earth/8/Zombie/Fusion/Effect 2300/0 2 or more (Max 5) Zombie-Type Monsters When you fusion summon this monster, banish the materials used for its fusion summon from your graveyard; when this card is destroyed by battle or card effect, special summon any number of "Stitch" monsters banished by this card's effect. Your opponent cannot special summon monsters with a level/rank equal to that of a monster banished by this card's effect. [/spoiler] [spoiler=Gravestitch Ghoulraiser] Gravestitch Ghoulraiser Earth/8/Zombie/Fusion/Effect 2500/0 2 or more (Max 5) Zombie-Type Monsters When you fusion summon this monster, banish the materials used for its fusion summon from your graveyard; when this card is destroyed by battle or card effect, special summon any number of "Stitch" monsters banished by this card's effect. Once per turn during your Main Phase 1, you can special summon (From your hand or graveyard) 1 Zombie Type monster with the same level as a monster banished by this card's effect.[/spoiler] [spoiler=Gravestitch Thirster] Gravestitch Thirster Earth/8/Zombie/Fusion/Effect 2700/0 2 or more (Max 5) Zombie-Type Monsters When you fusion summon this monster, banish the materials used for its fusion summon from your graveyard; when this card is destroyed by battle or card effect, special summon any number of "Stitch" monsters banished by this card's effect. Once per turn during your Main Phase 1, you can target 1 monster with a level/rank equal to that of a monster banished by this card's effect; it's attack and defense become 1000, also its effects are negated. These changes last until the end of the turn.[/spoiler] [spoiler=Gravestitch Juggernaut] Gravestitch Juggernaut Earth/8/Zombie/Fusion/Effect 2900/0 2 or more (Max 5) Zombie-Type Monsters When you fusion summon this monster, banish the materials used for its fusion summon from your graveyard; when this card is destroyed by battle or card effect, special summon any number of "Stitch" monsters banished by this card's effect. When this card destroys a monster by battle, if that monster's level/rank is equal to the level of a monster banished by this card's effect, this card can attack an additional time this battle phase.[/spoiler] [spoiler=Gravestitch Devastator] Gravestitch Devastator Earth/9/Zombie/Fusion/Effect 3100/0 3 or more (Max 5) Zombie-Type Monsters When you fusion summon this monster, banish the materials used for its fusion summon from your graveyard; when this card is destroyed by battle or card effect, special summon any number of "Stitch" monsters banished by this card's effect. This card is unaffected by the effects of any monster whose original Level/Rank is equal to the level of a monster banished by this card's effect.[/spoiler] Note that unlike the other ones, Devestator is level nine and requires a minimum of 3 monsters. Next are the spells and traps, which are the only ones the site will let me put in a single spoiler together for some reason: [spoiler=Spells and Traps] [spoiler=Graveyard Stitchery] Graveyard Stitchery Quick-Play Spell Discard a card, then Fusion Summon a "Gravestitch" Fusion Monster from your extra deck using zombie-type monsters in either player's graveyard as materials. If your opponent activates an effect in response to this card's activation, you can special summon one "Stitch" monster (from your graveyard) in face-up defense position.[/spoiler] The fusion spell. The reason it uses the graveyard for fusion materials but doesn't banish them is because the summoned monster will banish the materials if it's succesfully summoned. Also note that Zombie World will let you use any monster. [spoiler=Stitching Renewal] Stitching Renewal Continuous Trap Target 1 "GraveStitch" Monster in your graveyard; special summon that target in face-up defense position. When that target leaves the field, destroy this card; when this card leaves the field, destroy that target. A Monster special summoned by this effect gains this effect: --If this monster destroys a monster by battle or by card effect, banish that monster.[/spoiler] A bit of an unusual card. The intent was that since the Gravestitch monster effects say "banished by this card's effect" without specifying which effect beyond one belonging to the card, giving a Gravestitch monster an effect that banishes monsters will let it use those banished monsters for its effects. I'm not sure if it actually works, however. [spoiler=Corpse-Stitch Armor] Corpse-Stitch Armor Continuous Trap Target 1 Zombie-Type Monster in your graveyard; special summon that target in face-up defense position. Its defense becomes 0, and it cannot attack. When that target leaves the field, destroy this card; when this card leaves the field, destroy that target. If that Target is sent to the graveyard as a material for the fusion summon of a "Gravestitch" monster: as long as this card is in your graveyard, that fusion summoned monster cannot be targeted by the effects of spells and traps.[/spoiler] I flip-flopped on giving this one the effect it has or just a generic stat-boost. I decided that it wasn't overly powerful, given what's being used in the current meta.[/spoiler] Lastly are the "Stitched" Support monsters. They exist at each level from 1 to 7, to allow the Gravestitch Monsters to potentially hit all monsters at those levels. Hitting level 8s needs a Gravestitch Monster as a material, level 9 needs Devestator, and 10+... well, I'm sure you can think of something. Maindeck Monsters: [spoiler=Stitched Scientist] Stitched Scientist Earth/1/Zombie/Effect 100/900 You can tribute this monster from your hand or field to perform a fusion summon using any number of "Stitch" monsters from your hand or field as the materials. If the summon of a monster that is fusion summoned by this card's effect is negated: You can special summon this monster and all monsters used as materials for that fusion summon to your side of the field.[/spoiler] [spoiler=Stitched Subjects] Stitched Subjects Earth/2/Zombie/Effect 800/200 When this card is sent to the graveyard as material for a fusion summon: Draw a card for each other material used for that summon. If this card is in your graveyard and "Zombie World" is on the field, field spells you control cannot be targeted by your opponent's card effects.[/spoiler] [spoiler=Self-Stitched Creation] Self-Stitched Creation 1200/1100 Earth/3/Zombie/Effect Whenever you special summon a "Stitch" Monster: You can special summon this card from your graveyard.[/spoiler] [spoiler=Stitched Scavenger] Stitched Scavenger Earth/4/Zombie/Effect 1600/1900 When this monster is special summoned, you can send 1 "Stitch" Monster, spell, or trap from your deck to the graveyard. [/spoiler] [spoiler=Stitched Gofer] Stitched Gofer Earth/5/Zombie/Effect 2000/1300 When this card leaves your graveyard, you can add one "Stitch" spell or trap from your deck or graveyard to your hand.[/spoiler] [spoiler=Stitched Carrier] Stitched Carrier Earth/6/Zombie/Effect 2200/1500 Cannot be normal summoned or set. You can special summon this monster (From your hand) by discarding a zombie-type monster from your hand. When this card is sent from the field to the graveyard, you may special summon (From your graveyard) a level 4 or lower monster with the same name as a monster discarded to special summon this card.[/spoiler] [Spoiler=Stitched Hauler] Stitched Hauler Earth/7/Zombie/Effect 2400/2400 If this monster is Tribute Summoned: Special Summon (From your graveyard) any number of Zombie-Type monsters that were tributed for its summon. If this monster is special summoned: Special Summon a "Stitched" Monster From your graveyard.[/spoiler] I originally was considering posting this in the competitive cards section of the site, but I decided that it doesn't really hold up to the cards of today's meta. So I replaced one of the Stitched cards with something less oriented towards today's meta. I've included the excised card below in case anyone was curious. [spoiler=Cut from the Archetype] Stitched Gravechurner Earth/7/Zombie/Effect 2200/2400 If this monster is in your graveyard, or is in your banished zone after being sent there by the effect of a zombie-type monster: whenever a monster is put into your opponent's graveyard from the deck, you can send 1 zombie-type monster from your deck to your graveyard.[/spoiler] Anyway, those are my cards. Please let me know what you think; any feedback is appreciated! Link to comment Share on other sites More sharing options...
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