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[Written] Prime Material Archetype (13/?)


Black Temple Gaurdian

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I've included the original two, just for completeness.

 

Material Lockdown:
Field Spell
"Material" monsters you control gain 300 ATK and DEF. "Material" cards you control cannot be targeted by card effects that Banish or return a card(s) to the Hand or Deck.
 
Prime Material Dragon:
(*) (*) (*) (*) (*) (*)
Light/Dragon/Effect
Any effect that would inflict damage to a player increases their Life Points by the same amount, instead. During either player's turn, when a card or effect is activated that would destroy a monster(s) on the field: You can send 1 card from your hand to the Graveyard; negate the activation, and if you do, destroy it.
2400/2000
 
Anti-Material Dragon:
(") (") (") (") (") (")
Dark/Dragon/Effect
1 or more level 6 "Prime Material" monsters
When this card would be destroyed: Detatch 1 XYZ material instead. Once per turn: You can discard 1 card; Destroy monsters on the field up to the number of XYZ material attached to this card.
2400/2000
 
Prime Material Falcon:
(*) (*) (*) (*) (*)
Wind/Winged Beast/Effect
When an Effect Monster's effect to destroy a Spell or Trap Card(s) on the field is activated, you can send 1 card from your hand to the Graveyard to negate its activation and destroy the card.
2200/800
 
Anti-Material Falcon:
(") (") (") (") (")
Wind/Winged Beast/Effect
1 or more level 5 "Prime Material" monsters
When this card would be destroyed: Detatch 1 XYZ material instead. Once per turn: You can discard 1 card; Destroy Spell or Trap cards on the field up to the number of XYZ material attached to this card.
2200/800
 
Prime Material Lion:
(*) (*) (*) (*)
Earth/Beast/Effect
During either player's turn, when a Spell or Trap's effect to destroy a Spell or Trap Card(s) on the Field is activated: You can send 1 card from your hand to the Graveyard; Negate its activation and, if you do, destroy it.
1800/1200
 
Anti-Material Lion:
(") (") (") (")
Earth/Beast/Effect
1 or more level 4 "Prime Material" monsters
When this card would be destroyed: Detatch 1 XYZ material instead. Once per turn: You can discard 1 card; Destroy Spell or Trap cards your opponent controls up to the number of XYZ materials attached to this card and, if you do, destroy the same number of Spell or Trap cards you control.
1800/1200
 
Prime Material Salmon:
(*) (*) (*)
Water/Fish/Effect
During either player's turn, when you discard a card for a "Prime Material" monster's effect; add the discarded card to your hand and take 500 damage.
1200/1800
 
Anti-Material Salmon:
(") (") (")
Water/Fish/Effect
1 or more level 3 "Prime Material" monsters
When this card would be destroyed: Detatch 1 XYZ material instead. Once per turn: You can discard 1 card; Inflict damage to your opponent's Life Points equal to the number of XYZ material attached to this card x500.
 
Prime Material :
(*) (*)
Fire/Insect/Effect
During either player's turn, when an effect to discard a card(s) from your Hand is activated: You can send 1 card from your hand to the Graveyard; Negate its activation and, if you do, destroy it.
800/200
 
Anti-Material :
(") (")
Fire/Insect/Effect
1 or more level 2 "Prime Material" monsters
When this card would be destroyed: Detatch 1 XYZ material instead. When an effect activates that requires a player discard a card; That player loses 500 Life Points.
800/200
 
Prime Material Photon:
(*)
Light/Thunder/Effect
When this card is discarded for a "Prime Material" monster's effect; add 1 "Prime Material Photon" from your Deck to your Hand.
100/100
 
Anti-Material Photon:
(")
Dark/Thunder/Effect
1 or more level 1 "Prime Material" monsters
When this card would be destroyed: Detatch 1 XYZ material instead. When an effect activates that requires you discard a card; Your opponent sends 1 card from his hand to his Graveyard.
100/100
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