Slinky Posted February 13, 2015 Report Share Posted February 13, 2015 Cards I don't intend to change: Tanngnjostr of the Nordic Beasts Thor, Lord of the Aesir Nordic Relic Megingjord Tanngrisnir of the Nordic Beasts Dverg of the Nordic Alfar Ljosalf of the Nordic Alfar Gotterdammerung [spoiler='Monsters'] Guldfaxe of the Nordic Beasts (Light) **** (Level 4) Beast/Tuner/Effect 1600/1000 If your opponent controls a face-up monster that was Special Summoned from the Extra Deck and you control no monsters: You can Special Summon this card (from your hand). If this card is banished from your Graveyard by the effect of "Thor, Lord of the Aesir": You can target 1 face-up card on the field; Negate that target's effects. Valkyrie of the Nordic Ascendant (LIGHT) ** (Level 2) Fairy/Tuner/Effect 400/800 When this card is Normal Summoned, if your opponent controls a monster and you control no other monsters: You can discard 2 "Nordic" cards from your hand; Special Summon 2 "Einherjar Tokens" (Warrior-Type/EARTH/Level 4/ATK 1000/DEF 1000) in Defense Position. If this card is banished from your Graveyard by the effect of "Odin, Father of the Aesir": you can draw 1 card. Svartalf of the Nordic Alfar (DARK) ***** (Level 5) Spellcaster/Tuner/Effect 1400/1600 If you control a face-up "Nordic" monster: You can Special Summon this card (from your hand), and if you do, you can add 1 "Nordic" monster except "Svartalf of the Nordic Alfar" from your Graveyard to your hand. If this card is banished from your Graveyard by the effect of "Loki, Lord of the Aesir": You can target 1 "Nordic" Spell/Trap card in your Graveyard; add that card to your hand. Vanadis of the Nordic Ascendant (DARK) **** (Level 4) Fairy/Tuner/Effect 1200/400 (This card is always treated as a "Nordic Alfar" card and a "Nordic Beast" card.) Once per turn: You can send 1 "Nordic" monster from your deck to your Graveyard; this card's Level becomes equal to the Level of that monster. If this card is used as a Synchro Material, all other Synchro Materials must be "Nordic" monsters. If this card is banished from your Graveyard by the effect of an "Aesir" monster: You can return 1 banished "Nordic" monster to your Graveyard except "Vanadis of the Nordic Ascendant". Mara of the Nordic Alfar (DARK) ** (Level 2) Spellcaster/Tuner/Effect 1000/500 If this card is used as a Synchro Material, you can use "Nordic" monsters in your hand as non-tuner Synchro Materials. If you use this effect, you cannot Special Summon other monsters this turn. Garmr of the Nordic Beasts (DARK) **** (Level 4) Beast/Effect 800/1900 If this card battles a monster, after damage calculation: You can return that monster to the hand. Mimir of the Nordic Ascendant (DARK) ** (Level 2) Fairy/Effect 600/0 During your Standby Phase, if you control a "Nordic" or "Aesir" monster: You can send 1 "Nordic" card from your hand to the Graveyard; Special Summon this card from your Graveyard. The effect of "Mimir of the Nordic Ascendant" can only be used once per turn. Tyr of the Nordic Champions (LIGHT) **** (Level 4) Warrior/Effect 2000/2000 This card cannot declare an attack unless you control another "Nordic" monster. Your opponent cannot target "Nordic" monsters you control as attack targets except "Tyr of the Nordic Champions". If this card you control is destroyed by your opponent (either by battle or by card effect) and sent to your Graveyard; You can banish this card from your Graveyard; Add 1 "Nordic Champion" monster from your deck to your hand. Fenrir the Nordic Wolf (DARK) ********** (Level 10) Beast/Effect 4000/4000 Cannot be Normal Summoned/Set. Must be Special Summoned to your opponent's side of the field (from your hand) while you control a face-up "Aesir" monster, and cannot be Special Summoned by other ways. At the start of your Battle Phase: Change this card to Attack Position, and if you do, it must declare an attack this turn. All battle damage this card inflicts to your opponent is halved. During each End Phase, if this card inflicted battle damage this turn: You take damage equal to double the total amount of battle damage this card inflicted this turn. If a face-up "Aesir" monster is not on the field, destroy this card. Jormungardr the Nordic Serpent (DARK) ********** (Level 10) Dragon/Effect 3000/3000 Cannot be Normal Summoned/Set. Must be Special Summoned to your opponent's side of the field (from your hand) while you control a face-up "Aesir" monster, and cannot be Special Summoned by other ways. "Nordic Wolf" cards you control cannot be destroyed by their own card effects. During each End Phase, switch the battle position of this card. If this card is changed to Attack Position: You take 3000 damage. Loki, Lord of the Aesir (DARK) ********** (Level 10) Spellcaster/Synchro/Effect 3300/3000 1 "Nordic Alfar" Tuner monster + 2 or more non-Tuner monsters Once per turn, when your opponent activates a Spell/Trap card: You can negate the activation, and if you do, destroy it (This is a Quick Effect). If this face-up card you control is destroyed by your opponent (either by battle or by card effect), during the End Phase of that turn: You can banish 1 "Nordic Alfar" Tuner monster from your Graveyard; Special Summon this card from your Graveyard, and if you do, you can add 1 Trap card from your Graveyard to your hand. Odin, Father of the Aesir (LIGHT) ********** (Level 10) Fairy/Synchro/Effect 4000/3500 1 "Nordic Ascendant" Tuner monster + 2 or more non-Tuner monsters Once per turn, you can activate this effect: All face-up "Aesir" monsters you control become unaffected by the effects of Spell/Trap cards until the end of the turn. If this face-up card you control is destroyed by your opponent (either by battle or by card effect), during the End Phase of that turn: You can banish 1 "Nordic Ascendant" Tuner monster from your Graveyard; Special Summon this card from your Graveyard, and if you do, you can draw 1 card. [/spoiler] [spoiler='Spells'] Nordic Relic Draupnir Equip Spell Equip only to an "Aesir" or "Nordic" monster. It gains 800 ATK. If this card is sent from the field to the Graveyard; You can add 1 "Nordic Relic" card from your deck to your hand. March Towards Ragnarok Quickplay Spell Target 1 "Aesir" or "Nordic" monster you control; this turn, it's effects are negated, also that face-up monster is unaffected by other card effects. The Nordic Lights Field Spell "Nordic" monsters you control cannot be destroyed in battle or be targeted by your opponent's monster effects. If this card leaves the field: Destroy all "Nordic" monsters on the field. [/spoiler] [spoiler='Traps'] Solemn Authority Continuous Trap (This card is always treated as a "Nordic" card) Activate only if you control a face-up "Aesir" monster. "Aesir" monsters you control cannot be targeted by your opponent's card effects. Destroy this card during your 2nd Standby Phase after activation. Odin's Eye Continuous Trap (This card is always treated as a "Nordic" card) Once per turn, during your turn, if you control a face-up "Aesir" monster: You can look at all set cards your opponent controls. Your opponent cannot activate cards and effects in response to this effect's activation. If this card is sent from your hand or the field to the Graveyard: You can target 1 set card on the field; Destroy it. This effect of "Odin's Eye" can only be used once per turn. Divine Relic Mjollnir Normal Trap (This card is always treated as a "Nordic Relic" card) Target 1 face-up "Aesir" monster you control; That monster can attack twice during each Battle Phase this turn. Gleipnir, the Fetters of Fenrir Normal Trap (This card is always treated as a "Nordic Relic" card) Add 1 "Nordic" monster from your deck to your hand. You can only activate 1 "Gleipnir, the Fetters of Fenrir" per turn. Nordic Relic Gungnir Normal Trap Target 1 face-up "Nordic" or "Aesir" monster you control and 1 card your opponent controls; banish the first target, and if you do, destroy the second target. During your next End Phase, return the "Nordic" or "Aesir" monster you banished by this effect to the field in face-up Attack Position. Nordic Relic Laevateinn Normal Trap Target 1 face-up monster that destroyed a monster this turn (either by battle, or by card effect); Destroy that target. Cards and effects cannot be activated in response to this card. Nordic Relic Brisingamen Normal Trap Target 1 face-up "Nordic" monster you control and 1 face-up monster your opponent controls; This turn, swap the ATK of your monster with that of your opponent's monster. [/spoiler] Link to comment Share on other sites More sharing options...
Progenitor Posted February 13, 2015 Report Share Posted February 13, 2015 Valkyrie needs to be toned down. It's a 1 card Odin turn 1 if you open with it and just 2 other Nordic cards (not even monsters, but anything Nordic. So you basically just have to open with this since at least 50% of your deck is nordic stuff). So Svartalf SS itself for pretty much free and recycles as the cost? I guess. Presonally I think that is a tad strong as the free Blackwing SS is already pretty strong, especially since this thing searches S/T. Guldfaxe seems just a tad underpowered. I think if you just take out the "and you control no monsters" it will be fantastic. It's not like it's unheard of; you made a Alfar that SS itself easier than this thing and recycles while doing it. I feel like Vanadis is just to slow, but I can see it's usefulness. All in all it's looking good. This (These?) Archetype(s) need more love. Link to comment Share on other sites More sharing options...
Slinky Posted February 13, 2015 Author Report Share Posted February 13, 2015 The main buff to Vanadis is that now Thor and Loki can banish it to summon themselves instead of just Odin. Everything else is pretty much the same as it is, with an additional effect. The change to Svartalf is to make Loki easier to summon, while also actually making it worthwhile to make him over something else. Guldfaxe is subpar because Nordic Beasts have the most synergy with each other, whereas Alfars and Ascendants have actual little to no synergy at all. I may actually have to tone Valkyrie down due to the effects of some cards I'm thinking of, but I'll get to that when I get there I suppose. Link to comment Share on other sites More sharing options...
Slinky Posted February 13, 2015 Author Report Share Posted February 13, 2015 Added the rest of the monster compilation, if I missed any, please let me know. (other than Fenrir and Jormungardr, I need more time to figure out how to do those >.>) Link to comment Share on other sites More sharing options...
Slinky Posted February 14, 2015 Author Report Share Posted February 14, 2015 Added the Spells and Traps, as well as Fenrir and Jormungardr. Link to comment Share on other sites More sharing options...
Slinky Posted February 15, 2015 Author Report Share Posted February 15, 2015 Also, turns out I don't have to adjust Valkyrie. Jiaotu is a card and allows for much more variety than Valkyrie would ever be able to do. Link to comment Share on other sites More sharing options...
Slinky Posted February 17, 2015 Author Report Share Posted February 17, 2015 bump Link to comment Share on other sites More sharing options...
Saintor Posted February 17, 2015 Report Share Posted February 17, 2015 Oh, sprite, plz! Link to comment Share on other sites More sharing options...
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