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[WRITTEN] Frost Paladins... not sure if should continue but base etc is all there.


Cierfrost

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Newer Cards

Frost Paladin

Warrior/Level 4/WATER

①Special Summon this card from your hand whenever you would Special Summon a "Frost Paladin" monster from your graveyard.  ②Until the end of the turn when this card is Special Summoned by its own effect or by a "Frost Paladin" Spell or Trap Card, "Frost Paladin" monsters you control may be treated as Level 2 or Level 4 monsters. If you do, place 3 Ice Counters on each Xyz monster you summon until the end of the turn.

1700/1000

 

Snowburrower

Aqua/Level 2/WATER

If you control no monsters and your opponent controls at least 1 monster, you can Special Summon this card from your hand and place 2 Ice Counters on this card. As long as this card has an Ice Counter on it, it can attack your opponent directly.

1200/1000 

 

Frost Paladin Magic - Ice Crusher

Quick-play Spell Card

If all of your monsters would be removed from the field by a card effect, prevent the destruction or removal of one of those monsters and deal damage to your opponent equal to the number of Ice Counters on that monster x 500. If you would deal 2000 or more damage this way, prevent all but 1000 of that damage and gain 2000 life points.

 

[spoiler='Monsters']

Usher of the Frost Paladin
Spellcaster/Level 2/WATER
①If you do not control a "Frost Paladin" monster other than "Usher of the Frost Paladin" you may Special Summon 1 Level 2 "Frost Paladin" from your hand and place an Ice Counter on it. You can use the effect of this card only once while it is face-up on the field.
100/1000
 
Frost Paladin Squire
Warrior/Level 2/WATER
①You can remove 1 Ice Counter on a monster you control to Special Summon this card from your hand. You can use the effect of "Frost Paladin Squire" once per turn.
1000/1000
 
Frost Paladin Conscript
Warrior/Level 2/WATER
①When this card is Summoned place 3 Ice Counters on it. ②You can remove 1 Ice Counter from this card. It gains 500 ATK and DEF until the end of the turn.
500/1000
 
Frost Paladin Quartermaster
Warrior/Level 4/WATER
①As long as you control 2 or more "Frost Paladin" monsters this card may be used as a Level 2 Xyz Material. ②You can banish this card in your graveyard. If you do place 3 Ice Counters on all monsters you control.
1900/1000
 
Frost Paladin Magus
Spellcaster/Level 2/WATER
①When this card is Special Summoned you may remove 2 Ice Counters from monsters you control. If you do add to your hand from your deck 1 "Frost Paladin" Monster Card. ②When this card is Normal Summoned you may banish 1 "Frost Paladin" from your graveyard then add 1 "Frost Paladin" Spell or Trap Card from your deck to your hand.
550/550
 
[/spoiler]
[spoiler='Spell and Trap Cards']
Promise of the Frost Paladin
Spell Card
Gain 300 Life Points for each Ice Counter on monsters you control. If you gain more than 2400 Life Points as a result of this card, banish it and Special Summon 2 "Frost Paladin" monsters in your graveyard. Their effects are negated.
 
Frost Paladin Magic - Aqua Resonance
Counter Trap Card
Remove 2 Ice Counters from monsters you control. Negate the activation of a Spell Card, Trap Card or Summon and destroy that card then gain 500 Life Points.
 
Armory of the Frost Paladin
Spell Card
Banish any number of "Frost Paladin" monsters from your graveyard and place that many Ice Counters on monsters you control. If you place 5 or more Ice Counters this way, gain 2000 Life Points.
 
Frost Paladin Magic - Grand Shatter
Trap Card
Remove all Ice Counters from a monster you control and reduce the ATK and DEF of a monster your opponent controls by 500 for each counter removed. If both ATK and DEF of that monster would be reduced to 0, destroy it and return this card to your hand.
 
Frost Paladin Magic - Broken Arrow
Counter Trap Card
When your opponent would activate a Spell, Trap or Monster Card effect that would target a card in their graveyard you may activate this card. Remove all Ice Counters from a monster you control and banish that number of cards in their graveyard. If you would banish 5 or more cards this way, draw 2 cards.
[/spoiler]
[spoiler='Extra Deck Monsters']
Frost Paladin Nightmare Cryomancer
Warrior/Rank 2/WATER/Xyz
3 "Frost Paladin" Monsters
①As long as this card has 3 or more Ice Counters it cannot be destroyed by Card Effects. ②When a "Frost Paladin" monster you control battles a monster detach 1 Xyz material from this card and remove 2 Ice Counters from that monster. It gains ATK equal to the opposing monster until the end of the turn.
2000/2000
 
Frost Paladin Berzerker
Beast-Warrior/Rank 2/WATER/Xyz
2 or more Level 2 Warrior-type WATER monsters
①This card gains 500 ATK for each Ice Counter on monsters you control. ②Once per turn you can detach 1 Xyz Material from this monster you control, then place 2 Ice Counters on monsters you control. ③As long as this card has an Xyz Material it inflicts piercing damage.
1000/1000
[/spoiler]
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