AFKassassin Posted February 19, 2015 Report Share Posted February 19, 2015 This is my third archetype. Please judge harshly and tell me is it's too powerful or not powerful enough. It's a deck based around banishing your Soldiers, and then returning them back to the grave with Beasts to activate both of their effects. I made this so that you could use “Ignition Beast Volcannon” and “Blaze Fenix, the Blazing Bombardment Bird” with ease, hence “Fusion from Fire”. [spoiler=Monsters] [spoiler=Ether Beast Fearghas] You can Normal Summon this card without Tributing, but its original ATK becomes 1400. Once per turn, you can send 1 of your removed from play monsters to your Graveyard: Target 1 card on the field; place that target on either the top or bottom of the Deck. [/spoiler] [spoiler=Ether Beast Nudd] You can Special Summon this card (from your hand) by Tributing 1 "Ether" monster. Once per turn, you can send 1 of your removed from play monsters to your Graveyard: Add 1 "Ether" monster from your Deck to your hand. Then target 1 "Ether" monster in your Graveyard; place that target on either the top or bottom of the Deck. [/spoiler] [spoiler=Ether Beast Pryderi] If this card is Tribute Summoned: You can Normal Summon 1 "Ether" monster in addition to your Normal Summon/Set. Once per turn, you can send 1 of your removed from play monsters to your Graveyard: Discard 1 random card from your opponent's hand. If it was a Monster Card, inflict damage to your opponent equal to its Level x 100. [/spoiler] [spoiler=Ether Soldier Aeron] When this card is removed from the field, remove it from play. When this removed from play card is returned to the Graveyard: Special Summon this card from your Graveyard; this card gains 800 ATK. [/spoiler] [spoiler=Ether Soldier Aodh] When this card is removed from the field, remove it from play. When this removed from play card is returned to the Graveyard: Target 1 monster your opponent controls; return that target to the deck, and then place this card on top of your Deck. [/spoiler] [spoiler=Ether Soldier Gwydion] When this card is removed from the field, remove it from play. When this removed from play card is returned to the Graveyard: Target 1 of your monsters; it gains 1000 ATK, and then place this card on top of your Deck. [/spoiler] [spoiler=Ether Soldier Iseult] When this card is removed from the field, remove it from play. When this removed from play card is returned to the Graveyard: Add this card to your hand. [/spoiler] [spoiler=Ether Soldier Naoise] When this card is removed from the field, remove it from play. When this removed from play card is returned to the Graveyard: Discard 1 card from your opponents hand. Then target 1 "Ether Beast" monster you control; equip this card to that target. While equipped to a monster by this card's effect, it gains this monster's ATK and DEF. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) [/spoiler] [/spoiler] [spoiler=Spells & Traps] [spoiler=Autoshield] When an opponent's monster declares an attack on a face-up "Ether Soldier" monster you control: Special Summon 1 "Ether Beast" monster from your deck. "Ether Soldier" monsters you control cannot be destroyed by battle. If a monster you control is in face-up Defense Position, destroy it. [/spoiler] [spoiler=Backup!] Special Summon 2 "Ether" monsters from your deck. During the End Phase: Send them to the Graveyard. During the Standby Phase of the next turn: You can send 1 of your removed from play monsters to your Graveyard; Special Summon those monsters from the Graveyard. If you do not, take 1000 damage. [/spoiler] [spoiler=EMP Field] Destroy 1 "Ether Beast" monster you control, and return 1 "Ether Soldier" in your Graveyard to either the top or bottom of your Deck. Until your next turn, negate the effects of all other Spell and Trap Cards on the field. You can only use the effect of "EMP Field" once per Duel. [/spoiler] [spoiler=Fusion from Fire] Fusion Summon 1 FIRE Fusion Monster from your Extra Deck, by shuffling Fusion Materials that are in your Graveyard or removed from play listed on it into your Deck. You cannot Special Summon monsters except by this card's effect, during the turn you activate this card. [/spoiler] [spoiler=Late Retreat] You can only activate this card if your Life Points are 4000 or less. When a "Ether" monster you control is destroyed: Special Summon 1 "Ether Beast" monster from your deck; all "Ether" monsters you control cannot be targeted or destroyed by card effects until the end of the next turn. [/spoiler] [spoiler=Ruins of Iudocus] Once per turn, you can send 1 of your removed from play monsters to your Graveyard: Place 1 Ruined Counter on 1 face-up card you control. If this card would be destroyed by a card effect, you can remove 2 Ruined Counters from anywhere on the field to prevent this card from being destroyed. [/spoiler] [spoiler=Stranded] When you only control 1 monster, you can banish 5 "Ether" monsters from your deck; that face-up monster cannot be targeted or destroyed by your opponent's card effects, or be destroyed by battle. [/spoiler] [/spoiler] [spoiler=Extra Deck] [spoiler=Ether Beast Arawn] "Ether Soldier Aeron" + 1 "Ether Beast" monster Must first be Fusion Summoned with the above Fusion Material Monsters. When this card is Special Summoned, banish 2 "Ether" monsters from your deck; destroy 1 card your opponent controls. Once per turn, you can send 1 of your removed from play monsters to your Graveyard: this card gains 1000 ATK and 2000 DEF until the end of this turn. [/spoiler] [/spoiler] Link to comment Share on other sites More sharing options...
Trisengan Posted February 19, 2015 Report Share Posted February 19, 2015 I really like this set, very balanced and a cool gameplay strategy. Great work! EDIT: original review was silly Link to comment Share on other sites More sharing options...
AFKassassin Posted February 20, 2015 Author Report Share Posted February 20, 2015 I really like this set, very balanced and a cool gameplay strategy. Great work! EDIT: original review was silly Thank you for your feed back! Again, I was making it so that people could actually use those fusions while using a new idea for a deck. I was just hoping it wasn't overpowered, as most banishing decks tend to become. Also, an update, I will be adding these cards to Duel Portal ASAP. Link to comment Share on other sites More sharing options...
AFKassassin Posted February 21, 2015 Author Report Share Posted February 21, 2015 I made a lot of changes to the spells and traps in order to make the deck more consistent. I am also adding a new field spell and maybe some more fusions. Link to comment Share on other sites More sharing options...
AFKassassin Posted February 24, 2015 Author Report Share Posted February 24, 2015 Bump. Link to comment Share on other sites More sharing options...
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