Atypical-Abbie Posted March 5, 2015 Report Share Posted March 5, 2015 Igknight were just revealed, so I figured I would give my shot at some support for them. Igknight Colt Warrior-Type/FIRE Level 4 When this card is destroyed by a card effect: You can add 1 face-up "Igknight" Pendulum Monster from your Extra Deck to your hand. When this card destroys an opponent's monster by battle: You can target 1 other "Igknight" card you control; destroy that target, and if you do, this card can make a second attack in a row. You can only use each effect of "Igknight Colt" once per turn. 1900/0 Igknight Shotgun Warrior-Type/FIRE Level 8 You can target 3 “Igknight” cards you control; destroy them, and if you do, Special Summon this card from your hand. Once per turn: You can target 1 other "Igknight" card you control and 1 face-up monster your opponent controls; destroy the first target, and if you do, place the second target on top of your opponent's Deck. This card cannot declare an attack during the turn you use this effect. 2700/1000 Igknight Castle Base Field Spell Card Each time a "Igknight" card(s) you control is destroyed by a card effect, place 1 Ammunition Counter on this card. If an "Igknight" monster you control targets an opponent's monster for an attack: You can remove any number of Ammunition Counters from this card; the opponent's battling monster loses ATK and DEF equal to the number of Ammunition Counters removed x 100 until the end of the Damage Step. When this card is destroyed by a card effect: You can add 1 "Igknight" Spell/Trap Card from your Deck to your hand, except "Igknight Castle Base". Igknight Gunblade Slash Continuous Spell Card When another "Igknight" card you control is destroyed by a card effect: You can target 1 Set card your opponent controls; destroy that target. When this card is destroyed by a card effect: You can target 1 face-up monster your opponent controls; negate its effects. You can only use 1 effect of "Igknight Gunblade Slash" per turn, and only once that turn. Igknight Bullet Barrage Normal Trap Card Special Summon 2 face-up "Igknight" Pendulum Monsters from your Extra Deck in Defense Position, but destroy them during the End Phase, also you cannot Special Summon other monsters for the rest of this turn, except "Igknight" monsters. You must control no monsters to activate and to resolve this effect. You can only activate 1 "Igknight Bullet Barrage" per turn. Igknight Duck and Cover Continuous Trap Card When another "Igknight" card you control is destroyed by a card effect: You can return 1 other "Igknight" card you control to the hand, and if you do, draw 1 card. When this card is destroyed by a card effect: You can target 1 "Igknight" card you control; that target is unaffected by your opponent's card effects until the end of this turn. You can only use 1 effect of "Igknight Duck and Cover" per turn, and only once that turn. Link to comment Share on other sites More sharing options...
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