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Lochness Lv3 - Lv10


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If this monster would be the target of your opponents monsters attack you can banish this card instead , you can special summon this monster at the start of your next standby phase , if this monster used its effect last turn you can tribute it to special summon 1 'Lochness Lv5' from your hand or deck.

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When your opponent declares an attack , you can banish this face up card from the field to negate it and reduce the attacking monsters ATK to 0 until the end of the battle phase.
special summon this card from the banished zone at the start of the next standby phase. if this monsters affect successfully negated the attack of a monster last turn you can tribute this monster to special summon 1 'Lochness Lv7' from your hand or deck.
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This card cannot be normal summoned or set , this card cannot be special summoned except by the effect of a 'Lochness Lv5'.
When an opponents monster declares an attack you can banish this face card from the field to negate that monsters attack and make its ATK 0 for the remainder of the time its face up on the field ,you can special summon this monster from the banished zone during your next standby phase , if u do this you cannot normal summon any monsters this turn.
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This card cannot be normal summoned or set , this card cannot be special summoned except by tributing 1 'Lochness Lv7' on your side of the field
When an opponents monster declares an attack you can banish this face card from the field to negate that monsters attack and end the battle phase ,you can special summon this monster from the banished zone during your next standby phase , if u do this you cannot normal summon any monsters this turn.
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You might want to include some form of aggresive effect for lv7 and lv10.  Currently the theme seems to be almost completley reliant on your opponent attacking, so if they get rid of your monsters with effects or just have a burn deck, you're dead in the water. 

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