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maxed out Meklord Emperor Wisel [anime]


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480px-MeklordEmperorWisel-TF05-JP-VG.png

Other monsters you control cannot attack. Once per turn, you can select and equip 1 face-up Synchro Monster your opponent controls to this card. This card gains ATK equal to the combined ATK of all Synchro Monsters equipped to it and all other face-up "Wisel", "Skiel", and "Granel" monsters you control. When this card is destroyed, destroy all monsters you control.

 

WiselTop3-TF05-JP-VG.pngWisel Top 3

Attribute DARK 34px-DARK.svg.png Types Machine/Effect Level 3 18px-CG_Star.svg.png18px-CG_Star.svg.png18px-CG_Star.svg.png ATK/DEF 600/0

If you do not control a face-up "" monster, destroy this card. Once per turn, you can negate the activation of a Spell/Trap Card and destroy it.

 

WiselAttack5-JP-Anime-5D.pngWisel Attack 5

Attribute DARK 34px-DARK.svg.png Types Machine/Effect Level 5 18px-CG_Star.svg.png18px-CG_Star.svg.png18px-CG_Star.svg.png18px-CG_Star.svg.png18px-CG_Star.svg.png ATK/DEF 2000/0

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 face-up "Wisel Attack 3". If you do not control a face-up "" monster, destroy this card. Double all Battle Damage a "∞" monster you control inflicts to your opponent. Also, during battle between an attacking "∞" monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent. Once during your turn, when a "∞" monster declares an attack, you can negate the activation of an opponent's Trap Card and destroy it.

 

WiselGuard3-TF05-JP-VG.pngWisel Guard 3

Attribute DARK 34px-DARK.svg.png Types Machine/Effect Level 3 18px-CG_Star.svg.png18px-CG_Star.svg.png18px-CG_Star.svg.png ATK/DEF 0/2000

If you do not control a face-up "" monster, destroy this card. When another monster you control is selected as an attack target, you can switch the target to this card instead. Once per turn, this card cannot be destroyed by battle.

 

WiselCarrier-TF05-JP-VG.pngWisel Carrier

Attribute DARK 34px-DARK.svg.png Types Machine/Effect Level 1 18px-CG_Star.svg.png ATK/DEF 800/600

Destroy this card if you do not control a "" monster. This card cannot be destroyed by your opponent's card effects.

 

3400 atk, at max without synchro monsters

spell and trap negation up to twice per turn

double's battle damage on top of Piercing damage

carrier cant be destroyed by card effects

shield being a once per turn defense

kinda nasty if it ever gets to this point

please discuss

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Sadly, such a card is only remotely feasible in anime standards. Even back in the 5Ds era, trying to build a Deck of these hypothetical cards is comically inconsistent, and extremely prone to self-destructing.

 

It is kind of cool, though, how the Machine Emperors' parts tried to mix offense and defensive strategies. Wisel Guard would protect the core from stronger Synchros (since Synchros were really the only way to get that high ATK in the anime), which then let the core absorb the Synchro the following turn. Wisel Attack 3/5 would rip through defensive strategies with the buffed ATK and piercing. Carrier...was pointless.

 

And then Skiel Guard had an attack negation, and Skiel Carrier 5 also negated attacks. Skiel Attack 5 could attack directly. If memory serves, the implied reason that Placido stole the Skiel Carrier parts from Lucciano was to counter Yusei's Majestic Star Dragon, as Yusei negated Wisel Guard 3's protection in the first match. With Carrier 5 and Guard, Wisel would have been nearly impossible to overcome in battle.

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