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Bestial Archetype (Zodiac based deck) BTW the Plus is Real


Simaru

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Main Monsters;

 

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During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. If this card is Summoned: Target 1 "Bestial" monster in your Graveyard and Special Summon it in face-up Defense Position.

 

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During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. If this card is sent from the field to the Graveyard; During the End Phase, Special Summon 1 "Bestial" monster from your Graveyard (except this card), then draw 1 card.

 

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During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. If this card is Special Summoned or added to the hand through the effect of a "Bestial" monster: Your opponent cannot Special Summon monsters from the Extra Deck until your next Standby Phase.

 

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During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. If this card is Summoned: You can Normal Summon 2 additional "Bestial" monsters.

 

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During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. This card is always treated as a LIGHT-Type monster. If this card is Summoned: Destroy 1 card on the field or add 1 "Bestial" card from your Deck to your hand. You can only use each of these effects once per turn.

 

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During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. If this was was Summoned or added to the hand by the effect of a "Bestial" monster: Once per turn you can detach 1 Xyz Material from your opponent's monster, then Special Summon 1 "Bestial" monster from your Graveyard (except "Bestial Leo").

 

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During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. If this card is Summoned: Target 1 "Bestial" card in your Graveyard and add it your hand.

 

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During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. If this card is Summoned: Add 1 "Bestial" Spell/Trap card to your hand.

 

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During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. If this card is Summoned: Target 1 Set card on the field, then destroy that card. Your opponent cannot activate card effects in response to this card's effect.

 

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During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. If this card is Summoned: Add up to 2 of your banished Dragon-Type monster(s) to your hand.

 

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During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. If this card was Summoned or added to your hand by the effect of a "Bestial" monster; Once per turn: Target 1 "Bestial" monster in your Graveyard and 1 "Bestial" monster in your hand, Special Summon those targets in face-up Defense Position. 

 

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During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. If this card is Summoned: Add 1 Spirit-Type monster from your Deck to your hand (except this card).

 

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During the End Phase of the turn this card is Normal Summoned or Special Summoned: Return it to the hand. You can Special Summon this card from your hand if you control a face-up "Bestial Ophiuchus". If this card is Summoned, target 1 monster you control; it is treated as a Tuner monster this turn. If this card is destroyed by your opponent's card effect, draw 1 card.

 

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During the End Phase of the turn this card is Normal Summoned or Special Summoned: Return it to the hand. This card can be Special Summoned from you if you control no monsters. If this card is Summoned, target 1 "Bestial" monster you control and increase its level to match that of the highest level Dragon-Type monster on your side of the field. If this card is destroyed by your opponent's card effect: Target 1 banished Dragon-Type monster and Special Summon it in face-up Defense Position.

 

Main Spell and Traps

 

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When this card is activated add 1 "Bestial" card from your Deck to your hand. While this card is face-up on the field you cannot activate Pendulum Cards. While this card is face-up on the field: You control a Pendulum Scale of 3 and a Pendulum Scale of 8. During the End Phase if you Normal Summoned a "Bestial" monster(s), you do not have to return those monster(s) to the hand.

 

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Add 1 "Bestial" monster from your Deck to your hand. During the End Phase of your turn; if this card is in the Graveyard and you do not control a Field Spell, add 1 "Bestial Debut Primal" from your Deck or Graveyard to your hand. You can only activate this card once per turn. 

 

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When this card is activated: Add 1 "Bestial" card from your Deck to the hand, then have all "Bestial" monster gain 300 ATK. While this card is face-up on the field, all other "Bestial" Spell/Trap cards you control are unaffected by card effects. If this card were to be destroyed by your opponent's card effect you can send 1 "Bestial" monster you control to the Graveyard instead.

 

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When you Summon a "Bestial" monster, you can add 1 "Bestial" monster from your Deck or Graveyard to your hand. During the End Phase of your turn when this card is destroyed: Set up to the number "Bestial" Spell/Trap card(s) on the field for every "Bestial" monster that returned to the hand. You can only control 1 face-up "Bestial Path".

 

 

 

(more coming soon...)

 

 

 

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