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Fire LV Archetype


Alpakha

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I been out of yugioh for a while, so I have no idea how this is compared to the current meta. I worried that that searching went over board, but I wanted the "summon straight from the deck" LV monsters usually do. CnC please. Also, I used the term LV more as an archetype name rather than the way konami does it.

 

[spoiler=LV1]

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[spoiler=Lore]If you control no monsters, you can discard this card from your hand to Special Summon 1 Level 3 "T-Flarus" monster from your Deck or hand. During the turn this effect is used, you cannot summon monsters with Level/Rank of 7 or higher.[/spoiler]

 

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[spoiler=Lore]If this card was summoned this turn and you control a face-up FIRE monster, you can send this face-up card to the Graveyard to Special Summon a Level 3 "T-Flarus" monster from your hand or Deck. You can only activate the effect of "T-Flarus LV1" once per turn.[/spoiler]

 

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[spoiler=Lore]If this card is sent to the Graveyard by the effect of a "LV" card, you can add 1 "T-Flarus" card from your Deck to your hand. If you control no face-up monsters, you can Special Summon this card from your Graveyard and have this card become Level 1, 3, or 5. If this card was Special Summoned by its own effect, banish it when it leaves the field or if it is detached as Xyz Material.[/spoiler][/spoiler]

 

[spoiler=LV3]

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[spoiler=Lore]If you control a face-up Level 1 FIRE monster, you can send that card along with this card from your hand or on your field to the Graveyard to Special Summon a Level 5 "T-Flarus" monster from your Deck. [/spoiler]

 

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[spoiler=Lore]If this card is Special Summoned by the effect of "LV" monster, you can Special Summon a Level 3 or lower FIRE "LV" monster from your hand. If you control another face-up FIRE monster, you can send it to the Graveyard along with this card to Special Summon a Level 5 "T-Flarus" monster from your hand or Deck.[/spoiler][/spoiler]

 

[spoiler=LV5]

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[spoiler=Lore]If this card is Special Summoned by the effect of "LV" monster, this card gains 500 ATK. During your Main Phase, if this card destroyed a monster by battle, you can send this card to the Graveyard to Special Summon a Level 7 "T-Flarus" monster from your Deck or hand.[/spoiler]

 

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[spoiler=Lore]If you control a face-up Level 3 "LV" monster, you can send it to the Graveyard to Special Summon this card from your hand or Graveyard. Once per turn, during either player's turn, if a "T-Flarus" monster you control were to be destroyed by a card effect you can discard 1 card to negate it.[/spoiler]

 

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[spoiler=Lore]If you control a face-up Level 3 or lower FIRE monster, you can send it to the Graveyard to Special Summon this card from your hand or Graveyard. If this card is Special Summoned by the effect of a "LV" monster, you can destroy 1 Spell or Trap Card your opponent controls. [/spoiler][/spoiler]

 

[spoiler=LV7]

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[spoiler=Lore]If this card was summoned by the effect of an "LV" card while you control another FIRE monster, during the End Phase of the turn it was summoned, you can send this card to the Graveyard to Special Summon a Level 10 "T-Flarus" monster from your Deck or hand. During either player's turn, you can return this card to your hand to Special Summon a Level 5 or lower "T-Flarus" monster from your hand or Graveyard.[/spoiler]

 

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[spoiler=Lore]You can send 1 face-up Level 5 "LV" monster you control to the Graveyard to Special Summon this card from your hand or Graveyard. If an opponent card effect were to remove a FIRE monster from your field, you can discard a "T-Flarus" card from your hand to negate its effect and destroy it. (This effect can only be activated once per turn, during either player's turn.)[/spoiler][/spoiler]

 

[spoiler=LV10]

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[spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of a "LV" card. No cards can be activated in response to this card's summon and this card's summoning cannot be negated. Once per turn, you can send 1 "LV" monster you control to the Graveyard to Special Summon 1 "LV" monster from your Deck or hand that is 2 Levels higher or lower than the monster sent.[/spoiler]

 

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[spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of a "LV" card. No cards can be activated in response to this card's summon and this card's summoning cannot be negated. You can Special Summon this card from your hand or Graveyard by sending a face-up Level 7 "T-Flarus" monster you control to the Graveyard, this card cannot attack the turn this effect is used. Face-up "T-Flarus" monsters you control are unaffected by your opponent card effects.[/spoiler][/spoiler]

 

[spoiler=Extra Deck]

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[spoiler=Lore]

2 Level 5 FIRE monsters

You can Xyz Summon this card by sending 2 Level 3 "LV" monsters you control to the Graveyard. If this card were to be destroy, detach 1 Xyz Material from this card instead. Activate this effect during Main Phase 2 if this card destroyed a monster by battle this turn: you can send this face-up card to the Graveyard to Special Summon 1 FIRE "LV7" monster from your Deck, hand, or Extra Deck.[/spoiler]
 
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[spoiler=Lore]
2 Level 5 FIRE monsters
You can Xyz Summon this card by sending 2 Level 3 "LV" monsters you control to the Graveyard. At the start of the Damage Step you can detach an Xyz Material from this card to destroy the monster this card is battling.[/spoiler]
 
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[spoiler=Lore]
2 Level 7 FIRE monsters
If this card is Special Summoned by the effect of a "LV" monster, you target 2 FIRE monsters in your Graveyard and attach them to this card as Xyz Material. Once per turn, during either player's turn, you can detach 1 Xyz Material from this card and discard 1 "T-Flarus" monster from your hand to destroy 1 monster on the field that has a Level/Rank equal to or lower than the Level of the monster you discarded.[/spoiler]
 
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[spoiler=Lore]
2 Level 7 FIRE monsters
If you control a face-up Rank 5 "T-Flarus" Xyz Monster with no Xyz Material attached to it, you can Special Summon this card from your Extra Deck and attach that Xyz Monster to this card as Xyz Material. If this card destroys a monster by battle, you can add it to this card as Xyz Material (Max 3). If this card battles, at the start of the Damage Step, you can detach an Xyz Material from this card to negate the effect(s) of the monster this card is battling and destroy it.[/spoiler][/spoiler]
 
[spoiler=Spells & Traps]
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[spoiler=Lore]Target 1 Level 5 or lower "T-Flarus" monster you control; it gains 700 ATK. During the End Phase of the turn this card was activate, if that monster is still face-up on your field, send that targeted monster to the Graveyard and Special Summon 1 Level 5 or lower "T-Flarus" monster from your Deck or hand. Only 1 "Burning LV Spirit" can be activated per turn.[/spoiler]
 
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[spoiler=Lore]Target 1 "T-Flarus" monster you control, return back to the Deck, then Special Summon an "LV" monster from your hand or Graveyard that is 2 Levels higher or lower than it.[/spoiler]
 
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[spoiler=Lore]Target 1 "T-Flarus" monster you control, then destroy 1 monster your opponent controls that has a Level/Rank equal to or lower than the targeted monster. If a monster was successfully destroyed, you can add 1 "LV" monster from your Graveyard to your hand.[/spoiler]
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Vanguard lv 7 is posted twice. I don't think we've really had an archetype of lv monsters. Sure there's Horus and Armed Dragon or whatever it's called, but those are just sets of lv monsters. On Gauntleter lv 7 you said "If this card, at the start of the Damage Step you can detach an Xyz Material from this card to negate the effect(s) of the monster this card is battling and destroy it." ; what exactly did you mean to put? Cause that seems like the start of one effect merged into a different effect. Renewal has an oxymoron "higher lower level". 

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I know the mechanic is very different from the actual way LV works, but i felt like the actual mechanic us too slow to properly work. The thing I was trying to go for, was that the monsters swap out or "LV up" to a higher monster.

Anyway, about the card mistakes. The double vanguard is fixed, and the effect for gauntleer is re-written. The thing i wanted to go for with gauntleer was a AoJ catastor type effect, but i wasn't exactly sure how to write it. Also, renewal is fixed.

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