Atypical-Abbie Posted March 25, 2015 Report Share Posted March 25, 2015 A random generic Synchro that destroys things. 1 Tuner + 1 or more non-Tuner monsters When this card is destroyed by battle: You can destroy all Spell/Trap Cards on the field. When this card is destroyed by a card effect: You can destroy all monsters on the field. You can only use 1 effect of "Festered Reptile" per turn, and only once that turn. Link to comment Share on other sites More sharing options...
- Minimania - Posted March 25, 2015 Report Share Posted March 25, 2015 This seems really good for a Level 6 Synchro. When it's destroyed, it's either a Dark Hole or a Heavy Storm, sort of how Samsara, Dragon Of Rebirth is a Reborn when it's destroyed by battle. I feel like this should be nerfed in some way. Link to comment Share on other sites More sharing options...
razzy Posted March 25, 2015 Report Share Posted March 25, 2015 To me it doesn't seem that great. Think of it this way. To get its first effect off it needs to be destroyed by battle which means your opponent either running over it or you ramming it into something. If your opponent knows they're going to destroy it they're going to use their Spells/Traps before attacking it. And if you want to ram it into something you're going to be taking some damage along with hoping your opponent doesn't have a mirror force or something else to stop it. The second effect is about the same way. Your opponent is going to use Dark Hole or Raigeki before summoning their own monsters. Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted March 25, 2015 Author Report Share Posted March 25, 2015 To me it doesn't seem that great. Think of it this way. To get its first effect off it needs to be destroyed by battle which means your opponent either running over it or you ramming it into something. If your opponent knows they're going to destroy it they're going to use their Spells/Traps before attacking it. And if you want to ram it into something you're going to be taking some damage along with hoping your opponent doesn't have a mirror force or something else to stop it. The second effect is about the same way. Your opponent is going to use Dark Hole or Raigeki before summoning their own monsters. Which is why it's recommended to destroy it yourself. Link to comment Share on other sites More sharing options...
razzy Posted March 25, 2015 Report Share Posted March 25, 2015 I meant to actually bring that up too. Not to sound like a jerk or anything but what do you play on destroying it with? It just seems like a weak/odd card for me anyway. I feel with the power creeps in the game these days you could give it an effect such as when its destroyed, destroy all other cards on the field and it wouldn't be very overpowered. Just trying to give ideas hope you don't take it the wrong way. Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted March 25, 2015 Author Report Share Posted March 25, 2015 I meant to actually bring that up too. Not to sound like a jerk or anything but what do you play on destroying it with? It just seems like a weak/odd card for me anyway. I feel with the power creeps in the game these days you could give it an effect such as when its destroyed, destroy all other cards on the field and it wouldn't be very overpowered. Just trying to give ideas hope you don't take it the wrong way. Just run into something or use some destroy cards. There are plenty to pick from. I didn't want to make it a complete field nuke, Black Rose is pretty much that already. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.