IcytheFallen Posted March 27, 2015 Report Share Posted March 27, 2015 Cannot be Normal Summoned or Set. Must first be Special Summoned from your hand by banishing 1 DARK monster from your hand. When this card is Special Summoned: Target 1 monster your opponent controls; The target cannot attack or activate an effect. When this card is destroyed by battle; The targeted monster is destroyed, and you can Special Summon 1 DARK monster with ATK equal to the destroyed monster from your deck or hand. The Summoned monster cannot attack. If you use this effect: Banish this card. On a side note, this is my first REAL card. Please, don't pile on the hate. It probably isn't balanced, but if it is, I'd love to know. Link to comment Share on other sites More sharing options...
Forest Fire Posted March 28, 2015 Report Share Posted March 28, 2015 This is, essentially a walking Fiendish Chain with the benefit of destroying it's target when it is destroyed. The once per duel clause is not necessary. And you really want this to live longer. Raise the level to 3, the atk to like 1000-1300 and the def to like 1000. The SS clause feels like it's really slowing this down too. Though of course if you destroy Fiendish, nothing happens to it's target, so I'd probably keep that. This has all the merits and all of Fiendish, with a benefit for when it's destroyed, so.. there's not much I can really say. I mean it's searchable by TGU, but I think that's getting limited in April, so... It kinda loses that since the Decks that run TGU have better targets. And then there's the fact that you can be a pro and purposefully destroy this to pop the target and get a free summon out of it. Link to comment Share on other sites More sharing options...
IcytheFallen Posted March 28, 2015 Author Report Share Posted March 28, 2015 I was going for more of a spellbinder's circle the monster vibe, but fiendish chain works too. I will be fixing this as soon as I get back on my laptop :) Link to comment Share on other sites More sharing options...
IcytheFallen Posted March 28, 2015 Author Report Share Posted March 28, 2015 Changes made! Link to comment Share on other sites More sharing options...
razzy Posted March 28, 2015 Report Share Posted March 28, 2015 First here is some psct love for ya Cannot be Normal Summoned/Set. Must (first?) be Special Summoned {from where} by banishing 1 DARK monster from your hand. When this card is Special Summoned: Target 1 monster your opponent controls; The target cannot attack or use an effect [it effects are negated or it cannot activate its effects or both?]while this card is face-up. When this card is destroyed by battle: Banish it if it could go to the Graveyard, then destroy the monster targeted by this effect, also after that, you can Special Summon 1 DARK monster {from where} with ATK points equal to the destroyed monster {ATK pts? DEF? Level x100?}. You can only use this effect of [/background][Shadow's Witchcraft once per turn. That Special Summoned monster cannot attack. Still sum unaswered questions about it though - Which effect can only be used once per turn? The Target 1 monster it cannot attack or use effects part of when destroy so is the target? Best I co do to help you for now I have work in 6 hours. - Make sure you define things so clearly as possible when designing cards. Sometimes it will get a little messy but that's okay because it helps us learn :) Overall I don't think it is too powerful of a card and pretty creative for one of your first. :D Link to comment Share on other sites More sharing options...
IcytheFallen Posted March 28, 2015 Author Report Share Posted March 28, 2015 Second edits made! Link to comment Share on other sites More sharing options...
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