KoolGoldfinch Posted March 28, 2015 Report Share Posted March 28, 2015 I was inspired not only by these card's pictures but by the " / Assault Mode" archetype to make a similar card archetype. I'm sorry if you are offended by these card images, but there is no nudity and most of them are images from JazinKay's bucket, so I believe they are okay to show. Questions / Comments are appreciated and if you have a suggestion for another " - Girl Forme" Monster, leave a reply with your idea! [spoiler='Summoning Card'] LORE: Once per turn: You can Tribute 1 monster you control; Special Summon 1 " - Girl Forme" monster whose name includes the Tributed Monster's name from your Hand or Deck in Attack Position.[/spoiler] [spoiler='Monsters'][spoiler='Black Rose Dragon'] LORE: Cannot be Normal Summoned or Set. Can only be Special Summoned by the effect of "Opposite Forme Gate". When this card is Special Summoned: You can destroy all other cards on the field. Once per turn: You can banish 1 Plant-Type monster from your Graveyard, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn. If this card on the field is destroyed and sent to the Graveyard, you can banish it and if you do, Special Summon 1 "Black Rose Dragon" from your Graveyard in Attack Position.[/spoiler] [spoiler='Breaker the Magical Warrior'] LORE: Cannot be Normal Summoned or Set. Can only be Special Summoned by the effect of "Opposite Forme Gate". When this card is Special Summoned successfully, put 1 Spell Counter on it (max. 1). Increase the ATK of this card by 400 for each Spell Counter on it. Once per turn: You can remove 1 Spell Counter from this card and if you do, target 1 Spell or Trap Card on the field; destroy that target. If this card is in your Graveyard, you can banish it and if you do: Special Summon 1 "Breaker the Magical Warrior" from your Graveyard and place 1 Spell Counter on it.[/spoiler] [spoiler='Chimeratech Fortress Dragon'] LORE: Cannot be Normal Summoned or Set. Can only be Special Summoned by the effect of "Opposite Forme Gate". Cannot be used as a Fusion Material Monster. The original ATK of this card becomes 1500 x the number of Fusion Material Monsters used for the Special Summon of the monster Tributed for this card's Special Summon. If this card on the field is destroyed, you can banish it and if you do, you can return 1 Fusion Monster in your Graveyard to your Extra Deck.[/spoiler] [spoiler='Dandylion'] LORE: Cannot be Normal Summoned or Set. Can only be Special Summoned by the effect of "Opposite Forme Gate". If this card is sent to the Graveyard: Special Summon up to 5 "Fluff Tokens" (Plant-Type/WIND/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned. If this card is in the Graveyard: You can banish it and if you do, you can Special Summon up to 3 "Dandylion" from your Graveyard in Defense Position (their effects are negated).[/spoiler] [spoiler='Dark Magician of Chaos'] LORE: Cannot be Normal Summoned or Set. Can only be Special Summoned by the effect of "Opposite Forme Gate". When this card is Normal or Special Summoned: You can target 1 Spell Card in your Graveyard; add that target to your hand. Banish any monster destroyed by battle with this card. If this face-up card would leave the field, banish it instead. When this card leaves the field: You can add 1 "Dark Magician of Chaos" from your Banished Zone to your Hand.[/spoiler] [spoiler='Dark Paladin'] LORE: Cannot be Normal Summoned or Set. Can only be Special Summoned by the effect of "Opposite Forme Gate". During either player's turn, when a Spell Card is activated: You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. This card gains 500 ATK for each Dragon-Type monster on the field or in either player's Graveyard. You can return this face-up card to the bottom of your Deck and if you do, you can target 1 "Diffusion Wave Motion" in your Deck or Graveyard and place it on the top of your Deck.[/spoiler] [spoiler='Elemental HERO Ocean'] LORE: Cannot be Normal Summoned or Set. Can only be Special Summoned by the effect of "Opposite Forme Gate". Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand. If this card on the field is destroyed, you can banish it and if you do, you can Special Summon 1 "Elemental HERO Ocean" from your Graveyard in Attack Position.[/spoiler] [spoiler='Five-Headed Dragon'] LORE: Cannot be Normal Summoned or Set. Can only be Special Summoned by the effect of "Opposite Forme Gate". Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster. This card gains 100 ATK for each Dragon-type Monster in your Graveyard. If this card on the field is destroyed, you can banish it and if you do, you can return 1 Fusion Monster in your Graveyard to your Extra Deck (any Fusion Material Monsters used for its Fusion Summon are shuffled back into the Deck).[/spoiler] [spoiler='Red-Eyes Darkness Dragon'] LORE: Cannot be Normal Summoned or Set. Can only be Special Summoned by the effect of "Opposite Forme Gate". This card gains 500 ATK for each Dragon-Type monster in your Graveyard. If this card on the field is destroyed, you can banish it and if you do, you can Special Summon 1 "Red-Eyes B. Dragon" from your Graveyard in Attack Position.[/spoiler] [spoiler='The Winged Dragon of Ra'] LORE: Cannot be Normal Summoned or Set. Can only be Special Summoned by the effect of "Opposite Forme Gate". This card's Special Summon cannot be negated. When this card is Special Summoned: this card's original ATK and DEF become equal to the ATK and DEF of the monster used to Special Summon this card. Once per turn during either player's turn: You can Tribute 1 other monster you control; this card gains ATK and DEF equal to the Tributed Monster's original ATK and DEF until the End Phase. You can pay 1000 Life Points, then target 1 monster on the field; destroy that target. If this card on the field is destroyed, you can banish it and if you do, you can add 1 "The Winged Dragon of Ra" from your Graveyard to your Hand.[/spoiler][/spoiler] Link to comment Share on other sites More sharing options...
FinnDragon Posted March 29, 2015 Report Share Posted March 29, 2015 You need Suggestions? How about Little mor HEROs or Obelisk & Slifer? Pleases? ( I like the idea) Link to comment Share on other sites More sharing options...
HolyPilgrim Posted March 29, 2015 Report Share Posted March 29, 2015 Really neat idea! But oh man, imagine the plays you can do with Dandylion girl form! You can just Foolish Burial her and bam, swarm your field! Or even better, get Dandylion, use opposite form, get 2 tokens and Girldylion (cute nickname XD) and Synchro them, then get a lot of tokens and Synchro again... the possibilities are endless! Link to comment Share on other sites More sharing options...
Supreme Gamesmaster Posted March 31, 2015 Report Share Posted March 31, 2015 Girl Forme Ra, lacking Ra's customary God Card abilities (piercing, immunity to most effects, self-revival), would appear to actually be weaker than Ra itself. You passed up an excellent opportunity for a "Dark Magician Girl of Chaos" pun right there. (A "This card is always treated as a 'Girl Forme' card." clause [or however you word it; they say in Advanced Cards how the OCG works] would fix up archetype matters, for the record.) Some of these cards have fairly obvious utility: the poster above me pointed out the rather broken possibilities for Girdlylion, and DMG of Chaos, Black Rose Lady, and Breaker the Magical Warrior Girl Forme (why "forme?" No one spells it like that outside of Pokemon) all get to activate their effects upon Summoning two more times. (DMG of Chaos in particular equates to "get 2 Spell Cards from the Graveyard into your Hand. Nice. And good catch not letting you re-Summon the original DMoC right away.) However, I'm confused as to the archetype's purpose in general. From my cursory reading, most of these would appear to be "the monster again, but with slightly higher battle stats." So for, say, girl!F.G.D., it's a bit pointless, except for renewing the possibility for Summoning the original after a Future Fusion/Dragon's Mirror combo. Is there a unifying strategy I'm missing, or some subtle differences in the cards' effects, or was that oddly defensive technique what you intended out of these cards...? That's a legitimate question; I could totally be missing something here. Link to comment Share on other sites More sharing options...
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