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Introducing new Archetype: the Tox-SINs


HolyPilgrim

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Hello everybody! I would like to present you the archetype I have developed: the Tox-SIN.

It's name is a play with the words Toxin and SIN. SIN in this case is an acronym of Super Infectious Neuropathogen. They are inspired in the enemies of the Trauma Center series, and some even have their same name. This reference also combines with the "SIN" as a normal word, due to the plot of the first game.

Anyways, a little more about their playstyle. They are composed almost entirely by DARK monsters (only exception is "Tox-SIN Bliss", who is a LIGHT monster)  of varied types. Their playstyle is to "infect" monsters on the field, by equipping themselves, be either after they are destroyed or from the hand. These "infections" either affect the enemy negatively or your own monsters positively, generating field advantage and dealing effect damage. Their main victory strategy is to deny the opponent's plays while infecting their monsters and dealing gradual effect damage, but they also require attacking to use their full potential.

The images used by the monsters are not mine, they were made by Detective-May and I have their permission to use them. Please check out their Deviant-Art page, their drawings are very neat! The other images come from Wikipedia, thus they have Creative Commons license. 

http://detective-may.deviantart.com/gallery/32266531/Trauma-Center-Series

Anyways, here are the cards!

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