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New "Solarie" FIRE Psychic-type Archtype [26/?]


Syer27

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[spoiler='Monsters']

 

[spoiler='Effect Monsters']

Solarie Eludeia

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When this card is special summoned from Deck or Hand, you can immediately synchro summon using monsters you control. When this card is destroyed by a card effect, you can special summon 2 "Solarie" monsters from your deck.

 

Solarie Hazr

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When this card is Special Summoned, you can Immediately Synchro Summon using monsters you control. Once per turn, you can active each of these effects once:
-Target an Xyz monster you control to descrease its Rank by 3.
-Target 1 Xyz monster you control; This turn, if it is used for a Synchro Summon, you can treat it as a monster with the same Level as its Rank.
 
Solarie Sedh
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If you control 2 or more "Solarie" monster, you can Special Summon this card from Hand or Graveyard. Once per turn, if this card is Special Summoned, you can increase the ATK of all "Solarie" monster you control by 600.
 
Solarie Warrior
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Once per turn, if this card is Special Summoned, you can pay 1000 LP to increase this card's level by 2 or 5. When this card is removed from play by a card effect, Special Summon it to your field.
 
Solarie Miuch
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Once per turn, you can pay half of your Life Points to destroy 1 card you control, and if you do, Special Summon 2 "Solarie" cards from your Deck.
 
Solarie Emigo
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When this card is Normal Summoned, you can banish 1 "Solarie" card in your Graveyard, then send 1 "Solarie" card from your Deck to Graveyard, and if you do, double this card's ATK. This card is destroyed during your End Phase.
 
Solarie Dranoca
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After resolving a card effect that targets this face-up card, destroy this card. When this card is destroyed, inflict 800 damage to its controller. You can tribute one "Solarie" monster you control and banish this card from your graveyard to special summon up to 2 "Solarie" monsters from your deck.
 
Solarie Draera
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Once per turn, if this card is Special Summoned, you can increase this card's level by 3. You can banish this card you control and one other "Solarie" card from your graveyard to Special Summon up to 2 "Solarie" monster(s) from your Deck.
 
Solarie Wraitho
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Cannot be Normal Summoned/Set. Must be Special Summoned by having 5 or more "Solarie" monsters removed from play, and cannot be Special Summoned by other ways. Once per turn, you can banish the top of your deck, and if it is a "Solarie" monster, Special Summon that card. When this card is destroyed by a card effect, destroy all card(s) on the field.
 
Solarie Urga
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When this card is Special Summoned, If you control a "Solarie" Xyz monster, you can destroy this card, and if you do, send 1 "Solarie" card from your Deck to the Graveyard. Once per turn, during your Main Phase 1, if this card is destroyed by its own effect, you can Synchro Summon using this card in the Graveyard and one other "Solarie" monster in your Graveyard. Cards used to Synchro Summon by this effect is removed from play.
 
Solarie Ethel
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When this card is Special Summoned, if you control another face-up "Solarie" monster, you can add 1 "Rank-Up-Magic Ethel's Force" from your Deck or Graveyard. Once per turn, you can descrease this card's Level by 3. 

[/spoiler]

 

[spoiler='Synchro Monsters']

Solarie Jackaw

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1 "Solarie" Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned, you can send up to 2 card(s) from your Deck to Graveyard. Once per turn, you can Special Summon up to 2 "Solarie" monster(s) from your Graveyard, cards Special Summoned by this effect is destroyed during the End Phase.
 
Solarie Madgurr
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1 "Solarie" Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned, if you control a "Solarie" Xyz monster, descrease this card's Level by 1. If you control a "Solarie" Xyz monster, this card gain this effect:
-You can banish 1 "Solarie" card in your Graveyard, and if you do, your opponent can't activate any card effect this turn.
 
Accel Solarie Overlord
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1 Tuner Synchro monster + 1 Tuner + 1 Xyz monster
When this card is Synchro Summoned, destroy all spell/trap card(s) on the field. When this card is Synchro Summoned, card effects other than this card's effects cannot be activated. As long as this card remains face-up on the field, your opponent cannot activate spell/trap card. If you control a face-up "Solarie" card other than this card, this card gain this effect:
-This card is unaffected by opponent card effects.

[/spoiler]

 

[spoiler='Xyz Monsters']

Solarie Ungia

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2 Level 4 "Solarie" monsters
Once per turn, you can detach 1 Xyz Material from this card to destroy 1 "Solarie" monster you control and Special Summon 1 "Solarie" monster in your Banished Zone.
 
CXyz Solarie Eateth
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3 level 5 monster
If this card has a "Solarie" monster as an Xyz Material, it gains this effect:
-Once per turn, when a card or effect is activated, you can detach 1 Xyz Material to negate the activation and destroy it, and if you do, increase this card's ATK by 2000.
 
Solarie Charue
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2 Level 7 "Solarie" monsters
Once per turn, you can detach 1 Xyz Material from this card to special summon up to 2 "Solarie" card(s) from your banished zone. When this card is destroyed or banished by a card effect, you can target all other "Solarie" monster(s) to inflict damage to your opponent equal to the sum of the targeted monsters' ATK.
 
CXyz Solarie Araursa
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3 Level 8 monsters
During each of your opponent's End Phases: detach 1 Xyz Material from this card. If this card has "Solarie Charue" as an Xyz Material, it gains this effect:
-This card is unaffected by card effects
 
Solarie Adsuld
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5 level 12 monsters
When an opponent's monster declares a direct attack, if you control no monsters, you can Special Summon this card from your Extra Deck, "Accel Solarie Overlord" must be in your Graveyard to active and to resolve this effect. When this card is Special Summoned by its own effect, you can Special Summon 1 Xyz Monster from you Graveyard. This card cannot be destroyed by battle or by card effect. As long as this monster remains face-up on the field, your opponent takes any damage you would have taken from battle or card effect.

[/spoiler]

[/spoiler]

 

[spoiler='Spells']

Talon de Solarie

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Destroy 2 "Solarie" monster(s) you control, and if you do, you can Special Summon 1 "Solarie" monster from your deck.

 

Disperio de Solarie

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Once per turn, during either player turn, if you control at least 1 "Solarie" monster, you can shuffle up to 2 of your banished card(s) to your Deck. If this card is destroyed by a card effect, you can Special Summon 1 "Solarie" monster from your Deck.

 

Disastre de Solarie

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Target 1 "Solarie" monster you control, and if you do, destroy the targeted card and any face-up monster(s) in the field that has lower ATK than the targeted monster.

 

Devoure de Solarie

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Send 1 "Solarie" monster you control to the Graveyard, and if you do, send up to 2 card(s) in either player field to the Graveyard.

 

Rank-Up-Magic Solar's Force

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Target 1 "Solarie" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Solarie" monster that is 1 Rank higher than that target, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.)Then, if possible, attach up to 2 "Solarie" card(s) from your hand or graveyard to the Summoned monster as its Xyz Material.

 

Rank-Up-Magic Ethel's Force

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apply this effect, depending on how this card is added to your hand.
-Added by your first 5 draws: You can discard this card to add 1 "Solarie" card from your deck to your hand.
-Added by a normal draw: Target 1 "Solarie" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Solarie" monster that is 1 Rank higher than that target, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.)
-Added by a card effect: When this card is added to your hand by a card effect, reveal it, and keep it revealed until the start of Main Phase 1. At that start of your Main Phase 1 that same turn, you can target 2 "Solarie" monsters with the same level from your Hand or Graveyard, Special summon those cards, and if you do, Immediately Xyz summon a "Solarie" Xyz monster using "Solarie" monsters you control, then Xyz Summon , from your Extra Deck, 1 "CXyz" monsters with 1 Rank higher than the previously Xyz Summoned monster, by using it as the Xyz Material.

[/spoiler]

 

[spoiler='Traps']

Fuecos de Solarie

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Once per turn, if your opponent has more total card(s) in their hand and their field than you do, you can destroy 1 "Solarie" card you control, and if you do, draw 1 cards.

[/spoiler]

At first, i planned to make the Archtype name as "Solar", but after i have created some cards, i just realized that cards with names like "Solar Wind Jammer" is already present, so i changed the name into "Solarie". I would appreciate any feedback to help me improve and balance this Archtype. 

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