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[Written] Calamity/Misfortune Archetype. Let's get to Level 13!


AlasTimoris

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So, this is my first Archetype I created, and I decided to post it here and get C'n'C by all the lovely folks of this site.

The archetype focuses around monsters that manipulate the level of themselves and other members of the archetype, to attempt to Special Summon the big boss monsters. Then, the Big Boss Monsters proceed to remove things and punch face. More are on their way!

 

Calamity Pawn - Unnlukkee
DARK
Level 1
Fiend/Effect/Tuner
100/300
Once per turn: You can target one "Calamity" monster on the field; this card's Level becomes the targeted monster's Level until the end of this turn. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a DARK Fiend-Type monster.
 
Calamity Knight - Advursitee
DARK
Level 3
Warrior/Effect
1300/650
This card gains ATK equal to the combined Levels of all "Calamity" monsters you control x 50. While this card is face-up on the field, your opponent cannot target "Calamity" monsters for attacks, except "Calamity Knight Advursitee". This card must attack each turn if able. Once per turn, if this card attacks or is attacked: You can target 1 "Calamity" monster you control; increase the targeted monster's Level by 1.
 
Calamity Bishop - Misfawchune
DARK
Level 3
Spellcaster/Effect
650/1300
This card gains DEF equal to the combined Levels of all "Calamity" monsters you control x 50. During each player's Standby Phase, place 1 Calamity Counter on this card. Once per turn: You can remove any number of Calamity Counters from this card, then target 1 "Calamity" monster you control; increase the Level of that target by the number of Calamity Counters removed.
 
Calamity Rook - Dizzarster
DARK
Level 5
Rock/Effect
This card cannot be Special Summoned, except by its own effect, or the effect of "Unlucky Black Cat".
If you control two or more face-up "Calamity" monsters: You can Special Summon this card from your hand.
If this card is in your graveyard: You can banish 1 other DARK monster from your graveyard; Special Summon this card.
When this card is Normal Summoned or Special Summoned: you can target 1 face-up "Calamity" monster you control; increase the targeted monster's Level by 2.
 
Calamity Queen - Trajidee
DARK
Level 7
Fiend/Effect
1950/2600
Once per turn, you can activate 1 of the following effects:
 - Target 1 face-up "Calamity" monster you control; increase the targeted monster's Level by 1.
 - Target 1 face-up "Calamity" monster you control; decrease the targeted monster's Level by 2, then, you can add 1 "Calamity" monster from your Deck to your hand.
 
Calamity King - Kutastrufee
DARK
Level 8
Fiend/Effect
2600/2600
Once per turn, you can activate 1 of the following effects:
 - Target 1 face-up "Calamity" monster you control; increase the targeted monster's Level by 2.
 - Target 1 face-up "Calamity" monster you control; decrease the targeted monster's Level by 3, then, you can add 1 "Misfortune" card from your Deck or Graveyard to your hand, except "Misfortune".
 
Overlord of Misfortune
DARK
Level 12
Fiend/Effect
3900/3900
Cannot be Normal Summoned/Set. Must be Special Summoned by tributing 2 Level 13 monsters you control, except "Calamity Pawn - Unnlukkee".
While this card is face-up on the field, it is treated as Level 13.
Once per turn, you can activate 1 of the following effects:
 - Banish 1 "Calamity" monster from your hand, field or Graveyard, and target 1 monster on the field; destroy that target.
 - Banish 1 "Misfortune" Spell/Trap from your hand, field or Graveyard, except ""Misfortune", and target 1 Spell/Trap on the field; destroy that target.
 
Emperor of Calamity
DARK
Level 10
Fiend/Synchro/Effect
1300/1300
"Calamity Pawn - Unnlukkee" + 1 non-Tuner "Calamity" monsters.
Must be Synchro Summoned, and cannot be Special Summoned by other ways.
The Synchro Material Monsters used to Synchro Summon this card must have a combined Level of 13.
This card gains ATK and DEF equal to its Level x 100.
Once per turn, you can activate 1 of the following effects:
 - Return 1 of your banished "Calamity" monsters to the Deck, and target 1 monster on the field; shuffle that monster into its owner's Deck.
 - Return 1 of your banished "Misfortune" Spell/Trap cards to the Deck, except "Misfortune", and target 1 Spell/Trap card on the field; shuffle that Spell/Trap card into its owner's Deck.
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